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| Bio: "Previously a researcher, he was recruited as a commander for his high intelligence. Although a reclusive geek, he is slowly finding his place among the other commanders."
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| Hit: Vectors.
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| Miss: Percent Error.
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| CO Description: "Adam can take advantage of max luck rolls, but only if the enemy unit could be killed by one. However, his units lose more firepower than normal the more damaged they are."
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| Day to Day: Units lose more firepower than other CO's when they are damaged.
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| CO Unit: NONE.
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| CO Zone: 3 Range, An attacking unit instantly kills an enemy unit if a max luck roll would kill them. A unit gains a 1 turn defense boost by killing an enemy unit.
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| xxxxXXXXX
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| CO Power: Decimation.
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| All of Adam's units gains a firepower boost and movement range. Whenever Adam destroys a unit, the next unit gains bonus firepower.
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| Super CO Power: Cartesian Cleanup.
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| Each time Adam destroys an enemy unit, the attacking unit can move again; however, each kill drastically reduces that units firepower. Conversely, after killing a unit, using a unit that has not been used for that turn will give it additional firepower.
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| "No idea how to explain those many numbers." -wawa
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| [[category:Gameplay]] | |