Line 43: Line 43:
|'''FLAK'''<ref>Same Unit as Anti Air</ref>||N/A||N/A
|'''FLAK'''<ref>Same Unit as Anti Air</ref>||N/A||N/A
|-
|-
|'''FLARE'''
|'''FLARE'''||N/A||N/A
|-
|-
|'''HEAVY_TANK'''<ref>Same Unit as Md Tank</ref>
|'''HEAVY_TANK'''<ref>Same Unit as Md Tank</ref>||N/A||N/A
|-
|-
|'''HOELLIUM'''<ref>Same Unit as Oozium</ref>
|'''HOELLIUM'''<ref>Same Unit as Oozium</ref>||N/A||N/A
|-
|-
|'''LIGHT_TANK'''<ref>Same Unit as Tank</ref>
|'''LIGHT_TANK'''<ref>Same Unit as Tank</ref>||N/A||N/A
|-
|-
|'''MEGATANK'''
|'''MEGATANK'''||N/A||N/A
|-
|-
|'''MISSILE'''
|'''MISSILE'''||N/A||N/A
|-
|-
|'''NEOTANK'''
|'''NEOTANK'''||N/A||N/A
|-
|-
|'''PIPERUNNER'''
|'''PIPERUNNER'''||N/A||N/A
|-
|-
|'''RECON'''
|'''RECON'''||N/A||N/A
|-
|-
|'''ROCKETTHROWER'''<ref>Same Unit as Rocket Launcher</ref>
|'''ROCKETTHROWER'''<ref>Same Unit as Rocket Launcher</ref>||N/A||N/A
|-
|-
|'''ZCOUNIT_AUTO_TANK'''<ref>CO Unit of Jugger, Epoch, Rattigan</ref>
|'''ZCOUNIT_AUTO_TANK'''<ref>CO Unit of Jugger, Epoch, Rattigan</ref>||N/A||N/A
|-
|-
|'''ZCOUNIT_CHAPERON'''
|'''ZCOUNIT_CHAPERON'''||N/A||N/A
|-
|-
|'''ZCOUNIT_CRYSTAL_TANK'''<ref>CO Unit of Sabaki, Von Bolt, Caulder</ref>
|'''ZCOUNIT_CRYSTAL_TANK'''<ref>CO Unit of Sabaki, Von Bolt, Caulder</ref>||N/A||N/A
|-
|-
|'''ZCOUNIT_HOT_TANK'''<ref>CO Unit of Koal, Will, Adder</ref>
|'''ZCOUNIT_HOT_TANK'''<ref>CO Unit of Koal, Will, Adder</ref>||N/A||N/A
|-
|-
|'''ZCOUNIT_INTEL_TRUCK'''<ref>CO Unit of Sonja, Conrad, Lin, Walter</ref>
|'''ZCOUNIT_INTEL_TRUCK'''<ref>CO Unit of Sonja, Conrad, Lin, Walter</ref>||N/A||N/A
|-
|-
|'''ZCOUNIT_IRON_SHIELD_GENERATOR'''<ref>CO Unit of Ozzy, Napoleon</ref>
|'''ZCOUNIT_IRON_SHIELD_GENERATOR'''<ref>CO Unit of Ozzy, Napoleon</ref>||N/A||N/A
|-
|-
|'''ZCOUNIT_LOGIC_TRUCK'''<ref>CO Unit of Colin, Sasha, Yukio</ref>
|'''ZCOUNIT_LOGIC_TRUCK'''<ref>CO Unit of Colin, Sasha, Yukio</ref>||N/A||N/A
|-
|-
|'''ZCOUNIT_NEOSPIDER_TANK'''<ref>CO Unit of Lash, Minamoto,Melanthe</ref>
|'''ZCOUNIT_NEOSPIDER_TANK'''<ref>CO Unit of Lash, Minamoto,Melanthe</ref>||N/A||N/A
|-
|-
|'''ZCOUNIT_REPAIR_TANK'''<ref>CO Unit of Andy, Brenner, Alexis</ref>
|'''ZCOUNIT_REPAIR_TANK'''<ref>CO Unit of Andy, Brenner, Alexis</ref>||N/A||N/A
|-
|-
|'''ZCOUNIT_ROYAL_GUARD'''<ref>CO Unit of Kanbei, Peter</ref>
|'''ZCOUNIT_ROYAL_GUARD'''<ref>CO Unit of Kanbei, Peter</ref>||N/A||N/A
|-
|-
|'''ZCOUNIT_SIEGE_CANNON'''<ref>CO Unit of Gage, Grit, Smitan, Nana </ref>
|'''ZCOUNIT_SIEGE_CANNON'''<ref>CO Unit of Gage, Grit, Smitan, Nana </ref>||N/A||N/A
|-
|-
|'''ZCOUNIT_SMUGGLER'''<ref>CO Unit of Hachi, Varlot, Sanjuro </ref>
|'''ZCOUNIT_SMUGGLER'''<ref>CO Unit of Hachi, Varlot, Sanjuro </ref>||N/A||N/A
|-
|-
|'''ZCOUNIT_TANK_HUNTER'''<ref>CO Unit of Max, Jake, Jess, Robosturm </ref>
|'''ZCOUNIT_TANK_HUNTER'''<ref>CO Unit of Max, Jake, Jess, Robosturm </ref>||N/A||N/A
|}
|}



Revision as of 21:40, 5 October 2023

Notice: Infantry Units are not included in this list, as they are their own Type.

Ground Units stats and properties can be modified as a whole, by using the GameEnums.UnitType_Ground variable. For instance:

CO_TEST.getOffensiveBonus = function (co, attacker, atkPosX, atkPosY,
    defender, defPosX, defPosY, isDefender, action,luckmode, map) {

    if (co.getIsCO0() === true) {
            switch (co.getPowerMode()) {

            case GameEnums.PowerMode_Power:
                if (attacker.getUnitType() === GameEnums.UnitType_Ground) {
                    return 30;
                }
            break; 
       //rest of the code goes here
       }

    }

}


Increases the Offense of Ground Units by 30% during the CO Power.

Modifying stats or properties of specific Units

Each Unit can be modified through a comparison of the UnitID. The Unit ID can be obtained through unit.getUnitID() And it's of a String type.

Possible values are:

Ground Units and their weapon strings
Ground Units Primary Weapon String Secondary Weapon String
ANTITANKCANNON N/A N/A
APC N/A N/A
ARTILLERY N/A N/A
FLAK[1] N/A N/A
FLARE N/A N/A
HEAVY_TANK[2] N/A N/A
HOELLIUM[3] N/A N/A
LIGHT_TANK[4] N/A N/A
MEGATANK N/A N/A
MISSILE N/A N/A
NEOTANK N/A N/A
PIPERUNNER N/A N/A
RECON N/A N/A
ROCKETTHROWER[5] N/A N/A
ZCOUNIT_AUTO_TANK[6] N/A N/A
ZCOUNIT_CHAPERON N/A N/A
ZCOUNIT_CRYSTAL_TANK[7] N/A N/A
ZCOUNIT_HOT_TANK[8] N/A N/A
ZCOUNIT_INTEL_TRUCK[9] N/A N/A
ZCOUNIT_IRON_SHIELD_GENERATOR[10] N/A N/A
ZCOUNIT_LOGIC_TRUCK[11] N/A N/A
ZCOUNIT_NEOSPIDER_TANK[12] N/A N/A
ZCOUNIT_REPAIR_TANK[13] N/A N/A
ZCOUNIT_ROYAL_GUARD[14] N/A N/A
ZCOUNIT_SIEGE_CANNON[15] N/A N/A
ZCOUNIT_SMUGGLER[16] N/A N/A
ZCOUNIT_TANK_HUNTER[17] N/A N/A


Of these, the ones with the ZCOUNIT_ prefix are Units specific to COs that cannot be deployed by the rest.

Notes

  1. ↑ Same Unit as Anti Air
  2. ↑ Same Unit as Md Tank
  3. ↑ Same Unit as Oozium
  4. ↑ Same Unit as Tank
  5. ↑ Same Unit as Rocket Launcher
  6. ↑ CO Unit of Jugger, Epoch, Rattigan
  7. ↑ CO Unit of Sabaki, Von Bolt, Caulder
  8. ↑ CO Unit of Koal, Will, Adder
  9. ↑ CO Unit of Sonja, Conrad, Lin, Walter
  10. ↑ CO Unit of Ozzy, Napoleon
  11. ↑ CO Unit of Colin, Sasha, Yukio
  12. ↑ CO Unit of Lash, Minamoto,Melanthe
  13. ↑ CO Unit of Andy, Brenner, Alexis
  14. ↑ CO Unit of Kanbei, Peter
  15. ↑ CO Unit of Gage, Grit, Smitan, Nana
  16. ↑ CO Unit of Hachi, Varlot, Sanjuro
  17. ↑ CO Unit of Max, Jake, Jess, Robosturm