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Nasuverse created by Knightlord07
Nasuverse created by Knightlord07


Latest up to date [https://drive.google.com/file/d/1zz9NYRVvocYxMnxyf7CgvikxK-Ct_Jtc/view here]
Link [https://drive.google.com/file/d/1YMyrtM-eNGKeQeWIioUqbCKj_wWZhE61/view here] "Mod itself"
 
Link [https://drive.google.com/file/d/1hEA9jDbZ7gzUBQPZgtGrSQfb1iktkTj4/view here] "Sprites models"


These mods bring Type-Moon fan favourite series such as Tsukihime/Melty Blood & Fate Series with 48 co's in total
These mods bring Type-Moon fan favourite series such as Tsukihime/Melty Blood & Fate Series with 48 co's in total
Line 422: Line 424:
* -Very long power meter
* -Very long power meter
* -Once she reach her first power meter your dead!
* -Once she reach her first power meter your dead!
* -Sasha can clam her power meter down but it's not enough to put her down!
* -Sasha can clam her power meter down but it's not enough to put her down! '''Dust Of Osiris'''[[File:Co dust+nrm.png|none|thumb|Appear in Melty Blood Actress Again]]A/SS (Offensive/Support)
**+Start with +15 both firepower & defense, while CO zone +20 both firepower & defense
**+COP spawn random units on cities
** +SCOP +300 firepower & +150 defense
** -Short CO zone
**-Long power meter
**-SCOP can ruin your day!
'''Mecha Hisui'''[[File:Co m hisui+nrm.png|none|thumb|Appear in Melty Blood series]]A/S (Defensive)
* +Start +40 defense, CO zone +20 luck
*+COP deal -2HP global damage
*+SCOP +150 firepower


*-COP not scary
* -SCOP need to be wary of that
*-Kohaku forgor to increase her power meter!
==== Fate Series ====
==== Fate Series ====


Line 708: Line 723:
*-An Excalibur Morgan at your face!
*-An Excalibur Morgan at your face!
*-Scary to face her due to her firepower
*-Scary to face her due to her firepower
'''Dark Sakura''' "Sakura Matou alter ego"
 
==== '''Dark Sakura''' ====
"Sakura Matou alter ego"
[[File:Co dark sakura fate+nrm.png|none|thumb|Appear in Fate/Stay Night: Heaven's Feel]]
[[File:Co dark sakura fate+nrm.png|none|thumb|Appear in Fate/Stay Night: Heaven's Feel]]


Line 723: Line 740:
*-She is only co to taken seriously
*-She is only co to taken seriously
* -She is so strong and take any units that throw at her
* -She is so strong and take any units that throw at her
'''Elizabeth Bathory'''
A-/S (Balance)
*+Start with +15 power charge & CO zone +35 stats per power stored
*+COP debuff -35 defense on opponents
*+SCOP deal -4HP global damage
*+Moderated power meter make her CO zone stronger
*-Moderated power meter
*-May call you Piggy
'''Astolfo (Rider of Black)'''
SS+/SSS (Offensive)
*Start with +40 firepower on combat aircrafts, +60 defense transport units, +5 movement on air & transport, Hot tank are very strong & faster while CO zone +15 luck
*+COP +50 firepower while hot tanks get triple firepower
*+SCOP deal -4HP global damage & reduce opponent luck to 0
*-Short zone range
*-Hot tank can be an massive problem
*-air units & transport can dart even faster
* -You can hit him when he use his SCOP
*-Meme time!
'''Mordred (Saber of Red)'''[[File:Co Mordred fate+nrm.png|none|thumb|Appear in Fate/Grand Order, Original appear in Fate/Apocrypha]]A+/S (Balance)
*+Start with +45 both firepower & defense while her CO zone is +20 luck
*+COP +75 defense
*+SCOP Deal -6HP global damage
*-Long power meter
*-She probably kick you so hard due to her firepower
'''Captain Nemo'''[[File:Co Nemo fate+nrm.png|none|thumb|Appear in Fate/Grand Order]]A+/S (Naval Offensive)
*Start with +60 firepower on sub units & +30 firepower non sub units, no daily fuel, sub units gain extra +3 vision range, more income from harbour & reduce cost on sub units while CO zone +20 luck
*+COP +5 terrain stars only on water like tiles
*+SCOP +30 x5.5 firepower bonus on direct naval units & +7 movement on direct naval units
*-Naval units will stay a float
*-Naval are his strongest units that only favour him the most mainly the subs
*-Sub units get more vision range during FOW & make allies or his indirects able to fire on the enemy location
*-Long power meter
*-SCOP can just ram your naval units out the water (if it FOW it's can launch a unexpected attack)
'''Barghest (Fairy Gawain)'''[[File:Co Barghest fate+nrm.png|none|thumb|Appear in Fate/Grand Order]]S/S+ (Offensive)
*+Start with +65 firepower while CO zone +35 defense
*+COP +35 firepower & restore +2HP per attack perform
*+SCOP deal -5HP global damage & +75 firepower
*-Short zone range
*-Moderated power meter
*-She can just break your units apart
'''Caren'''[[File:Co caren+nrm.png|none|thumb|Appear in Fate/Hollow Ataraxia]]A/SS (Support/Offensive)
*+Start +1HP regen per turn, CO zone +20 luck
*+COP Current funds into firepower
*+SCOP +250 firepower & +150 defense
*-D2D give her units some freebie heal
*-Moderated power meter
'''Gawain'''[[File:Co gawain+nrm.png|none|thumb|Appear in Fate/Extella, Original appear in Fate/Extra]]A/S (Sun Specialist)
*+Start +40 when it clear weather (sun), CO zone +20 defense
*+COP change the weather sun & +70 firepower when it sunny
*+SCOP deal -5HP global damage & +110 firepower when it sunny
*-Weather COs can ruin his sunny day
*-Moderated power meter
'''Jeanne D'Arc'''
A/SSS++ (Balance/Defensive)
* +CO zone both firepower & defense +40
*+COP +25 luck
*+SCOP units cannot get damage
*-Doesn't have D2D ability
*-Long power meter
*-SCOP make her units unkillable
'''Mash'''[[File:Co mash+nrm.png|none|thumb|Appear in Melty Blood:Type Lumina, Original appear in Fate/Grand Order]]A/SS (Defensive)
*+Start +30 defense & damage reduction, CO zone +20 firepower
*+COP +20 defense & damage reduction
*+SCOP +60 defense & damage reduction
* -Long power meter
*-Short CO zone range
* -Probably can hold her units ground
*-She can just tank a lots due to her defense & damage reduction
'''Nero'''
A (Balance)
*+Start +10 both firepower & defense, CO zone +20 luck
*+COP +60 both firepower & defense
*+SCOP deal -5HP global damage
*-Moderated power meter
*-Umu power make her happy!
'''Scathach'''[[File:Co scathach fate+nrm.png|none|thumb|Appear in Fate/Extella, Original Appear Fate/Grand Order]]A/S (Balance)
*+Start +15 both firepower & defense, CO zone +10 luck
*+COP +25 both firepower & defense
* +SCOP deal -7HP global damage
* -Long power meter
*-Do you want multiple lances head toward you?
== Trivia==
== Trivia==
For some of the COs in this mod I add in some bits of memes & humour for certain characters.
For some of the COs in this mod I add in some bits of memes & humour for certain characters.

Latest revision as of 04:22, 9 November 2024

Nasuverse created by Knightlord07

Link here "Mod itself"

Link here "Sprites models"

These mods bring Type-Moon fan favourite series such as Tsukihime/Melty Blood & Fate Series with 48 co's in total

Info

This is one of the mods I was thinking about releasing this year Halloween (2023) so I was like "I want to bring VN & Fighting games into AW style that I own Type-Moon Manga (comic books) I did own from my Overseas trip years ago, still it one of favourite well-known series!"

Rosters

List of COs & factions
Tsukihime/Melty Blood Fate
Sion Shirou
Satsuki Medea (Caster)
Arcueid Bazett
Akiha Rin
Aoko Artoria (Saber)
Shiki Tohno Souichirou
Riesbyfe Diarmuid (ZeroLancer)
White Len Medusa (Rider)
Michael Luviagelite
Wallachia Leysritt
Nrvnqsr Cu Chulainn (Lancer)
Neco Arc Heracles (Berserker)
Neco Arc Chaos IIIya
Ciel Sasaki (Assassin)
Hisui No Name (Archer)
Kohaku Kirei
Kouma Shinji
Len Taiga
Shiki Ryougi Sakura
Miyako Gilgamesh (Archer)
Shiki Nanaya Artoria Lily (Saber Lily)
Archetype: Earth Artoria Alter (Saber Alter)
Red Arcueid (Warcueid) Dark Sakura
Powered Ciel (PCiel)
Vermillion Akira
Sion TATARI (Vsion)

* Locked by default.

Strength & Weakness +/-

Tsukihime/Melty Blood

Sion

Sion appear in Melty Blood

B/A (Offensive/Support)

  • +Start with +20 firepower
  • +CO zone effect +25 defense
  • +COP deal -4HP global damage
  • +SCOP lifesteal 300% & +90 firepower
  • -I hope anyone likes to eat her COP for meals
  • -SCOP need to watch out for it!
  • -Short CO zone
  • -Moderated power meter

Riesbyfe

She appear in Melty Blood Re-Act but playable in Melty Blood Actress Again


A/S (Defensive)

  • +Start with +30 defense
  • +CO zone effect +20 firepower
  • +COP +60 defense
  • +SCOP +80 defense & +400 counter
  • -Long power meter
  • -Short CO zone
  • -Her Powers make her units into walls (Make sure you don't want to punch them)
  • -SCOP can hurt your units

Satsuki

Satsuki appear in Tsukihime

SSS++ (Offensive)

  • +Start with +50 firepower
  • +Co zone effect +40 firepower
  • +COP 140% lifesteal & +30 firepower
  • +SCOP 280% lifesteal & +60 firepower
  • -COP can be spamable
  • -Can pretty much rekt anyone

White Len

White Len appear in Melty Blood Re-Act but playable in Act Cadenza & Actress Again

A/S (Offensive)

  • +Start with +40 firepower
  • +Co zone effect +20 defense
  • +COP Lifesteal 80% & +30 firepower
  • +SCOP deal -3HP global damage, turn weather into snow for 1 turn & units are unaffected by snow weather effect
  • -COP can be spamable
  • -SCOP can ruin your day

Arcueid

Arcueid appear in Tsukihime

B/A (Balance)

  • +Start with +10 firepower
  • +Co zone effect +10 defense
  • +COP +90 firepower
  • +SCOP +390 firepower
  • -COP is her risky card
  • -Long power meter
  • -SCOP can rekt for 1 turn

Michael

Michael Roa Valdamjong appear in Tsukihime

A/S (Support)

  • +Start with Regen +2HP per turn
  • +Co zone effect +40 firepower
  • +COP Heal +5HP
  • +SCOP Spawn random units on cities
  • -His Regen can be a pain to deal with
  • -COP can heal half of his unit HP
  • -SCOP can spawn random units so he can grab hordes
  • -Long power meter

Akiha

Akiha appear in Tsukihime

S/SS (Offensive)

  • +Start with both firepower & defense +25
  • +Co zone effect +15 both firepower & defense
  • +COP +90 firepower
  • +SCOP +900 firepower
  • -She didn't bring any special items on her
  • -Long power meter

Wallachia (Zepia)

Wallachia appear in Melty Blood

B/A (Support)

  • +Start with 50% life steal when attacking
  • +CO zone effect +20 firepower
  • +COP -4HP global & heal +4HP to his units
  • +SCOP 150% lifesteal & +90 firepower
  • -COP can turn the tide for him
  • -SCOP can be dangerous about it

Aoko

Aoko appear in Tsukihime, original appear in Mahoutsukai no Yoru (Witch of the Holy Night)

S/SS (Offensive)

  • +Start with +40 firepower
  • +Co zone effect +30 defense
  • +COP +70 firepower
  • +SCOP +4 movement & +180 firepower
  • -SCOP can ruin your day
  • -Long power meter

Nrvnqsr

Nrvnqsr appear in Tsukihime

S/SS (Offensive/Support)

  • +start with +40 firepower
  • +Co zone effect +20 defense
  • +COP spawn in random ground units
  • +SCOP +200 firepower & +50 defense
  • -COP can call in more reinforcements if he has more cities under his control
  • -SCOP can destroy anything

Shiki Tohno

Shiki Tohno appear in Tsukihime

A/SS (Balance)

  • +start with +15 firepower
  • +Co zone effect +15 defense
  • +COP +60 firepower
  • +SCOP chance to instantly kill a unit with high luck damage
  • -Not scary to face him
  • -SCOP is much RNG god praying time
  • -Long power meter

Neco Arc

Neco Arc appear in Tsukihime

SS/SSS++ (Money Maker/Horde)

  • +Start with +20 firepower
  • +Co zone effect +20 defense
  • +COP receive a whopping 500% of your current funds plus -20% discount
  • +SCOP allow units to act again, build on cities & -70% discount
  • -Long power meter
  • -COP can just make more buru nyu money
  • -SCOP is a dead-set game!

Neco Arc Chaos

Neco Arc Chaos appear in Melty Blood Act Cadenza & Actress Again

S/SSS (Offensive/Support)

  • +Start with +40 firepower
  • +CO zone effect +50 firepower
  • +COP debuff opponent units firepower & luck -40
  • +SCOP +350 firepower
  • -He starts with -30% of income so you have to rely on infantries capture more props to earn more funds
  • -Cannot afford stronger units
  • -SCOP his super ace card
  • -Can rekt anyone

Kouma

Kouma appear in Kagetsu Tohya

SS/SSS++ (Offensive)

  • +Start with +70 firepower
  • +Co zone effect +15 defense
  • +COP +90 firepower
  • +SCOP +150 firepower & +40 defense
  • -SCOP is an ace card
  • -Somewhat long power meter
  • -Probably can rekt anyone

Ciel

Ciel appear in Tsukihime

A/S (Support)

  • +Start with Regen +3HP per turn
  • +Co zone effect +20 firepower
  • +COP heal +6HP
  • +SCOP +190 firepower
  • -Long power meter
  • -COP is her curry break
  • -SCOP if you anger her she bring out her big gun!

Hisui

Hisui appear in Tsukihime

A/S (Balance)

  • +Start with both firepower & defense +30
  • +Co zone effect +20 firepower
  • +COP Deal -3HP global
  • +SCOP +210 firepower & 120 defense
  • -COP is not scary
  • -SCOP is going to be trouble for you
  • -I will probably start playing Melty Blood or wanna play some KOF!
  • -Do not underestimate her gaming skills!

Kohaku

Kohaku appear in Tsukihime

SSS (Offensive)

  • +Start with +40 firepower
  • +Co zone effect +20 firepower
  • +COP +80 firepower
  • +SCOP +290 firepower
  • -Short Co zone
  • -SCOP is her Koha-Ace Card
  • -Long power meter

Len

Len appear in Kagetsu Tohya

B (Balance)

  • +Start with +10 firepower
  • +Co zone effect +20 defense
  • +COP heal +4HP & +20 firepower
  • +SCOP heal +8HP, +2 movement & +70 firepower
  • -Not that scary she's just a cat eating cakes
  • -COP spamable
  • -Short Co zone range

Shiki Ryougi

Shiki Ryougi appear in Melty Blood Actress Again, original appear in Kara no Kyoukai (The Garden of Sinners)

A/SS (Offensive)

  • +Start with +30 firepower
  • +Co zone effect +20 defense
  • +COP +50 firepower
  • +SCOP chance to instantly kill a unit with higher luck damage
  • -SCOP is her only ace card

Miyako

Miyako appear in Melty Blood

SS/SSS (Offensive)

  • +Start with +60 firepower & +30 defense
  • +Co zone effect +30 defense
  • +COP +70 firepower & +160 counter
  • +SCOP +170 firepower & +500 counter
  • -Her powers with counters can slap you back so hard that you probably start flying
  • -Long power meter
  • -Short Co zone
  • -Don't try to provoke her too much

Shiki Nanaya

Shiki Nanaya appear in Kagetsu Tohya

A/S (Balance)

  • +Start with +25 firepower
  • +Co zone effect +30 defense
  • +COP Can do double attack & double damage
  • +SCOP chance to instant kill a unit with extremely high luck
  • -SCOP can say bye-bye to your unit then
  • -Long power meter

Power Ciel

Power Ciel appear in Tsukihime

S/SS (Offensive)

  • +Start with +40 firepower, while her zone +60
  • +COP boosted firepower & defense +80
  • +SCOP boosted firepower +600
  • -Moderated power meter
  • -SCOP can rekt you up if you made her extremely mad, if you ruin her special curry dish she made

Vermillion Akiha

Vermillion Akiha appear in Melty Blood

SS/SSS++ (Offensive)

  • +Start with +70 firepower & +40 defense
  • +COP increase firepower +80
  • +SCOP increase firepower +400
  • -Short zone range
  • -Long power meter
  • -COP lose -40 defense turn into default
  • -SCOP can destroy stuff easy

Sion TATARI (Vampire Sion)

Sion TATARI appear in Melty Blood

A/SS (Vampire)

  • +Start with +50 firepower, while zone +40 defense
  • +COP spawn random units on cities
  • +SCOP Lifesteal +500 & +90 firepower
  • -Long power meter
  • -COP chance to spawn air unit
  • -SCOP can heal half unit HP

Red Arcueid (Warcueid)

Red Arcueid appear in Melty Blood

S/SS (Balance)

  • +Start with +40 firepower & regen 1HP, while zone +40 defense
  • +COP lifesteal +400 & +70 firepower
  • +SCOP +700 firepower & +200 defense
  • -Short CO zone range
  • -Long power meter
  • -Single HP regen can take 9 turns to fully heal

Archetype: Earth

Archetype: Earth appear in Melty Blood: Actress Again

SSS++ (Balance)

WARNING: DO NOT FACE HER IN BATTLE UNLESS YOU ARE A CRAZY PERSON WANT TO FACE HER USE HER AT YOUR OWN RISK!

PS: SHE IS THE ONLY SUPER BOSS!

  • +Start with +100 3 stats per power charges, while her zone +200 just a better D2D
  • +COP her firepower is way beyond any cos firepower
  • +SCOP Just a nuke blast probably just thanos snap it
  • -Her D2D -50 power charge
  • -Short Co zone
  • -Very long power meter
  • -Once she reach her first power meter your dead!
  • -Sasha can clam her power meter down but it's not enough to put her down! Dust Of Osiris
    Appear in Melty Blood Actress Again
    A/SS (Offensive/Support)
    • +Start with +15 both firepower & defense, while CO zone +20 both firepower & defense
    • +COP spawn random units on cities
    • +SCOP +300 firepower & +150 defense
    • -Short CO zone
    • -Long power meter
    • -SCOP can ruin your day!

Mecha Hisui

Appear in Melty Blood series

A/S (Defensive)

  • +Start +40 defense, CO zone +20 luck
  • +COP deal -2HP global damage
  • +SCOP +150 firepower
  • -COP not scary
  • -SCOP need to be wary of that
  • -Kohaku forgor to increase her power meter!

Fate Series

Cu Chulainn (Lancer)

Lancer appear in Fate/Stay Night

A/SS (Balance)

  • +Start with +20 firepower
  • +Co zone effect +20 defense
  • +COP debuff units firepower & luck -40
  • +SCOP chance to instant kill with high luck damage
  • -Short CO zone
  • -Long power meter

Souichirou

Souichirou appear in Fate/Stay Night

SS/SSS++ (Offensive)

  • +Start with +50 firepower
  • +Co zone effect +40 defense
  • +COP +80 defense
  • +SCOP +350 firepower
  • -Short CO zone
  • -SCOP is the only way he can show the true meaning of pain!
  • -COP can be spamable

Heracles (Berserker)

Berserker appear in Fate/Stay Night

SS/SSS (Offensive)

  • +Start with +70 firepower
  • +Co zone effect +60 firepower
  • +COP +90 firepower
  • +SCOP deal -8HP global
  • -lose -10 defense
  • -His Powers are scary to face him
  • -He is just Grimm with an extra firepower boost with global damage

Shirou

Shirou appear in Fate/Stay Night

S+/SSS (Offensive)

  • +Start with +60 firepower
  • +Co zone effect +25 defense
  • +COP +50 firepower
  • +SCOP +250 firepower
  • -Short CO zone
  • -Powers are spamable

IIIya

IIIya appear in Fate/Stay Night

A/SS (Balance)

  • +Start with +30 firepower
  • +Co zone effect +40 defense
  • +COP +90 defense & +80 damage reduce
  • +SCOP +180 firepower
  • -SCOP is her ace card
  • -COP can pretty much be a tank for 1 turn
  • -Short Co zone
  • -Long power meter

Medea (Caster)

Caster appear in Fate/Stay Night

S/SS (Support/Offensive)

  • +start with +35 firepower
  • +Co zone effect +20 defense
  • +COP call in Partisan on cities
  • +SCOP +200 firepower
  • -COP can make a hordes of partisans
  • -SCOP can pretty much smack someone with her RULE BREAKER!
  • -COP spamable
  • -Short CO zone

Sasaki (Assassin)

Assassin appear in Fate/Stay Night

B/A (Balance)

  • +Start with +40 firepower
  • +Co zone effect +20 defense
  • +COP +2 movement & debuff -20 firepower & -30 luck
  • +SCOP get first strike during counter & +200 counter
  • -Short power meter so he can spam his power
  • -Short Co zone
  • -SCOP can be pepper him some indirect units

Medusa (Rider)

Rider appear in Fate/Stay Night

SSS++ (Offensive)

  • +Start with +50 firepower & +2 movement applies on vehicle-based type units
  • +Co zone effect +40 defense
  • +COP deal -1HP global & it will stun them
  • +SCOP deal -8HP global
  • -SCOP is her scary ace card
  • -COP can make your day worse
  • -Long power meter
  • -A superior version of Jess who doesn't have good air or naval firepower
  • -Might able to outclass Vanilla or any custom co's powers if they underestimated her

No Name (Archer)

Archer appear in Fate/Stay Night

A/SS (Offensive)

  • +Start with +70 firepower
  • +Co zone effect +20 defense
  • +COP +70 firepower
  • +SCOP deal -8HP global & +90 firepower
  • -SCOP can buff & deal global damage
  • -Long power meter
  • -Short Co zone

Bazett

Bazett appear in Fate/Hollow Ataraxia

A/S (Offensive)

  • +Start with +40 firepower direct units only
  • +Co zone effect +25 defense
  • +COP Push opponent unit 4 tiles away & +50 firepower applies on direct units
  • +SCOP direct & indirect +4 range & +80 firepower applies on direct units
  • -Probably want some direct units so they can begin to punch some stuff up
  • -COP spamable
  • -Prefer direct units only

Kirei

Kirei appear in Fate/Stay Night

S/SSS (Offensive)

  • +Start with +40 firepower
  • +Co zone effect +30 defense
  • +COP +30 firepower & +2 range for direct & indirect
  • +SCOP +8HP & +190 firepower
  • -Long power meter
  • -COP become a harassing mode
  • -He likes his Mapo Tofu as he eats that on the battlefield

Diarmuid (ZeroLancer)

Zero Lancer appear in Fate/Unlimited Codes, original appear in Fate/Zero

A/S (Offensive)

  • +Start with +20 firepower
  • +Co zone effect +40 luck
  • +COP increase movement +3
  • +SCOP +60 firepower & attack twice
  • -Short Co zone range
  • -COP can speed up his units faster
  • -SCOP can make double damage on his turn

Shinji

Shinji appear in Fate/Stay Night

C/B (Balance)

  • Start with +10 firepower
  • +Co zone effect +20 defense
  • +COP +70 firepower
  • +SCOP full heal & +100 firepower
  • -Short Power meter

Leysritt

Leysritt appear in Fate/Stay Night

A/S (Offensive)

  • +Start with +30 firepower
  • +Co zone effect +20 defense
  • +COP +40 firepower
  • +SCOP +90 firepower
  • -COP spamable

Taiga

Taiga appear in Fate/Stay Night

SS+/SSS++ (Offensive)

  • +Start with +50 applies on direct units
  • +Co zone effect +40 defense
  • +COP +60 firepower, +50 defense applies on direct units & +80 counter
  • +SCOP +180 firepower, +80 defense applies on direct units & +320 counter
  • -Her D2D doesn't apply to indirect units
  • -She is just Max if Infantries was a favour to him!
  • -SCOP allow her anger of her TIGER SPIRIT!
  • -Her Powers can just slap hard
  • -Long power meter

Rin

Rin Appear in Fate/Stay Night

SS+/SSS+ (Offensive)

  • +Start with +45 firepower
  • +Co zone effect +30 defense
  • +COP +60 firepower & grant direct & indirect range +3
  • +SCOP +150 firepower & +100 defense
  • -Short Co zone
  • -COP allowed her to harass units from 3 spaces away
  • -Long power meter

Sakura

Sakura appear in Fate/Stay Night

SS/SSS++ (Offensive)

  • +Start with +50 firepower
  • +Co zone effect +40 defense
  • +COP Heal +7HP
  • +SCOP +190 firepower & +150 defense
  • -Short Co zone
  • -Long power meter

Luviagelite

Luviagelita appear in Fate/Hollow Ataraxia

SS/SSS++ (Offensive)

  • +Start with +50 firepower & +40 income gain
  • +Co zone effect +25 defense
  • +COP +80 firepower & +40 defense
  • +SCOP +250 firepower & +140 defense
  • -Don't wanna mess with her if her powers are on
  • -Short Co zone
  • -Long power meter

Gilgamesh (Archer)

Gilgamesh appear in Fate/Stay Night

SS/SSS++ (Money Maker/Offensive)

  • +Start with +60 firepower
  • +Co zone effect +30 defense
  • +COP add 350% to your current funds
  • +SCOP deal -6HP global damage
  • -SCOP can be scary about it
  • -COP can just grab more funds to be rich & afford stronger units

Artoria (Saber)

Saber appear in Fate/Stay Night

A/SS (Offensive)

  • +Start with +40 firepower & +30 defense
  • +Co zone effect +20 defense
  • +COP +50 firepower
  • +SCOP deal -7HP global
  • -Do you want an Excalibur at your face?
  • -She demands you to make some food!
  • -Long power meter

Artoria Lily (Saber Lily)

Saberlily appear in Fate/Unlimited Codes

B/A (Balance)

  • +Start with +30 firepower
  • +Co zone effect +15 defense
  • +COP +35 luck
  • +SCOP deal -5HP global
  • -Not scary
  • -Anyone can overshadow this young king
  • -Long power meter

Artoria Alter (Saber Alter)

Saber Alter appear in Fate/Stay Night: Heaven's Feel

S/SSS (Offensive)

  • +Start with +80 firepower
  • +Co zone effect +15 defense
  • +COP +70 firepower
  • +SCOP deal -9HP global
  • -An Excalibur Morgan at your face!
  • -Scary to face her due to her firepower

Dark Sakura

"Sakura Matou alter ego"

Appear in Fate/Stay Night: Heaven's Feel

S/SS+ (Balance Offensive)

P.S She is the super boss on this modpack USE IT AT YOUR OWN RISK!

  • +Start +80 both firepower & defense
  • +Zone +70 luck
  • +COP Spawn commandos on cities & buff her D2D greatly
  • +SCOP Spawn megatanks on cities & buff her D2D Extremely
  • +Large zone range
  • -Long power meter
  • -Both powers can spawns units
  • -She is only co to taken seriously
  • -She is so strong and take any units that throw at her

Elizabeth Bathory

A-/S (Balance)

  • +Start with +15 power charge & CO zone +35 stats per power stored
  • +COP debuff -35 defense on opponents
  • +SCOP deal -4HP global damage
  • +Moderated power meter make her CO zone stronger
  • -Moderated power meter
  • -May call you Piggy

Astolfo (Rider of Black)

SS+/SSS (Offensive)

  • Start with +40 firepower on combat aircrafts, +60 defense transport units, +5 movement on air & transport, Hot tank are very strong & faster while CO zone +15 luck
  • +COP +50 firepower while hot tanks get triple firepower
  • +SCOP deal -4HP global damage & reduce opponent luck to 0
  • -Short zone range
  • -Hot tank can be an massive problem
  • -air units & transport can dart even faster
  • -You can hit him when he use his SCOP
  • -Meme time!

Mordred (Saber of Red)

Appear in Fate/Grand Order, Original appear in Fate/Apocrypha

A+/S (Balance)

  • +Start with +45 both firepower & defense while her CO zone is +20 luck
  • +COP +75 defense
  • +SCOP Deal -6HP global damage
  • -Long power meter
  • -She probably kick you so hard due to her firepower

Captain Nemo

Appear in Fate/Grand Order

A+/S (Naval Offensive)

  • Start with +60 firepower on sub units & +30 firepower non sub units, no daily fuel, sub units gain extra +3 vision range, more income from harbour & reduce cost on sub units while CO zone +20 luck
  • +COP +5 terrain stars only on water like tiles
  • +SCOP +30 x5.5 firepower bonus on direct naval units & +7 movement on direct naval units
  • -Naval units will stay a float
  • -Naval are his strongest units that only favour him the most mainly the subs
  • -Sub units get more vision range during FOW & make allies or his indirects able to fire on the enemy location
  • -Long power meter
  • -SCOP can just ram your naval units out the water (if it FOW it's can launch a unexpected attack)

Barghest (Fairy Gawain)

Appear in Fate/Grand Order

S/S+ (Offensive)

  • +Start with +65 firepower while CO zone +35 defense
  • +COP +35 firepower & restore +2HP per attack perform
  • +SCOP deal -5HP global damage & +75 firepower
  • -Short zone range
  • -Moderated power meter
  • -She can just break your units apart

Caren

Appear in Fate/Hollow Ataraxia

A/SS (Support/Offensive)

  • +Start +1HP regen per turn, CO zone +20 luck
  • +COP Current funds into firepower
  • +SCOP +250 firepower & +150 defense
  • -D2D give her units some freebie heal
  • -Moderated power meter

Gawain

Appear in Fate/Extella, Original appear in Fate/Extra

A/S (Sun Specialist)

  • +Start +40 when it clear weather (sun), CO zone +20 defense
  • +COP change the weather sun & +70 firepower when it sunny
  • +SCOP deal -5HP global damage & +110 firepower when it sunny
  • -Weather COs can ruin his sunny day
  • -Moderated power meter

Jeanne D'Arc

A/SSS++ (Balance/Defensive)

  • +CO zone both firepower & defense +40
  • +COP +25 luck
  • +SCOP units cannot get damage
  • -Doesn't have D2D ability
  • -Long power meter
  • -SCOP make her units unkillable

Mash

Appear in Melty Blood:Type Lumina, Original appear in Fate/Grand Order

A/SS (Defensive)

  • +Start +30 defense & damage reduction, CO zone +20 firepower
  • +COP +20 defense & damage reduction
  • +SCOP +60 defense & damage reduction
  • -Long power meter
  • -Short CO zone range
  • -Probably can hold her units ground
  • -She can just tank a lots due to her defense & damage reduction

Nero

A (Balance)

  • +Start +10 both firepower & defense, CO zone +20 luck
  • +COP +60 both firepower & defense
  • +SCOP deal -5HP global damage
  • -Moderated power meter
  • -Umu power make her happy!

Scathach

Appear in Fate/Extella, Original Appear Fate/Grand Order

A/S (Balance)

  • +Start +15 both firepower & defense, CO zone +10 luck
  • +COP +25 both firepower & defense
  • +SCOP deal -7HP global damage
  • -Long power meter
  • -Do you want multiple lances head toward you?

Trivia

For some of the COs in this mod I add in some bits of memes & humour for certain characters.

The Tagpower names are from Carnival Phantasm, Type-Moon Manga books mainly the Type Moon Academy Chibichuki, Fate series (mainline), Tsukihime & Melty Blood in general