No edit summary
No edit summary
Line 374: Line 374:
==== Fate Series ====
==== Fate Series ====


=== '''Cu Chulainn (Lancer)''' ===
==== '''Cu Chulainn (Lancer)''' ====
[[File:Co lancer+nrm.png|none|thumb|Lancer appear in Fate/Stay Night]]
[[File:Co lancer+nrm.png|none|thumb|Lancer appear in Fate/Stay Night]]


Line 387: Line 387:
*-Long power meter
*-Long power meter


=== '''Souichirou''' ===
==== '''Souichirou''' ====
[[File:Co souichirou+nrm.png|none|thumb|Souichirou appear in Fate/Stay Night]]
[[File:Co souichirou+nrm.png|none|thumb|Souichirou appear in Fate/Stay Night]]


Line 401: Line 401:
*-COP can be spamable
*-COP can be spamable


=== '''Heracles (Berserker)''' ===
==== '''Heracles (Berserker)''' ====
[[File:Co berserker+nrm.png|none|thumb|Berserker appear in Fate/Stay Night]]
[[File:Co berserker+nrm.png|none|thumb|Berserker appear in Fate/Stay Night]]


Line 415: Line 415:
*-He is just Grimm with an extra firepower boost with global damage
*-He is just Grimm with an extra firepower boost with global damage


=== '''Shirou''' ===
==== '''Shirou''' ====
[[File:Co shirou+nrm.png|none|thumb|Shirou appear in Fate/Stay Night]]
[[File:Co shirou+nrm.png|none|thumb|Shirou appear in Fate/Stay Night]]


Line 428: Line 428:
*-Powers are spamable
*-Powers are spamable


=== '''IIIya''' ===
==== '''IIIya''' ====
[[File:Co IIIya+nrm.png|none|thumb|IIIya appear in Fate/Stay Night]]
[[File:Co IIIya+nrm.png|none|thumb|IIIya appear in Fate/Stay Night]]


Line 443: Line 443:
*-Long power meter
*-Long power meter


=== '''Medea (Caster)''' ===
==== '''Medea (Caster)''' ====
[[File:Co caster+nrm.png|none|thumb|Caster appear in Fate/Stay Night]]
[[File:Co caster+nrm.png|none|thumb|Caster appear in Fate/Stay Night]]


Line 458: Line 458:
*-Short CO zone
*-Short CO zone


=== '''Sasaki (Assassin)''' ===
==== '''Sasaki (Assassin)''' ====
[[File:Co assassin+nrm.png|none|thumb|Assassin appear in Fate/Stay Night]]
[[File:Co assassin+nrm.png|none|thumb|Assassin appear in Fate/Stay Night]]


Line 472: Line 472:
*-SCOP can be pepper him some indirect units
*-SCOP can be pepper him some indirect units


=== '''Medusa (Rider)''' ===
==== '''Medusa (Rider)''' ====
[[File:Co rider+nrm.png|none|thumb|Rider appear in Fate/Stay Night]]
[[File:Co rider+nrm.png|none|thumb|Rider appear in Fate/Stay Night]]


Line 488: Line 488:
*-Might able to outclass Vanilla or any custom co's powers if they underestimated her
*-Might able to outclass Vanilla or any custom co's powers if they underestimated her


=== '''No Name (Archer)''' ===
==== '''No Name (Archer)''' ====
[[File:Co archer+nrm.png|none|thumb|Archer appear in Fate/Stay Night]]
[[File:Co archer+nrm.png|none|thumb|Archer appear in Fate/Stay Night]]


Line 502: Line 502:
*-Short Co zone
*-Short Co zone


=== '''Bazett''' ===
==== '''Bazett''' ====
[[File:Co bazett+nrm.png|none|thumb|Bazett appear in Fate/Hollow Ataraxia]]
[[File:Co bazett+nrm.png|none|thumb|Bazett appear in Fate/Hollow Ataraxia]]


Line 516: Line 516:
*-Prefer direct units only
*-Prefer direct units only


=== '''Kirei''' ===
==== '''Kirei''' ====
[[File:Co kirei+nrm.png|none|thumb|Kirei appear in Fate/Stay Night]]
[[File:Co kirei+nrm.png|none|thumb|Kirei appear in Fate/Stay Night]]


Line 530: Line 530:
*-He likes his Mapo Tofu as he eats that on the battlefield
*-He likes his Mapo Tofu as he eats that on the battlefield


=== '''Diarmuid (ZeroLancer)''' ===
==== '''Diarmuid (ZeroLancer)''' ====
[[File:Co zerolancer+nrm.png|none|thumb|Zero Lancer appear in Fate/Unlimited Codes, original appear in Fate/Zero]]
[[File:Co zerolancer+nrm.png|none|thumb|Zero Lancer appear in Fate/Unlimited Codes, original appear in Fate/Zero]]


Line 544: Line 544:
*-SCOP can make double damage on his turn
*-SCOP can make double damage on his turn


=== '''Shinji''' ===
==== '''Shinji''' ====
[[File:Co shinji+nrm.png|none|thumb|Shinji appear in Fate/Stay Night]]
[[File:Co shinji+nrm.png|none|thumb|Shinji appear in Fate/Stay Night]]


Line 556: Line 556:
*-Short Power meter
*-Short Power meter


=== '''Leysritt''' ===
==== '''Leysritt''' ====
[[File:Co leysritt+nrm.png|none|thumb|Leysritt appear in Fate/Stay Night]]
[[File:Co leysritt+nrm.png|none|thumb|Leysritt appear in Fate/Stay Night]]


Line 568: Line 568:
*-COP spamable
*-COP spamable


=== '''Taiga''' ===
==== '''Taiga''' ====
[[File:Co taiga+nrm.png|none|thumb|Taiga appear in Fate/Stay Night]]
[[File:Co taiga+nrm.png|none|thumb|Taiga appear in Fate/Stay Night]]


Line 584: Line 584:
*-Long power meter
*-Long power meter


=== '''Rin''' ===
==== '''Rin''' ====
[[File:Co rin fate+nrm.png|none|thumb|Rin Appear in Fate/Stay Night]]
[[File:Co rin fate+nrm.png|none|thumb|Rin Appear in Fate/Stay Night]]


Line 598: Line 598:
*-Long power meter
*-Long power meter


=== '''Sakura''' ===
==== '''Sakura''' ====
[[File:Co sakura fate+nrm.png|none|thumb|Sakura appear in Fate/Stay Night]]
[[File:Co sakura fate+nrm.png|none|thumb|Sakura appear in Fate/Stay Night]]


Line 611: Line 611:
*-Long power meter
*-Long power meter


=== '''Luviagelite''' ===
==== '''Luviagelite''' ====
[[File:Co luviagelita+nrm.png|none|thumb|Luviagelita appear in Fate/Hollow Ataraxia]]
[[File:Co luviagelita+nrm.png|none|thumb|Luviagelita appear in Fate/Hollow Ataraxia]]


Line 625: Line 625:
*-Long power meter
*-Long power meter


=== '''Gilgamesh (Archer)''' ===
==== '''Gilgamesh (Archer)''' ====
[[File:Co gilgamesh+nrm.png|none|thumb|Gilgamesh appear in Fate/Stay Night]]
[[File:Co gilgamesh+nrm.png|none|thumb|Gilgamesh appear in Fate/Stay Night]]


Line 638: Line 638:
*-COP can just grab more funds to be rich & afford stronger units
*-COP can just grab more funds to be rich & afford stronger units


=== '''Artoria (Saber)''' ===
==== '''Artoria (Saber)''' ====
[[File:Co saber+nrm.png|none|thumb|Saber appear in Fate/Stay Night]]
[[File:Co saber+nrm.png|none|thumb|Saber appear in Fate/Stay Night]]


Line 652: Line 652:
*-Long power meter
*-Long power meter


=== '''Artoria Lily (Saber Lily)''' ===
==== '''Artoria Lily (Saber Lily)''' ====
[[File:Co saberlily+nrm.png|none|thumb|Saberlily appear in Fate/Unlimited Codes]]
[[File:Co saberlily+nrm.png|none|thumb|Saberlily appear in Fate/Unlimited Codes]]


Line 666: Line 666:
*-Long power meter
*-Long power meter


=== '''Artoria Alter (Saber Alter)''' ===
==== '''Artoria Alter (Saber Alter)''' ====
[[File:Co darksaber+nrm.png|none|thumb|Saber Alter appear in Fate/Stay Night: Heaven's Feel]]
[[File:Co darksaber+nrm.png|none|thumb|Saber Alter appear in Fate/Stay Night: Heaven's Feel]]



Revision as of 02:05, 27 November 2023

Nasuverse created by Knightlord07

Downloadable Mod link here https://drive.google.com/file/d/1i1bSSqae7Gg7GVobJgascbuXI7sbGHni/view

Patch link here

These mods bring Type-Moon fan favourite series such as Tsukihime/Melty Blood & Fate Series with 43 co's in total

Info

This is one of the mods I was thinking about releasing this year Halloween (2023) so I was like "I want to bring VN & Fighting games into AW style that I own Type-Moon Manga (comic books) I did own from my Overseas trip years ago, still it one of favourite well-known series!"

Rosters

List of COs & factions
Tsukihime/Melty Blood Fate
Sion Shirou
Satsuki Medea (Caster)
Arcueid Bazett
Akiha Rin
Aoko Artoria (Saber)
Shiki Tohno Souichirou
Riesbyfe Diarmuid (ZeroLancer)
White Len Medusa (Rider)
Michael Luviagelite
Wallachia Leysritt
Nrvnqsr Cu Chulainn (Lancer)
Neco Arc Heracles (Berserker)
Neco Arc Chaos IIIyal
Ciel Sasaki (Assassin)
Hisui No Name (Archer)
Kohaku Kirei
Kouma Shinji
Len Taiga
Shiki Ryougi Sakura
Miyako Gilgamesh (Archer)
Shiki Nanaya Artoria Lily (Saber Lily)
Artoria Alter (Saber Alter)

* Locked by default.

Strength & Weakness +/-

Tsukihime/Melty Blood

Sion

Sion appear in Melty Blood
  • +B/A (Offensive/Support)
  • +Start with +20 firepower
  • +CO zone effect +25 defense
  • +COP deal -4HP global damage
  • +SCOP lifesteal 300% & +90 firepower
  • -I hope anyone likes to eat her COP for meals
  • -SCOP need to watch out for it!
  • -Short CO zone
  • -Moderated power meter

Riesbyfe

She appear in Melty Blood Re-Act but playable in Melty Blood Actress Again


A/S (Defensive)

  • +Start with +30 defense
  • +CO zone effect +20 firepower
  • +COP +60 defense
  • +SCOP +80 defense & +400 counter
  • -Long power meter
  • -Short CO zone
  • -Her Powers make her units into walls (Make sure you don't want to punch them)
  • -SCOP can hurt your units

Satsuki

Satsuki appear in Tsukihime

SSS++ (Offensive)

  • +Start with +50 firepower
  • +Co zone effect +40 firepower
  • +COP 140% lifesteal & +30 firepower
  • +SCOP 280% lifesteal & +60 firepower
  • -COP can be spamable
  • -Can pretty much rekt anyone

White Len

White Len appear in Melty Blood Re-Act but playable in Act Cadenza & Actress Again


A/S (Offensive)

  • +Start with +40 firepower
  • +Co zone effect +20 defense
  • +COP Lifesteal 80% & +30 firepower
  • +SCOP deal -3HP global damage, turn weather into snow for 1 turn & units are unaffected by snow weather effect
  • -COP can be spamable
  • -SCOP can ruin your day

Arcueid

Arcueid appear in Tsukihime


B/A (Balance)

  • +Start with +10 firepower
  • +Co zone effect +10 defense
  • +COP +90 firepower
  • +SCOP +390 firepower
  • -COP is her risky card
  • -Long power meter
  • -SCOP can rekt for 1 turn

Michael

Michael Roa Valdamjong appear in Tsukihime


A/S (Support)

  • +Start with Regen +2HP per turn
  • +Co zone effect +40 firepower
  • +COP Heal +5HP
  • +SCOP Spawn random units on cities
  • -His Regen can be a pain to deal with
  • -COP can heal half of his unit HP
  • -SCOP can spawn random units so he can grab hordes
  • -Long power meter

Akiha

Akiha appear in Tsukihime


S/SS (Offensive)

  • +Start with both firepower & defense +25
  • +Co zone effect +15 both firepower & defense
  • +COP +90 firepower
  • +SCOP +900 firepower
  • -She didn't bring any special items on her
  • -Long power meter

Wallachia (Zepia)

Wallachia appear in Melty Blood


B/A (Support)

  • +Start with 50% life steal when attacking
  • +CO zone effect +20 firepower
  • +COP -4HP global & heal +4HP to his units
  • +SCOP 150% lifesteal & +90 firepower
  • -COP can turn the tide for him
  • -SCOP can be dangerous about it

Aoko

Aoko appear in Tsukihime, original appear in Mahoutsukai no Yoru (Witch of the Holy Night)


S/SS (Offensive)

  • +Start with +40 firepower
  • +Co zone effect +30 defense
  • +COP +70 firepower
  • +SCOP +4 movement & +180 firepower
  • -SCOP can ruin your day
  • -Long power meter

Nrvnqsr

Nrvnqsr appear in Tsukihime


S/SS (Offensive/Support)

  • +start with +40 firepower
  • +Co zone effect +20 defense
  • +COP spawn in random ground units
  • +SCOP +200 firepower & +50 defense
  • -COP can call in more reinforcements if he has more cities under his control
  • -SCOP can destroy anything

Shiki Tohno

Shiki Tohno appear in Tsukihime


A/SS (Balance)

  • +start with +15 firepower
  • +Co zone effect +15 defense
  • +COP +60 firepower
  • +SCOP chance to instantly kill a unit with high luck damage
  • -Not scary to face him
  • -SCOP is much RNG god praying time
  • -Long power meter

Neco Arc

Neco Arc appear in Tsukihime

SS/SSS++ (Money Maker/Horde)

  • +Start with +20 firepower
  • +Co zone effect +20 defense
  • +COP receive a whopping 500% of your current funds plus -20% discount
  • +SCOP allow units to act again, build on cities & -70% discount
  • -Long power meter
  • -COP can just make more buru nyu money
  • -SCOP is a dead-set game!

Neco Arc Chaos

Neco Arc Chaos appear in Melty Blood Act Cadenza & Actress Again


S/SSS (Offensive/Support)

  • +Start with +40 firepower
  • +CO zone effect +50 firepower
  • +COP debuff opponent units firepower & luck -40
  • +SCOP +350 firepower
  • -He starts with -30% of income so you have to rely on infantries capture more props to earn more funds
  • -Cannot afford stronger units
  • -SCOP his super ace card
  • -Can rekt anyone

Kouma

Kouma appear in Kagetsu Tohya


SS/SSS++ (Offensive)

  • +Start with +70 firepower
  • +Co zone effect +15 defense
  • +COP +90 firepower
  • +SCOP +150 firepower & +40 defense
  • -SCOP is an ace card
  • -Somewhat long power meter
  • -Probably can rekt anyone

Ciel

Ciel appear in Tsukihime

A/S (Support)

  • +Start with Regen +3HP per turn
  • +Co zone effect +20 firepower
  • +COP heal +6HP
  • +SCOP +190 firepower
  • -Long power meter
  • -COP is her curry break
  • -SCOP if you anger her she bring out her big gun!

Hisui

Hisui appear in Tsukihime


A/S (Balance)

  • +Start with both firepower & defense +30
  • +Co zone effect +20 firepower
  • +COP Deal -3HP global
  • +SCOP +210 firepower & 120 defense
  • -COP is not scary
  • -SCOP is going to be trouble for you
  • -I will probably start playing Melty Blood or wanna play some KOF!
  • -Do not underestimate her gaming skills!

Kohaku

Kohaku appear in Tsukihime


SSS (Offensive)

  • +Start with +40 firepower
  • +Co zone effect +20 firepower
  • +COP +80 firepower
  • +SCOP +290 firepower
  • -Short Co zone
  • -SCOP is her Koha-Ace Card
  • -Long power meter

Len

Len appear in Kagetsu Tohya


B (Balance)

  • +Start with +10 firepower
  • +Co zone effect +20 defense
  • +COP heal +4HP & +20 firepower
  • +SCOP heal +8HP, +2 movement & +70 firepower
  • -Not that scary she's just a cat eating cakes
  • -COP spamable
  • -Short Co zone range

Shiki Ryougi

Shiki Ryougi appear in Melty Blood Actress Again, original appear in Kara no Kyoukai (The Garden of Sinners)


A/SS (Offensive)

  • +Start with +30 firepower
  • +Co zone effect +20 defense
  • +COP +50 firepower
  • +SCOP chance to instantly kill a unit with higher luck damage
  • -SCOP is her only ace card

Miyako

Miyako appear in Melty Blood


SS/SSS (Offensive)

  • +Start with +60 firepower & +30 defense
  • +Co zone effect +30 defense
  • +COP +70 firepower & +160 counter
  • +SCOP +170 firepower & +500 counter
  • -Her powers with counters can slap you back so hard that you probably start flying
  • -Long power meter
  • -Short Co zone
  • -Don't try to provoke her too much

Shiki Nanaya

Shiki Nanaya appear in Kagetsu Tohya


A/S (Balance)

  • +Start with +25 firepower
  • +Co zone effect +30 defense
  • +COP Can do double attack & double damage
  • +SCOP chance to instant kill a unit with extremely high luck
  • -SCOP can say bye-bye to your unit then
  • -Long power meter

Fate Series

Cu Chulainn (Lancer)

Lancer appear in Fate/Stay Night


A/SS (Balance)

  • +Start with +20 firepower
  • +Co zone effect +20 defense
  • +COP debuff units firepower & luck -40
  • +SCOP chance to instant kill with high luck damage
  • -Short CO zone
  • -Long power meter

Souichirou

Souichirou appear in Fate/Stay Night


SS/SSS++ (Offensive)

  • +Start with +50 firepower
  • +Co zone effect +40 defense
  • +COP +80 defense
  • +SCOP +350 firepower
  • -Short CO zone
  • -SCOP is the only way he can show the true meaning of pain!
  • -COP can be spamable

Heracles (Berserker)

Berserker appear in Fate/Stay Night


SS/SSS (Offensive)

  • +Start with +70 firepower
  • +Co zone effect +60 firepower
  • +COP +90 firepower
  • +SCOP deal -8HP global
  • -lose -10 defense
  • -His Powers are scary to face him
  • -He is just Grimm with an extra firepower boost with global damage

Shirou

Shirou appear in Fate/Stay Night


S+/SSS (Offensive)

  • +Start with +60 firepower
  • +Co zone effect +25 defense
  • +COP +50 firepower
  • +SCOP +250 firepower
  • -Short CO zone
  • -Powers are spamable

IIIya

IIIya appear in Fate/Stay Night


A/SS (Balance)

  • +Start with +30 firepower
  • +Co zone effect +40 defense
  • +COP +90 defense & +80 damage reduce
  • +SCOP +180 firepower
  • -SCOP is her ace card
  • -COP can pretty much be a tank for 1 turn
  • -Short Co zone
  • -Long power meter

Medea (Caster)

Caster appear in Fate/Stay Night


S/SS (Support/Offensive)

  • +start with +35 firepower
  • +Co zone effect +20 defense
  • +COP call in Partisan on cities
  • +SCOP +200 firepower
  • -COP can make a hordes of partisans
  • -SCOP can pretty much smack someone with her RULE BREAKER!
  • -COP spamable
  • -Short CO zone

Sasaki (Assassin)

Assassin appear in Fate/Stay Night


B/A (Balance)

  • +Start with +40 firepower
  • +Co zone effect +20 defense
  • +COP +2 movement & debuff -20 firepower & -30 luck
  • +SCOP get first strike during counter & +200 counter
  • -Short power meter so he can spam his power
  • -Short Co zone
  • -SCOP can be pepper him some indirect units

Medusa (Rider)

Rider appear in Fate/Stay Night


SSS++ (Offensive)

  • +Start with +50 firepower & +2 movement applies on vehicle-based type units
  • +Co zone effect +40 defense
  • +COP deal -1HP global & it will stun them
  • +SCOP deal -8HP global
  • -SCOP is her scary ace card
  • -COP can make your day worse
  • -Long power meter
  • -A superior version of Jess who doesn't have good air or naval firepower
  • -Might able to outclass Vanilla or any custom co's powers if they underestimated her

No Name (Archer)

Archer appear in Fate/Stay Night


A/SS (Offensive)

  • +Start with +70 firepower
  • +Co zone effect +20 defense
  • +COP +70 firepower
  • +SCOP deal -8HP global & +90 firepower
  • -SCOP can buff & deal global damage
  • -Long power meter
  • -Short Co zone

Bazett

Bazett appear in Fate/Hollow Ataraxia


A/S (Offensive)

  • +Start with +40 firepower direct units only
  • +Co zone effect +25 defense
  • +COP Push opponent unit 4 tiles away & +50 firepower applies on direct units
  • +SCOP direct & indirect +4 range & +80 firepower applies on direct units
  • -Probably want some direct units so they can begin to punch some stuff up
  • -COP spamable
  • -Prefer direct units only

Kirei

Kirei appear in Fate/Stay Night


S/SSS (Offensive)

  • +Start with +40 firepower
  • +Co zone effect +30 defense
  • +COP +30 firepower & +2 range for direct & indirect
  • +SCOP +8HP & +190 firepower
  • -Long power meter
  • -COP become a harassing mode
  • -He likes his Mapo Tofu as he eats that on the battlefield

Diarmuid (ZeroLancer)

Zero Lancer appear in Fate/Unlimited Codes, original appear in Fate/Zero


A/S (Offensive)

  • +Start with +20 firepower
  • +Co zone effect +40 luck
  • +COP increase movement +3
  • +SCOP +60 firepower & attack twice
  • -Short Co zone range
  • -COP can speed up his units faster
  • -SCOP can make double damage on his turn

Shinji

Shinji appear in Fate/Stay Night


C/B (Balance)

  • Start with +10 firepower
  • +Co zone effect +20 defense
  • +COP +70 firepower
  • +SCOP full heal & +100 firepower
  • -Short Power meter

Leysritt

Leysritt appear in Fate/Stay Night


A/S (Offensive)

  • +Start with +30 firepower
  • +Co zone effect +20 defense
  • +COP +40 firepower
  • +SCOP +90 firepower
  • -COP spamable

Taiga

Taiga appear in Fate/Stay Night


SS+/SSS++ (Offensive)

  • +Start with +50 applies on direct units
  • +Co zone effect +40 defense
  • +COP +60 firepower, +50 defense applies on direct units & +80 counter
  • +SCOP +180 firepower, +80 defense applies on direct units & +320 counter
  • -Her D2D doesn't apply to indirect units
  • -She is just Max if Infantries was a favour to him!
  • -SCOP allow her anger of her TIGER SPIRIT!
  • -Her Powers can just slap hard
  • -Long power meter

Rin

Rin Appear in Fate/Stay Night


SS+/SSS+ (Offensive)

  • +Start with +45 firepower
  • +Co zone effect +30 defense
  • +COP +60 firepower & grant direct & indirect range +3
  • +SCOP +150 firepower & +100 defense
  • -Short Co zone
  • -COP allowed her to harass units from 3 spaces away
  • -Long power meter

Sakura

Sakura appear in Fate/Stay Night


SS/SSS++ (Offensive)

  • +Start with +50 firepower
  • +Co zone effect +40 defense
  • +COP Heal +7HP
  • +SCOP +190 firepower & +150 defense
  • -Short Co zone
  • -Long power meter

Luviagelite

Luviagelita appear in Fate/Hollow Ataraxia


SS/SSS++ (Offensive)

  • +Start with +50 firepower & +40 income gain
  • +Co zone effect +25 defense
  • +COP +80 firepower & +40 defense
  • +SCOP +250 firepower & +140 defense
  • -Don't wanna mess with her if her powers are on
  • -Short Co zone
  • -Long power meter

Gilgamesh (Archer)

Gilgamesh appear in Fate/Stay Night


SS/SSS++ (Money Maker/Offensive)

  • +Start with +60 firepower
  • +Co zone effect +30 defense
  • +COP add 350% to your current funds
  • +SCOP deal -6HP global damage
  • -SCOP can be scary about it
  • -COP can just grab more funds to be rich & afford stronger units

Artoria (Saber)

Saber appear in Fate/Stay Night


A/SS (Offensive)

  • +Start with +40 firepower & +30 defense
  • +Co zone effect +20 defense
  • +COP +50 firepower
  • +SCOP deal -7HP global
  • -Do you want an Excalibur at your face?
  • -She demands you to make some food!
  • -Long power meter

Artoria Lily (Saber Lily)

Saberlily appear in Fate/Unlimited Codes


B/A (Balance)

  • +Start with +30 firepower
  • +Co zone effect +15 defense
  • +COP +35 luck
  • +SCOP deal -5HP global
  • -Not scary
  • -Anyone can overshadow this young king
  • -Long power meter

Artoria Alter (Saber Alter)

Saber Alter appear in Fate/Stay Night: Heaven's Feel


S/SSS (Offensive)

  • +Start with +80 firepower
  • +Co zone effect +15 defense
  • +COP +70 firepower
  • +SCOP deal -9HP global
  • -An Excalibur Morgan at your face!
  • -Scary to face her due to her firepower

Trivia

For some of the COs in this mod I add in some bits of memes & humour for certain characters.

The Tagpower names are from Carnival Phantasm, Type-Moon Manga books mainly the Type Moon Academy Chibichuki, Fate series (mainline), Tsukihime & Melty Blood in general