KL07's Final OCs: Difference between revisions
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== Bonus Cos == | == Bonus Cos == | ||
'''Mizuko''' "Wallachia's succubus commander" | '''Mizuko''' "Wallachia's succubus commander" (DM) | ||
* +Start with +40 lifesteal | * +Start with +40 lifesteal | ||
Line 296: | Line 296: | ||
* -Long power meter | * -Long power meter | ||
* -She can steal unit HP when attacking | * -She can steal unit HP when attacking | ||
* -Her SCOP is the most threat you need to be wary of | * -Her SCOP is the most threat you need to be wary of | ||
'''Oiwa''' "" | '''Oiwa''' "" | ||
* +Start | |||
* +Zone | |||
* +COP | |||
* +SCOP | |||
'''Rakumei''' "" | '''Rakumei''' "" | ||
* +Start | |||
* +Zone | |||
* +COP | |||
* +SCOP | |||
'''Yuna''' "" | '''Yuna''' "New cadet" (YC) | ||
* +Start +60 income | |||
* +Zone +40 defense | |||
* +COP Funds multiply | |||
* +SCOP -80 unit built price | |||
* -COP spamable | |||
* -She need to spend +50 more funds to built a unit | |||
'''Sanae''' "" | '''Sanae''' "Highly decorated commander" (YC) | ||
* +Start both firepower & defense +20 | |||
* +Zone both firepower & defense +40 | |||
* +COP +2 movement & +80 firepower | |||
* +SCOP +80 defense | |||
* +Large zone range | |||
* -Balance power meter | |||
'''Honoka''' "" | '''Honoka''' "Orange Star scientist officer" (OS) | ||
* +Start with +2HP regen | |||
* +Zone +30 defense | |||
* +COP +70 firepower | |||
* +SCOP +140 defense & firepower | |||
* -Her regen isn't the problem | |||
* -She can pull back her units to heal up back full HP | |||
* -Moderated power meter | |||
'''Kasumi''' "" | '''Kasumi''' "Large warships commander" (YC) | ||
* +Start with +40 both firepower & defense applies on ship type units, +50 firepower on non bcopter units, -3 daily fuel on air units | |||
* +Zone +30 luck | |||
* +COP +70 firepower on ships type & non bcopter units | |||
* +SCOP +160 firepower & +4 range applies on ships type units | |||
* -Worse on Bcopter -60 firepower | |||
* -Prefer ships type or non bcopter units | |||
* -She can be a threat from air to sea | |||
'''Riena''' "" | '''Riena''' "Respectful leader" (YC) | ||
* +Start both firepower & defense +20 | |||
* +Zone both firepower & defense +70 | |||
* +COP both firepower & defense +120 | |||
* +SCOP all units gain +7 movement & +150 | |||
* -Moderated power meter | |||
* -Probably strongest than Kanbei | |||
'''Chinatsu''' "" | '''Chinatsu''' "Brenner's Personal assistant" (AC) | ||
* +Start with +30 defense | |||
* +Zone +40 defense & +30 firepower | |||
* +COP Heal +3HP | |||
* +SCOP Heal +6HP | |||
* +Large zone range | |||
* -COP is spamable | |||
* -She is the tougher version of Brenner | |||
* -Her powers can heal up really quick | |||
'''Hotaru''' "" | '''Hotaru''' "Pearl's Rival" (OS) | ||
* +Start +40 firepower & defense on air & naval units, -2 fuel on air & naval | |||
* +Zone +30 luck | |||
* +COP +4 movement & +50 firepower applies on air & naval units | |||
* +SCOP +100 firepower & +5 range applies on air & naval units | |||
* +Large zone range | |||
* -Worse on ground vehicles -30 firepower | |||
* -Prefer naval nor air | |||
* -Moderated power meter | |||
'''Rie''' "" | '''Rie''' "Yellow Comet's Tank commander" (YC) | ||
* +Start tread combat units +40 firepower & +2 range, while non tread combat units +60 defense | |||
* +Zone Heal +1HP on zone | |||
* +COP tread combat units +60 firepower & +2 range | |||
* +SCOP tread combat units +80 firepower, +20 luck & +4 range | |||
* -Long power meter | |||
* -prefer tanks only or other tread units | |||
* -Tread units can snipe & make it into indirects | |||
'''Seikyo''' "" | '''Seikyo''' "" | ||
* +Start | |||
* +Zone | |||
* +COP | |||
* +SCOP | |||
'''Seishi''' "" | '''Seishi''' "Former Brotherhood's tank commander" (DM) | ||
* +Start with +30 firepower on ground units | |||
* +Zone +15 luck | |||
* +COP +2 movement & +40 firepower on ground units | |||
* +SCOP +4 movement & +80 firepower on ground units | |||
* -Moderated power meter | |||
* -Prefer ground vehicles to do her job | |||
* -Both powers can be dangerous | |||
'''Serena''' "" | '''Serena''' "Under Night In-Birth special guest fan" (OS) | ||
* +Start with +30 firepower & +20 defense | |||
* +Zone +10 luck | |||
* +COP +4 movement & +60 firepower | |||
* +SCOP +8 movement & +120 firepower | |||
* -Long power meter | |||
* -Both powers allow her units move quickly | |||
'''Shigo''' "" | '''Shigo''' "" | ||
* +Start | |||
* +Zone | |||
* +COP | |||
* +SCOP | |||
'''Shiin''' "" | '''Shiin''' "" | ||
* +Start | |||
* +Zone | |||
* +COP | |||
* +SCOP | |||
'''Shoten''' "" | '''Shoten''' "" | ||
* +Start | |||
* +Zone | |||
* +COP | |||
* +SCOP | |||
'''Sokushi''' "" | '''Sokushi''' "" | ||
* +Start | |||
* +Zone | |||
* +COP | |||
* +SCOP | |||
'''Sunako''' "" | '''Sunako''' "" | ||
* +Start | |||
* +Zone | |||
* +COP | |||
* +SCOP | |||
'''Takeru''' "" | '''Takeru''' "" | ||
* +Start | |||
* +Zone | |||
* +COP | |||
* +SCOP | |||
'''Warui''' "" | '''Warui''' "" | ||
* +Start | |||
* +Zone | |||
* +COP | |||
* +SCOP | |||
'''Yami''' "" | '''Yami''' "" | ||
* +Start | |||
* +Zone | |||
* +COP | |||
* +SCOP | |||
'''Agana''' "" | '''Agana''' "" | ||
* +Start | |||
* +Zone | |||
* +COP | |||
* +SCOP | |||
'''Akuhei''' "" | '''Akuhei''' "" | ||
* +Start | |||
* +Zone | |||
* +COP | |||
* +SCOP | |||
'''Ayla''' "" | '''Ayla''' "Tower commander" (OS) | ||
* +Start with +15 defense per com tower owned | |||
* +15 luck | |||
* +Large zone range | |||
* +COP +25 per com tower | |||
* +SCOP Heal +5Hp & +45 com tower | |||
* -Need to have com tower in order to become good | |||
* -She gain more defense per com tower she own | |||
* -She is just Javier with more defense | |||
'''Amenozako''' "" | '''Amenozako''' "" | ||
* +Start | |||
* +Zone | |||
* +COP | |||
* +SCOP | |||
'''Bukko''' "" | '''Bukko''' "" | ||
* +Start | |||
* +Zone | |||
* +COP | |||
* +SCOP | |||
'''Lufu''' "" | '''Lufu''' "" | ||
* +Start | |||
* +Zone | |||
* +COP | |||
* +SCOP | |||
'''Ixqui''' "" | '''Ixqui''' "" | ||
* +Start | |||
* +Zone | |||
* +COP | |||
* +SCOP | |||
'''Chikai''' "" | '''Chikai''' "" | ||
* +Start | |||
* +Zone | |||
* +COP | |||
* +SCOP | |||
'''Kurami''' "" | '''Kurami''' "" | ||
* +Start | |||
* +Zone | |||
* +COP | |||
* +SCOP | |||
'''Kishyami''' "" | '''Kishyami''' "" | ||
* +Start | |||
* +Zone | |||
* +COP | |||
* +SCOP | |||
'''Ki''' "Priestess of TATARI" | '''Ki''' "Priestess of TATARI" | ||
* +Start | |||
* +Zone | |||
* +COP | |||
* +SCOP | |||
'''Mari''' "" | '''Mari''' "" | ||
* +Start | |||
* +Zone | |||
* +COP | |||
* +SCOP | |||
== Trivia == | == Trivia == | ||
Demonic hands based on C&C Tib Sun Brotherhood's Black Hand faction | Demonic hands based on C&C Tib Sun Brotherhood's Black Hand faction | ||
[[category:Mods]] | [[category:Mods]] |
Revision as of 02:54, 11 April 2024
Kl07's Final OCs created by Knightlord07
Mod itself download link here
This is only one feature full OCS only
OS COs
Kyle "Orange Star second chief of commands"
- +Start with +30 Luck, while zone +40 defense
- +Big Co zone range
- +COP +20 luck
- +SCOP chance to instant kill any unit with high luck roll
- -COP spamable
- -High CO zone make his units reachable
- -Got to pray your RNG god if he didn't get lucky
Ryo "New cadet who is ready fight in plains & forest"
- +Gain better firepower when it standing on forests or plain tiles +30 firepower
- +Zone gain +40 defense
- +COP boosted his D2D +60 firepower
- +SCOP boosted his D2D Greatly +90 firepower & +4 range for his indirect
- +Just an upgraded version of AW3 Jake
- -His D2D suffer -30 firepower when units are on urban tiles
- -Long power meter
- -Favour on plain & forests tiles
Johnny "Orange Stars Tactical advisor"
- +Units gain extra firepower depends on terrain type
- +Zone +30 defense
- +COP buff his D2D & increase terrain star +2
- +SCOP ignore movement cost, buff D2D greatly & increase terrain star +6
- +Male version of Lash
- -Make his units become monsters when it enter better terrain type
- -Long power meter
- -His powers can make his units go into god mode
- -Expect to be Lash
William "Orange Stars Solar Commander"
- +Units gain +40 firepower when the weather is clear
- +Zone +30 defense
- +COP D2d Upgrade
- +SCOP D2d Greatly upgrade
- -Worse when snow weather hit in -40 firepower
- -Prefer clear weather
- -Moderated power meter
Sam "Orange Star air long range support"
- +Start with +40 firepower on air units & +2 range for air units to snipe
- +Zone +40 defense
- +COP +60 firepower & +3 range for air units
- +SCOP +80 firepower & +6 range for air units
- +Large zone range
- -Worse on ground vehicles -30 firepower
- -Long power meter
BM COs
Alina "Blue Moon's super wealthy commander"
- +Start with +80 income & +40 income bonus
- +Zone +30 defense
- +COP fund multiply by x7
- +SCOP funds turn into firepower
- -COP can be spamable
- -Lose -20 firepower for her D2D
- -Her COP force to pay extra 70% unit build cost
- -Moderated power meter
- -Expect her be like Sasha & Colin
Boris "Blue Moon's Revolution commander"
- +Start with +3 capping point & allow vehicles to join in as well
- +Zone +40 defense & +30 firepower
- +COP force all opponent reset it capture
- +SCOP make units act again once they be built & allow them to hired unit on owned cities
- -COP can stop your capping props
- -His vehicles can win the capture game
- -Moderated power meter
- -SCOP is mix with Xander & Hachi
GE COs
Alma "Green Earth's rapid response team"
- +Unit can act again once they been built
- +Zone +20 defense & +30 firepower
- +COP cheaper unit built cost
- +SCOP +75 firepower
- -COP spamable
- -Her D2D -15 firepower
- -COP -25 firepower
- -SCOP increase the unit price
- -Short power meter
- -Her units can either win the capture game or flood the map with her units
- -Mix with Colin & Xander
Finn "Green Earth's snowy terrain expert"
- +Start with +30 firepower when it stand on snow terrain tiles & doesn't slow down by snow weather effect
- +Zone +20 defense
- +COP change the weather into snow for 2 turns
- +SCOP +80 firepower on snow terrain tiles
- -Moderated power meter
- -COP can be spamable
- -He prefer snow terrains
YC COs
Aoi "Grimm's student of defensive arts"
- +Start with +50 defense & +80 counter
- +zone +20 defense
- +COP +60 defense & +90 counter
- +SCOP get first strike, +130 defense & +170 counter
- -Her starting firepower -30
- -Her defense is really tough & strong counter
- -Moderated power meter
- -Can hold on certain key chokepoints if her powers pop the right moment
Akihiko "Yellow Comet's spy commander"
- +Start with +20 firepower
- +Zone can convert any unit in his zone
- +COP +70 firepower
- +SCOP steal opponent units & heal them back full HP
- -Long power meter
- -Short zone range
- -Can convert any units in the field
Chie "Yellow Comet's imperial guard"
- +Start with both firepower & defense +30
- +Zone +20 luck
- +Large Zone range
- +COP both firepower & defense +60
- +SCOP +90 firepower & +250 counter
- -Long power meter
- -Both powers are really strong
Asuka "Yellow Comet's indirect support"
- +Start with +40 firepower & +2 range on indirect
- +Zone +30 defense
- +COP +3 range & +60 firepower for indirect
- +SCOP lifesteal +200 & +90 firepower
- -Moderated power meter
- -She prefer indirects
BH COs
Eric "Demonic Hand Leader"
- +Start with both firepower & defense +30
- +Zone +20 luck
- +SCOP deal -8HP & stun them
- -Doesn't have COP
- -Only SCOP for his power to use
- -Moderated power meter
Claire "Brotherhood's first cyborg commander"
- +Start with both firepower & defense +20
- +Zone +20 luck
- +Large zone range
- +COP Heal +2Hp & both firepower & defense +40
- +SCOP +180 firepower
- -COP spamable
- -Moderated power meter
Yui "Road warfare expert"
- +Start with firepower bonus on roads & bridges tiles +30
- +Zone 40 defense
- +COP +2 movement & +80 firepower on roads & bridges tiles
- +SCOP +4 movement & +160 firepower on roads & bridges tiles
- -Moderated power meter
- -Upgraded version of Koal
Karin "Brotherhood's top engineer"
- +Start with +20 income bonus
- +Zone +40 defense
- +COP instant capture
- +SCOP full heal & buff firepower
- +Large Zone range
- -COP can instant cap any props in the field
- -SCOP can full heal
- -Have better income
Jill "Urban expert"
- +Start with +30 firepower on urban terrains tiles
- +Zone +40 defense
- +COP -4HP only on urban tiles
- +SCOP +60 firepower per props you own
- -Moderated power meter
- -COP only affect on urban terrains
Rei "Demonic Hand air specialist"
- +Start with +50 firepower & defense on air
- +Zone +20 luck
- +COP +2 range & +80 firepower on air
- +SCOP air units act again & +90 firepower
- -Long power meter
- -She just Eagle if air units only act again
- -Worse on naval & ground -40 firepower
- -COP can harass you from air
Haruka "Horde specialist"
- +Start with +3 firepower per units she field & debuff opponent luck -5
- +Zone +15 luck
- +COP get an D2D buff
- +SCOP Spawn units & buff her D2D greatly
- -She need to call more units into the field
- -The larger hordes she get the better firepower she gain
- -Opponent won't have any luck if her hordes depleted opponent luck real quick
Vanessa "Repair/Money back specialist"
- +Units can get repair funds back normal
- +Zone +30 firepower
- +Large zone range
- +COP Heal +3HP
- +SCOP Heal +6HP & both firepower & defense +60
- -Moderated power meter
- -COP spamable
- -Both power allow her units get free HP heal
- -She can get funds when she order her damage units to retreat
AC COs
Iseul "Amber's logistic commander"
- +Start with +35 firepower & defense also reduce daily fuel on air & naval units -3
- +Zone +25 both firepower & defense
- +COP resupplied
- +SCOP resupplied & +75 firepower
- -COP is spamable
- -Her air & naval units won't be run out of fuel or ammo
- -Moderated power meter
- -Her copters won't burn their fuel so they have free range to go anywhere & naval units
- -Beware of her stealthed units such as subs & stealth bomber they can still waste fuel for each turn
Dae "Amber's Desert warfare specialist"
- Start with +40 firepower when standing on desert tiles
- +Zone 15 luck
- +COP Boosted on desert terrains
- +SCOP Boosted on desert terrains greatly
- +Large zone range
- -She prefer desert terrains
- -Long power meter
Hae "Weather expert"
- +Units won't be affected by weather effects
- +Zone +30 defense
- +COP change the weather for 2 turns
- +SCOP change the weather for 2 turns & buff on what type of weather is on
- -COP is spamable
- -Is just an RNG weather
- -Penny 2.0
PF COs
Eva "Frontier's Agile Commander"
- +Start with +2 movement & +20 firepower on 5 or more movement units
- +Zone +20 defense
- +COP +2 movement on agile units
- +SCOP +4 movement, +50 firepower & +40 defense applies on agile units
- -Moderated power meter
- -She prefer agile units to get into the frontline faster
- -Her motorbike can win the capture game
- -Both powers increase her agile units movements
- -Can perform a quick blitz or launch unexpected surprise
- -Naval & air units can wiz through the battlefield also it can waste more fuel
Carol "Frontier's repair expert"
- +Start with -0.025 for the repair cost & heal +2HP when it repair
- +Zone +30 firepower
- +COP Heal +4HP
- +SCOP Both firepower & defense +90
- -COP is spamable
- -She can repair expansive units with less funds to repair than normal repair cost
Bonus Cos
Mizuko "Wallachia's succubus commander" (DM)
- +Start with +40 lifesteal
- +Zone +30 defense
- +COP +80 lifesteal & +30 firepower
- +SCOP deal -6Hp global damage & heal +6HP, lifesteal +800
- -Long power meter
- -She can steal unit HP when attacking
- -Her SCOP is the most threat you need to be wary of
Oiwa ""
- +Start
- +Zone
- +COP
- +SCOP
Rakumei ""
- +Start
- +Zone
- +COP
- +SCOP
Yuna "New cadet" (YC)
- +Start +60 income
- +Zone +40 defense
- +COP Funds multiply
- +SCOP -80 unit built price
- -COP spamable
- -She need to spend +50 more funds to built a unit
Sanae "Highly decorated commander" (YC)
- +Start both firepower & defense +20
- +Zone both firepower & defense +40
- +COP +2 movement & +80 firepower
- +SCOP +80 defense
- +Large zone range
- -Balance power meter
Honoka "Orange Star scientist officer" (OS)
- +Start with +2HP regen
- +Zone +30 defense
- +COP +70 firepower
- +SCOP +140 defense & firepower
- -Her regen isn't the problem
- -She can pull back her units to heal up back full HP
- -Moderated power meter
Kasumi "Large warships commander" (YC)
- +Start with +40 both firepower & defense applies on ship type units, +50 firepower on non bcopter units, -3 daily fuel on air units
- +Zone +30 luck
- +COP +70 firepower on ships type & non bcopter units
- +SCOP +160 firepower & +4 range applies on ships type units
- -Worse on Bcopter -60 firepower
- -Prefer ships type or non bcopter units
- -She can be a threat from air to sea
Riena "Respectful leader" (YC)
- +Start both firepower & defense +20
- +Zone both firepower & defense +70
- +COP both firepower & defense +120
- +SCOP all units gain +7 movement & +150
- -Moderated power meter
- -Probably strongest than Kanbei
Chinatsu "Brenner's Personal assistant" (AC)
- +Start with +30 defense
- +Zone +40 defense & +30 firepower
- +COP Heal +3HP
- +SCOP Heal +6HP
- +Large zone range
- -COP is spamable
- -She is the tougher version of Brenner
- -Her powers can heal up really quick
Hotaru "Pearl's Rival" (OS)
- +Start +40 firepower & defense on air & naval units, -2 fuel on air & naval
- +Zone +30 luck
- +COP +4 movement & +50 firepower applies on air & naval units
- +SCOP +100 firepower & +5 range applies on air & naval units
- +Large zone range
- -Worse on ground vehicles -30 firepower
- -Prefer naval nor air
- -Moderated power meter
Rie "Yellow Comet's Tank commander" (YC)
- +Start tread combat units +40 firepower & +2 range, while non tread combat units +60 defense
- +Zone Heal +1HP on zone
- +COP tread combat units +60 firepower & +2 range
- +SCOP tread combat units +80 firepower, +20 luck & +4 range
- -Long power meter
- -prefer tanks only or other tread units
- -Tread units can snipe & make it into indirects
Seikyo ""
- +Start
- +Zone
- +COP
- +SCOP
Seishi "Former Brotherhood's tank commander" (DM)
- +Start with +30 firepower on ground units
- +Zone +15 luck
- +COP +2 movement & +40 firepower on ground units
- +SCOP +4 movement & +80 firepower on ground units
- -Moderated power meter
- -Prefer ground vehicles to do her job
- -Both powers can be dangerous
Serena "Under Night In-Birth special guest fan" (OS)
- +Start with +30 firepower & +20 defense
- +Zone +10 luck
- +COP +4 movement & +60 firepower
- +SCOP +8 movement & +120 firepower
- -Long power meter
- -Both powers allow her units move quickly
Shigo ""
- +Start
- +Zone
- +COP
- +SCOP
Shiin ""
- +Start
- +Zone
- +COP
- +SCOP
Shoten ""
- +Start
- +Zone
- +COP
- +SCOP
Sokushi ""
- +Start
- +Zone
- +COP
- +SCOP
Sunako ""
- +Start
- +Zone
- +COP
- +SCOP
Takeru ""
- +Start
- +Zone
- +COP
- +SCOP
Warui ""
- +Start
- +Zone
- +COP
- +SCOP
Yami ""
- +Start
- +Zone
- +COP
- +SCOP
Agana ""
- +Start
- +Zone
- +COP
- +SCOP
Akuhei ""
- +Start
- +Zone
- +COP
- +SCOP
Ayla "Tower commander" (OS)
- +Start with +15 defense per com tower owned
- +15 luck
- +Large zone range
- +COP +25 per com tower
- +SCOP Heal +5Hp & +45 com tower
- -Need to have com tower in order to become good
- -She gain more defense per com tower she own
- -She is just Javier with more defense
Amenozako ""
- +Start
- +Zone
- +COP
- +SCOP
Bukko ""
- +Start
- +Zone
- +COP
- +SCOP
Lufu ""
- +Start
- +Zone
- +COP
- +SCOP
Ixqui ""
- +Start
- +Zone
- +COP
- +SCOP
Chikai ""
- +Start
- +Zone
- +COP
- +SCOP
Kurami ""
- +Start
- +Zone
- +COP
- +SCOP
Kishyami ""
- +Start
- +Zone
- +COP
- +SCOP
Ki "Priestess of TATARI"
- +Start
- +Zone
- +COP
- +SCOP
Mari ""
- +Start
- +Zone
- +COP
- +SCOP
Trivia
Demonic hands based on C&C Tib Sun Brotherhood's Black Hand faction