Grimm: Difference between revisions
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{{CoW CO Infobox | {{CoW CO Infobox | ||
|color=ffff00 | |color=ffff00 | ||
|name=[[File:icon_yc.png|left|48px]]Grimm | |name=[[File:icon_yc.png|left|48px]]Grimm[[File:Grimm mugshot.png|right]] | ||
|image= | |image=[[File:co_grimm+nrm.png]] | ||
|caption=Appear in AW:DS | |caption=Appear in AW:DS | ||
|affiliation=[[File:icon_yc.png|link=Yellow Comet]]YC | |affiliation=[[File:icon_yc.png|link=Yellow Comet]]YC | ||
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|specialty=Offensive/Breakthrough | |specialty=Offensive/Breakthrough | ||
|unit=AR Cycle | |unit=AR Cycle | ||
|zone=3 Range, All units firepower increase to 50%. (150/100 units) | |zone=[[File:co_grimm+mini.png]]<br/>3 Range, All units firepower increase to 50%. (150/100 units) | ||
|power=Knuckleduster | |power=Knuckleduster | ||
|superpower=Haymaker | |superpower=Haymaker | ||
|power_meter=[[File:Smaller CO Power Star Icon.png]][[File:Smaller CO Power Star Icon.png]][[File:Smaller CO Power Star Icon.png]][[File:Small CO Power Star Icon.png]][[File:Small CO Power Star Icon.png]][[File:Small CO Power Star Icon.png]] | |power_meter=[[File:Smaller CO Power Star Icon.png]][[File:Smaller CO Power Star Icon.png]][[File:Smaller CO Power Star Icon.png]][[File:Small CO Power Star Icon.png]][[File:Small CO Power Star Icon.png]][[File:Small CO Power Star Icon.png]] | ||
|music=CO's theme song | |music=CO's theme song <youtube width="200" height="120"> https://www.youtube.com/watch?v=timyAe6limY </youtube> | ||
}} | }} | ||
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Super CO Power: Haymaker. | Super CO Power: Haymaker. | ||
All units firepower increase to 90%. | All units firepower increase to 90%. | ||
[[category:Gameplay]] |
Latest revision as of 14:15, 25 November 2023
Bio: "A Yellow Comet commander with a dynamic personality. Could care less about the details. His nickname is Lighting Grimm."
Hit: Donuts.
Miss: Planning.
CO Description: "Firepower of all units is increased, thanks to his daredevil nature, but their defenses are reduced."
Day to Day: All units firepower increase to 30% but have 10% less defense.
CO Unit: AT Cycle.
CO Zone: 3 Range, All units firepower increase to 50%. (150/100 units)
xxxXXX
CO Power: Knuckleduster.
All units firepower increase to 60%.
Super CO Power: Haymaker.
All units firepower increase to 90%.