Beast: Difference between revisions
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|superpower=Beast's Law | |superpower=Beast's Law | ||
|power_meter=[[File:Smaller CO Power Star Icon.png]][[File:Smaller CO Power Star Icon.png]][[File:Smaller CO Power Star Icon.png]][[File:Small CO Power Star Icon.png]][[File:Small CO Power Star Icon.png]][[File:Small CO Power Star Icon.png]] | |power_meter=[[File:Smaller CO Power Star Icon.png]][[File:Smaller CO Power Star Icon.png]][[File:Smaller CO Power Star Icon.png]][[File:Small CO Power Star Icon.png]][[File:Small CO Power Star Icon.png]][[File:Small CO Power Star Icon.png]] | ||
|music=CO's theme song | |music=CO's theme song <youtube width="200" height="120"> https://www.youtube.com/watch?v=ahLMpX2Z72Q </youtube> | ||
}} | }} | ||
Revision as of 00:12, 1 November 2023
Bio: "A bandit working for Caulder. Believes there is no law but The Beast's Law. Driven by rage and greed."
Hit: Looting, Robbing and Killing.
Miss: Duty and Honor.
CO Description: His units have the potential for high firepower, but their reckless tendencies often get them hurt.
Day to Day: NONE.
CO Unit: AT Cycle
CO Zone: 2 Range, Units firepower increase to 60%, but they always recieve 1 HP extra of dmg after any attack.
xxxXXX
CO Power: Steroids.
All units heal 2 HP. CO Zone Effect becomes global.
Super CO Power: Beast's Law.
All units heal 3 HP and get +2 Move. CO Zone Effect becomes global.
Trivia
Beast look similar to Ralf Jone from King of Fighter 2002 UM art