Grimm: Difference between revisions
(Created page with " Bio: "A Yellow Comet commander with a dynamic personality. Could care less about the details. His nickname is Lighting Grimm." Hit: Donuts. Miss: Planning. CO Description: "Firepower of all units is increased, thanks to his daredevil nature, but their defenses are reduced." Day to Day: All units firepower increase to 30% but have 10% less defense. CO Unit: AT Cycle. CO Zone: 3 Range, All units firepower increase to 50%. (150/100 units) xxxXXX CO Power: Kn...") |
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{{CoW CO Infobox | |||
|color=ffff00 | |||
|name=[[File:icon_yc.png|left|48px]]Grimm | |||
|image=Need Grimm Image | |||
|caption=Appear in AW:DS | |||
|affiliation=[[File:icon_yc.png|link=Yellow Comet]]YC | |||
|region=Omega Land | |||
|bio=A Yellow Comet commander with a dynamic personality. Could care less about the details. His nickname is Lighting Grimm | |||
|hit=Donuts | |||
|miss=Planning | |||
|specialty=Offensive/Breakthrough | |||
|unit=AR Cycle | |||
|zone=3 Range, All units firepower increase to 50%. (150/100 units) | |||
|power=Knuckleduster | |||
|superpower=Haymaker | |||
|power_meter=[[File:Smaller CO Power Star Icon.png]][[File:Smaller CO Power Star Icon.png]][[File:Smaller CO Power Star Icon.png]][[File:Small CO Power Star Icon.png]][[File:Small CO Power Star Icon.png]][[File:Small CO Power Star Icon.png]] | |||
|music=CO's theme song | |||
}} | |||
Bio: "A Yellow Comet commander with a dynamic personality. Could care less about the details. His nickname is Lighting Grimm." | Bio: "A Yellow Comet commander with a dynamic personality. Could care less about the details. His nickname is Lighting Grimm." |
Revision as of 15:38, 23 September 2023
Bio: "A Yellow Comet commander with a dynamic personality. Could care less about the details. His nickname is Lighting Grimm."
Hit: Donuts.
Miss: Planning.
CO Description: "Firepower of all units is increased, thanks to his daredevil nature, but their defenses are reduced."
Day to Day: All units firepower increase to 30% but have 10% less defense.
CO Unit: AT Cycle.
CO Zone: 3 Range, All units firepower increase to 50%. (150/100 units)
xxxXXX
CO Power: Knuckleduster.
All units firepower increase to 60%.
Super CO Power: Haymaker.
All units firepower increase to 90%.