Alexis: Difference between revisions
(Created page with " Bio: "A crystal-obsessed person. Blindly follows orders." Hit: Crystals. Miss: Experiments. CO Description: "Units heal at half the normal rate on owned properties, but units still heal while standing next to them." Day to Day: Properties repair 1 HP less but repair 1 HP to units at 1 range. (Several properties can repair the same unit.)(Com towers are properties and repair at 1 range, Temporary Ports/Airports dont.) CO Unit: Repair Tank. CO Zone: 3 Range, A...") |
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CO Power: Crystal Brace. | CO Power: Crystal Brace. | ||
Owned Properties heal 3 HP to all units within 2 range. Units whithin 2 range of a porperty gain 30% firepower. All units defense increases to 15%. ( | Owned Properties heal 3 HP to all units within 2 range. Units whithin 2 range of a porperty gain 30% firepower. All units defense increases to 15%. (T. Ports/Airports do Heal and give firepower.) | ||
Super CO Power: Crystal Edge. | Super CO Power: Crystal Edge. | ||
Owned Properties heal 3 HP to all units within 2 range. Enemy units within 1 range of their properties take 3 HP dmg. Units whithin 2 range of a | Owned Properties heal 3 HP to all units within 2 range. Enemy units within 1 range of their properties take 3 HP dmg. Units whithin 2 range of a property gain 50% firepower. All units defense increases to 15%. (Temporal stuff does damage too.) | ||
Revision as of 22:11, 16 April 2023
Bio: "A crystal-obsessed person. Blindly follows orders."
Hit: Crystals.
Miss: Experiments.
CO Description: "Units heal at half the normal rate on owned properties, but units still heal while standing next to them."
Day to Day: Properties repair 1 HP less but repair 1 HP to units at 1 range. (Several properties can repair the same unit.)(Com towers are properties and repair at 1 range, Temporary Ports/Airports dont.)
CO Unit: Repair Tank.
CO Zone: 3 Range, All units firepower and defense increase to 15%.
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CO Power: Crystal Brace.
Owned Properties heal 3 HP to all units within 2 range. Units whithin 2 range of a porperty gain 30% firepower. All units defense increases to 15%. (T. Ports/Airports do Heal and give firepower.)
Super CO Power: Crystal Edge.
Owned Properties heal 3 HP to all units within 2 range. Enemy units within 1 range of their properties take 3 HP dmg. Units whithin 2 range of a property gain 50% firepower. All units defense increases to 15%. (Temporal stuff does damage too.)
"How come the crystal-obsessed CO doesnt have the Crystal Tank?" -wawa