Robo-Sturm: Difference between revisions
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{{CoW CO Infobox | {{CoW CO Infobox | ||
|color=c0c0c0 | |color=c0c0c0 | ||
|name=[[File:icon_ma.png|left|48px]]Robo-Sturm | |name=[[File:icon_ma.png|left|48px]]Robo-Sturm[[File:Robosturm mugshot.png|right]] | ||
|image= | |image=[[File:co_robosturm+nrm.png]] | ||
|caption=Appear in COW | |caption=Appear in COW | ||
|affiliation=[[File:icon_ma.png|link=Metal Army]]MA | |affiliation=[[File:icon_ma.png|link=Metal Army]]MA | ||
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|specialty=Speed | |specialty=Speed | ||
|unit=Tank Hunter | |unit=Tank Hunter | ||
|zone=3 Range, All units have 10% less firepower and 30% increased defense | |zone=[[File:co_robosturm+mini.png]]<br/>3 Range, All units have 10% less firepower and 30% increased defense | ||
|power=Mechanized Storm | |power=Mechanized Storm | ||
|superpower=Mechanized Destruction | |superpower=Mechanized Destruction | ||
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Super CO Power: Mechanized Destruction. | Super CO Power: Mechanized Destruction. | ||
All units have normal firepower, 80% increased defense and +2 extra Move. Enemy units take 2HP dmg and lose half their current ammo. | All units have normal firepower, 80% increased defense and +2 extra Move. Enemy units take 2HP dmg and lose half their current ammo. | ||
[[category:Gameplay]] |
Latest revision as of 15:51, 25 November 2023
Bio: "Black Hole was in need of new strong CO's so Lash invented a second Sturm. But he doesn't accept any orders and formed his own Army."
Hit: Robots.
Miss: Livings.
CO Description: "His troops can move 1 point more, but they have weaker firepower and higher defense capabilities."
Day to Day: All units have 20% less firepower but get +1 Move.
CO Unit: Tank Hunter.
CO Zone: 3 Range, All units have 10% less firepower and 30% increased defense.
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CO Power: Mechanized Storm.
All units have normal firepower, 60% increased defense and +1 extra Move. Enemy units lose half their current ammo. (3 ammo gets reduced to 2, 5 to 3.)
Super CO Power: Mechanized Destruction.
All units have normal firepower, 80% increased defense and +2 extra Move. Enemy units take 2HP dmg and lose half their current ammo.