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[[File:co_cairn+nrm.png|link=https://www.commanderwars.com/w/images/8/82/Co_cairn%2Bnrm.png|Cairn's Default Sprite]]
[[File:co_cairn+nrm.png|link=https://www.commanderwars.com/w/images/8/82/Co_cairn%2Bnrm.png|Cairn's Default Sprite]]
"Im sorry Cairn... and Cairn."
Bio: "A wilderness survival expert who excels at using natural terrain to her advantage."
Hit: Hiking.
Miss: Crowds.
CO Description: "Wilderness grant her units additional terrain stars. On-property firepower of her units is reduced."
Day to Day: NONE
CO Unit: [[Ranger]].
CO Zone: 4 Range, Units on Wilderness terrain gain +2 terrain stars. 10% less firepower in buildings. (100/110 units on buildings)
Wilderness is Forests, Mountains and Rivers.
xxXXX
CO Power: Call of the Wild.
          Move cost of Wilderness terrain lowers to 1. Indirect units on Wilderness terrain gain +1 Vision and Range. CO Zone Effect becomes global.
Super CO Power: Force of Nature.
          Units heal 1 HP per every Wilderness tile they cross. Increases units firepower by 10% per wilderness terrain star and decreases enemies defense by 10% per wilderness terrain star. CO Zone Effect becomes global.

Revision as of 22:09, 1 May 2023

Cairn is a Brown Desert CO that is an expert in wilderness survival. She prefers to spend her time alone in the vastness of nature, enjoying the simple tranquility of wonderfully unexplored lands. Originally a Blue Moon CO, the numerous wars the country entered led her home region of Waystone to choose a different path and part from their long-standing union with Blue Moon. She briefly leads her home's army in defense of preserving Waystone's historic claims before the region agrees to join Brown Desert.

Cairn's Default Sprite


"Im sorry Cairn... and Cairn."


Bio: "A wilderness survival expert who excels at using natural terrain to her advantage."

Hit: Hiking.

Miss: Crowds.

CO Description: "Wilderness grant her units additional terrain stars. On-property firepower of her units is reduced."


Day to Day: NONE

CO Unit: Ranger.

CO Zone: 4 Range, Units on Wilderness terrain gain +2 terrain stars. 10% less firepower in buildings. (100/110 units on buildings)

Wilderness is Forests, Mountains and Rivers.


xxXXX

CO Power: Call of the Wild.

         Move cost of Wilderness terrain lowers to 1. Indirect units on Wilderness terrain gain +1 Vision and Range. CO Zone Effect becomes global.

Super CO Power: Force of Nature.

         Units heal 1 HP per every Wilderness tile they cross. Increases units firepower by 10% per wilderness terrain star and decreases enemies defense by 10% per wilderness terrain star. CO Zone Effect becomes global.