Sanjuro: Difference between revisions
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Super CO Power: Buying Power | Super CO Power: Buying Power | ||
When Sanjuro builds a unit this turn, his units of the same type gain +50 firepower, +40 defense, a -50% reduction in deployment costs, and their movements are unhindered by terrains. Otherwise, his units gain both firepower & defense +10 | When Sanjuro builds a unit this turn, his units of the same type gain +50 firepower, +40 defense, a -50% reduction in deployment costs, and their movements are unhindered by terrains. Otherwise, his units gain both firepower & defense +10 | ||
[[category:Gameplay]] |
Latest revision as of 15:49, 25 November 2023
Bio: "A respected mercenary from Golden Sun. Once he accepted a job, he sees it through to the end, no matter how difficult or dangerous it become."
Hit: Honest work.
Miss: Shady business.
CO Description: "A keen mind for his finances, he spends more for better equipment when there's a surplus and forcuses on getting the best deal when he's pressed for money."
Day to Day: Sanjuro calulates the difference between his pre-income funds and his income at the start of each day. If his current funds are higher than the income, his units gain firepower and have an increase deployment cost proportional to the surplus, up to +20%. If his current funds are lower than the income, his units lose firepower and have a reduce deployment cost proportional to the difference, up to -20%.
CO Unit: Smuggler
CO Zone: 2 Range, All units firepower and defense increase to 10%.
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CO Power: Heart Of Gold
Units +10 both firepower & defense. When his units take combat damage, he receive 50% of that damage value in funds.
Super CO Power: Buying Power
When Sanjuro builds a unit this turn, his units of the same type gain +50 firepower, +40 defense, a -50% reduction in deployment costs, and their movements are unhindered by terrains. Otherwise, his units gain both firepower & defense +10