Grit: Difference between revisions
(Created page with " Bio: "A laid-back style masks his dependability. A peerless marksman. Works well with Olaf." Hit: Cats. Miss: Rats. CO Description: "Indirect-combat units cause more damage and have increased firerange. Weak in non-infantry direct combat." Day to Day: All Indirect units get +1 Range, but Direct units have 20% less firepower (Infantry type units have normal firepower). CO Unit: Siege Cannon CO Zone: 2 Range, All Indirect units firepower increases to 30%, Dire...") |
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{{CoW CO Infobox | |||
|color=0000ff | |||
|name=[[File:icon_bm.png|left|48px]]grit | |||
|image=Need Grit Image | |||
|caption=Appear in AW1-3 | |||
|affiliation=[[File:icon_bs.png|link=Blue Moon]]BM | |||
|region=Cosmo land | |||
|bio=A laid-back style masks his dependability. A peerless marksman. Works well with Olaf | |||
|hit=Cats | |||
|miss=Rats | |||
|specialty=Indirect | |||
|unit=Siege Cannon | |||
|zone=2 Range, All Indirect units firepower increases to 30%, Direct units have 10% less firepower | |||
|power=Snipe Attack | |||
|superpower=Super Snipe | |||
|power_meter=[[File:Smaller CO Power Star Icon.png]][[File:Smaller CO Power Star Icon.png]][[File:Smaller CO Power Star Icon.png]][[File:Small CO Power Star Icon.png]][[File:Small CO Power Star Icon.png]][[File:Small CO Power Star Icon.png]] | |||
|music=CO's theme song | |||
}} | |||
Bio: "A laid-back style masks his dependability. A peerless marksman. Works well with Olaf." | Bio: "A laid-back style masks his dependability. A peerless marksman. Works well with Olaf." |
Revision as of 15:13, 23 September 2023
Bio: "A laid-back style masks his dependability. A peerless marksman. Works well with Olaf."
Hit: Cats.
Miss: Rats.
CO Description: "Indirect-combat units cause more damage and have increased firerange. Weak in non-infantry direct combat."
Day to Day: All Indirect units get +1 Range, but Direct units have 20% less firepower (Infantry type units have normal firepower).
CO Unit: Siege Cannon
CO Zone: 2 Range, All Indirect units firepower increases to 30%, Direct units have 10% less firepower.
xxxXXX
CO Power: Snipe Attack.
All Indirect units get +1 extra Range and their firepower increases to 50%.
Super CO Power: Super Snipe.
All Indirect units get +2 extra Range and their firepower increases to 50%.
"Do I have to write the co zone stats on all the powers again? 90/110 Direct units during his powers" -wawa