KL07's OCS Rival Cos: Difference between revisions

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== GE Cos ==
== GE Cos ==
Asuna ""
Asuna "Green Earth's top naval commands"


* +Start  
* +Start 30% discount on naval units & +50 firepower on naval
* +Zone  
* +Zone +90 defense on naval (Note: this suppose to be naval only but it affect globally)
* +COP  
* +COP +140 defense on naval
* +SCOP  
* +SCOP +190 firepower on naval
* -Her D2D make 30% more on other branch such as ground & air units
* -Prefer on sea


Kiyoko ""
Kiyoko "Lucky Shikikan"


* +Start  
* +Start +30 luck
* +Zone  
* +Zone +70 defense
* +COP  
* +COP +40 luck
* +SCOP  
* +SCOP +180 luck
* +Large zone range
* -Have to relay on luck to deal with those damage
* -She can deliver some high damage from luck itself


Sonia ""
Sonia "Spellcaster commander"


* +Start  
* +Start +30 both firepower & defense
* +Zone  
* +Zone +20 luck
* +COP  
* +COP +45 both firepower & defense
* +SCOP  
* +SCOP +95 both firepower & defense
* -Moderated power meter
* -Balance co with no weakness


Yuri ""
Yuri "Akira's special friend"


* +Start  
* +Start +20 defense
* +Zone  
* +Zone can convert units into her side
* +COP  
* +COP +60 defense
* +SCOP  
* +SCOP +140 defense & reduce incoming damage -30
* -Her defense will become walls later she can convert your units into her side
* -Both powers can become tank mode


== YC Cos ==
== YC Cos ==
Line 316: Line 325:
* +SCOP  
* +SCOP  


Rinko ""
Rinko "Dante's trust ally"


* +Start  
* +Start +70 firepower on ground vehicles
* +Zone  
* +Zone +50 defense
* +COP  
* +COP +3 movement & +30 firepower on ground vehicles
* +SCOP  
* +SCOP +3 range & +60 firepower on ground vehicles
* -Prefer ground vehicles
* -Moderated power meter


Ryuji ""
Ryuji "Akira's lover"


* +Start  
* +Start +30 firepower
* +Zone  
* +Zone +30 defense
* +COP  
* +COP +50 both firepower & defense
* +SCOP  
* +SCOP +170 both firepower & defense
* -Just a balance co with no weakness


Setsuko ""
Setsuko "Mizuki, Masuyo, Airi & Akira rival"


* +Start  
* +Start +20 firepower
* +Zone  
* +Zone +20 defense
* +COP  
* +COP resupplied & +3 movement
* +SCOP  
* +SCOP resupplied & +80 both firepower & defense
* -Both powers are resupplies so she can save her units if they are low on fuel or ammo
* -COP is spamable


Setsuna ""
Setsuna "Samurai hired merc"


* +Start  
* +Start +60 firepower & +40 defense
* +Zone  
* +Zone +25 luck
* +COP  
* +COP Fund multiply x10.5 & unit can act again once it built
* +SCOP  
* +SCOP +280 both firepower & defense, +400 counter & reduce unit cost 50%
* -COP force her to pay extra 60% unit cost
* -Short zone range
* -Longest power meter
* -COP can grant more funds she can have


Shiori ""
Shiori "Magecraft expert"


* +Start  
* +Start +30 firepower
* +Zone  
* +Zone +40 defense
* +COP  
* +COP +3 movement global
* +SCOP  
* +SCOP +180 firepower
* -Short zone range
* -Moderated power meter


Tsubasa "Flying warships"
Tsubasa "Flying warships"
Line 364: Line 384:
* -She can harass any units while her ships & boats flying
* -She can harass any units while her ships & boats flying
* -Make battleships, battlecruiser, frigate & aircraft carrier into mobile artilieries
* -Make battleships, battlecruiser, frigate & aircraft carrier into mobile artilieries
* -Need artilleries or tanks to force her flying ships out of commission so your land units are safe from her flying fleets of warships & boats
* -Need artilleries, naval indirects, air units or tanks to force her flying ships out of commission so your land units are safe from her flying fleets of warships & boats
* -She can use her transport such as blackboat, lander, cruiser & aircraft carrier turn into an trojan horse mode
* -She can use her transport such as blackboat, lander, cruiser & aircraft carrier turn into an trojan horse mode



Revision as of 13:46, 12 April 2024

The OCS Rival Cos was made by Knightlord07

Link here

Come with 59 cos to choose from with their original languages such as Cantonese, Japanese & Korean

OS Cos

Abby ""

  • +Start
  • +Zone
  • +COP
  • +SCOP

Airi ""

  • +Start
  • +Zone
  • +COP
  • +SCOP

Calista ""

  • +Start
  • +Zone
  • +COP
  • +SCOP

Danta ""

  • +Start
  • +Zone
  • +COP
  • +SCOP

Edward ""

  • +Start
  • +Zone
  • +COP
  • +SCOP

Futaba ""

  • +Start
  • +Zone
  • +COP
  • +SCOP

Fuyuko ""

  • +Start
  • +Zone
  • +COP
  • +SCOP

Greta ""

  • +Start
  • +Zone
  • +COP
  • +SCOP

Iori ""

  • +Start
  • +Zone
  • +COP
  • +SCOP

Letitia ""

  • +Start
  • +Zone
  • +COP
  • +SCOP

Maaya ""

  • +Start
  • +Zone
  • +COP
  • +SCOP

Madoka ""

  • +Start
  • +Zone
  • +COP
  • +SCOP

Masuyo ""

  • +Start
  • +Zone
  • +COP
  • +SCOP

Michie ""

  • +Start
  • +Zone
  • +COP
  • +SCOP

Mizuki ""

  • +Start
  • +Zone
  • +COP
  • +SCOP

Mutsumi ""

  • +Start
  • +Zone
  • +COP
  • +SCOP

Noel ""

  • +Start
  • +Zone
  • +COP
  • +SCOP

Ophelia ""

  • +Start
  • +Zone
  • +COP
  • +SCOP

Tsubaki ""

  • +Start
  • +Zone
  • +COP
  • +SCOP

GE Cos

Asuna "Green Earth's top naval commands"

  • +Start 30% discount on naval units & +50 firepower on naval
  • +Zone +90 defense on naval (Note: this suppose to be naval only but it affect globally)
  • +COP +140 defense on naval
  • +SCOP +190 firepower on naval
  • -Her D2D make 30% more on other branch such as ground & air units
  • -Prefer on sea

Kiyoko "Lucky Shikikan"

  • +Start +30 luck
  • +Zone +70 defense
  • +COP +40 luck
  • +SCOP +180 luck
  • +Large zone range
  • -Have to relay on luck to deal with those damage
  • -She can deliver some high damage from luck itself

Sonia "Spellcaster commander"

  • +Start +30 both firepower & defense
  • +Zone +20 luck
  • +COP +45 both firepower & defense
  • +SCOP +95 both firepower & defense
  • -Moderated power meter
  • -Balance co with no weakness

Yuri "Akira's special friend"

  • +Start +20 defense
  • +Zone can convert units into her side
  • +COP +60 defense
  • +SCOP +140 defense & reduce incoming damage -30
  • -Her defense will become walls later she can convert your units into her side
  • -Both powers can become tank mode

YC Cos

Ayako ""

  • +Start
  • +Zone
  • +COP
  • +SCOP

Ayami ""

  • +Start
  • +Zone
  • +COP
  • +SCOP

Ayuka ""

  • +Start
  • +Zone
  • +COP
  • +SCOP

Dai ""

  • +Start
  • +Zone
  • +COP
  • +SCOP

Eri ""

  • +Start
  • +Zone
  • +COP
  • +SCOP

Eriko ""

  • +Start
  • +Zone
  • +COP
  • +SCOP

Fuji ""

  • +Start
  • +Zone
  • +COP
  • +SCOP

Ginko ""

  • +Start
  • +Zone
  • +COP
  • +SCOP

Haruhi ""

  • +Start
  • +Zone
  • +COP
  • +SCOP

Ichika ""

  • +Start
  • +Zone
  • +COP
  • +SCOP

Kako ""

  • +Start
  • +Zone
  • +COP
  • +SCOP

Katsuko ""

  • +Start
  • +Zone
  • +COP
  • +SCOP

Kawai ""

  • +Start
  • +Zone
  • +COP
  • +SCOP

Koharu ""

  • +Start
  • +Zone
  • +COP
  • +SCOP

Komako ""

  • +Start
  • +Zone
  • +COP
  • +SCOP

Konomi ""

  • +Start
  • +Zone
  • +COP
  • +SCOP

Kyoko ""

  • +Start
  • +Zone
  • +COP
  • +SCOP

Mina ""

  • +Start
  • +Zone
  • +COP
  • +SCOP

Mio ""

  • +Start
  • +Zone
  • +COP
  • +SCOP

Momoko ""

  • +Start
  • +Zone
  • +COP
  • +SCOP

Naoko ""

  • +Start
  • +Zone
  • +COP
  • +SCOP

Rinko "Dante's trust ally"

  • +Start +70 firepower on ground vehicles
  • +Zone +50 defense
  • +COP +3 movement & +30 firepower on ground vehicles
  • +SCOP +3 range & +60 firepower on ground vehicles
  • -Prefer ground vehicles
  • -Moderated power meter

Ryuji "Akira's lover"

  • +Start +30 firepower
  • +Zone +30 defense
  • +COP +50 both firepower & defense
  • +SCOP +170 both firepower & defense
  • -Just a balance co with no weakness

Setsuko "Mizuki, Masuyo, Airi & Akira rival"

  • +Start +20 firepower
  • +Zone +20 defense
  • +COP resupplied & +3 movement
  • +SCOP resupplied & +80 both firepower & defense
  • -Both powers are resupplies so she can save her units if they are low on fuel or ammo
  • -COP is spamable

Setsuna "Samurai hired merc"

  • +Start +60 firepower & +40 defense
  • +Zone +25 luck
  • +COP Fund multiply x10.5 & unit can act again once it built
  • +SCOP +280 both firepower & defense, +400 counter & reduce unit cost 50%
  • -COP force her to pay extra 60% unit cost
  • -Short zone range
  • -Longest power meter
  • -COP can grant more funds she can have

Shiori "Magecraft expert"

  • +Start +30 firepower
  • +Zone +40 defense
  • +COP +3 movement global
  • +SCOP +180 firepower
  • -Short zone range
  • -Moderated power meter

Tsubasa "Flying warships"

  • +Start +50 naval firepower
  • +Zone +30 defense
  • +COP Naval units on the field will grant flying & move them into land terrains
  • +SCOP 60% naval discount price & allow them to built on airport & temporaries building such as harbour & airport & mark them as flying
  • -Short zone range
  • -Longest power meter
  • -COP make any available naval units to fly
  • -Prefer naval units
  • -SCOP allow her to build naval units on temporaries & airports
  • -She can harass any units while her ships & boats flying
  • -Make battleships, battlecruiser, frigate & aircraft carrier into mobile artilieries
  • -Need artilleries, naval indirects, air units or tanks to force her flying ships out of commission so your land units are safe from her flying fleets of warships & boats
  • -She can use her transport such as blackboat, lander, cruiser & aircraft carrier turn into an trojan horse mode

Yuriko "Mystic eye holder"

  • +Start +20 firepower
  • +Zone +20 defense
  • +COP Get first strike & +80 counter
  • +SCOP +60 luck
  • -Moderated power meter
  • -COP can smack any units if it dare to attack her units
  • -COP can be hit by indirects shots
  • -Short zone range

BH Cos

Dark Sakura "Sakura Matou alter ego"

P.S She is the super boss on this modpack USE IT AT YOUR OWN RISK!

  • +Start +80 both firepower & defense
  • +Zone +70 luck
  • +COP Spawn commandos on cities & buff her D2D greatly
  • +SCOP Spawn megatanks on cities & buff her D2D Extremely
  • +Large zone range
  • -Long power meter
  • -Both powers can spawns units
  • -She is only co to taken seriously
  • -She is so strong and take any units that throw at her

Emika "Youngest Sister Daisenryaku Style with vehicles"

  • +Start allow vehicles to cap props & faster capture rates & +70 firepower
  • +Zone +90 defense
  • +COP Infantries capture rate back to normal & +150 defense on infantries
  • +SCOP Vehicles instant cap & +160 firepower on ground vehicles
  • -She favour ground vehicles & force them to do the capping work
  • -She has the worse capture rate on infantries & -60 firepower on infantries
  • -Moderated power meter
  • -Her zone can tank lots of incoming hits

Emiko "Young Sister hovercraft lover"

  • +Start +60 firepower on hovercraft allow to build hover on HQ
  • +Zone +40 defense
  • +COP +90 firepower on hover
  • +SCOP +7 movement & +140 firepower on hover units
  • -Prefer hover units
  • -Her D2D worse on ground vehicles -40 firepower
  • -Long power meter

Haruyi "Middle Sister of balance stats"

  • +Start +35 both firepower & defense
  • +Zone +25 luck
  • +COP +25 both firepower & defense
  • +SCOP +75 both firepower & defense
  • -Both powers can buff her D2D

Hisae "Older Sister like discount price"

  • +Start 20% discount unit costs
  • +Zone +40 firepower
  • +COP 20% discount bonus & +60 firepower
  • +SCOP 40% discount bonus & +120 firepower
  • +Large zone range
  • -Can afford an early neo or expansive units if she has the funds for it
  • -Both powers allow her to grab more expansive units with cheaper price cost
  • -Long power meter

Hiyori "Eldest Sister of magus & vampire hunter clan"

  • +Start +45 firepower
  • +Zone +65 defense
  • +COP +3 range global & +55 firepower
  • +SCOP Deal -5HP global damage & +180 firepower
  • +Large zone range
  • -Long power meter
  • -Tough to deal her units in her zone

AC Cos

Juri "Pearl's Second Rival"

  • +Start +40 firepower on air & naval units, -4 daily fuel on air & naval units & -20% build cost on naval & air
  • +Zone +30 defense
  • +COP +4 range & +90 firepower on air & naval units
  • +SCOP +9 range & +290 firepower on air & naval units
  • -Copters & naval units have freely move around without spending any daily fuel
  • -Planes & subs (if stealthed) lose 1 fuel per day if stealthed such as sub or stealth bomber, sub will lose 1 fuel for stealth while stealth bomber lose 4 fuel per turn
  • -Prefer to be in the sky or sea
  • -Both powers only applies on air & naval units for it unleashed powerful attacks
  • -Moderated power meter

Seo "Friend of Juri & Rival to Pearl & Hotaru"

  • +Start +50 firepower on naval & hovercraft units
  • +Zone +40 defense
  • +COP Naval & hover units +70 firepower
  • +SCOP Naval & hover units +5 range & +140 firepower
  • -Prefer hover nor naval
  • -SCOP become hover & naval sniping time