Aira: Difference between revisions
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{{CoW CO Infobox | {{CoW CO Infobox | ||
|color= | |color=ff00ff | ||
|name=[[File:icon_pf.png|left|48px]]Aira | |name=[[File:icon_pf.png|left|48px]]Aira | ||
|image=Need Aira Image | |image=Need Aira Image |
Revision as of 01:49, 24 September 2023
Bio: "A reserved commander who is often found daydreaming. Likes to walk in the wind."
Hit: Cool Breezes.
Miss: Surprises.
CO Description: "Aira never felt a need to specialize, so all units are average."
Day to Day: NONE.
CO Unit: NONE.
CO Zone: 3 Range, All units firepower and defense increase to 20%.
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CO Power: Gust Storm.
Enemy units consume 5 times more fuel and the weather changes to Sun. CO Zone Effect becomes global.
Super CO Power: Hurricannon.
Cheap enemy units and Air units take 3 HP dmg, increases all enemy movement costs by 1 and weather changes to Sun. CO Zone Effect becomes global.
"Cheap can be missiles but not medium tanks, its random so idk." -wawa