All public logs
Combined display of all available logs of Commander Wars. You can narrow down the view by selecting a log type, the username (case-sensitive), or the affected page (also case-sensitive).
(newest | oldest) View (newer 50 | older 50) (20 | 50 | 100 | 250 | 500)- 03:03, 5 May 2023 Knightlord07 talk contribs created page Bomber (Created page with "Air Unit. Can attack ground and naval units. Exceptional power. Unit type: Air Firerange: 1-1 Movepoints: 7 Movetype: Air Vision: 2 Fuel: 100/100 (lose -5 fuel per turn) Ammo 1 6/6 Costs: 20000 Category:GameplayCategory:Units(Gameplay)")
- 02:59, 5 May 2023 Knightlord07 talk contribs created page Transport Plane (Created page with "Air unit. Carriers X 2 ground units. No attack capability. Units can only be loaded on roads, bridges and airports, but it can unloaded everywhere Unit type: Air Movepoints: 7 Movetype: Air Vision: 3 Fuel: 100/100 (lose -5 fuel per turn) Costs: 20000 Loaded Place: 0/2 Category:GameplayCategory:Units(Gameplay)")
- 02:55, 5 May 2023 Knightlord07 talk contribs created page Duster (Created page with "Air Unit. Can attack ground and air units. Medium power. Unit type: Air Firerange: 1-1 Movepoints: 8 Movetype: Air Vision: 4 Fuel: 100/100 (lose -5 fuel per turn) Ammo 1 10/10 Costs: 13000 Category:GameplayCategory:Units(Gameplay)")
- 02:53, 5 May 2023 Knightlord07 talk contribs created page Battle Copter (Created page with "Air unit. Can attack ground and naval units, and other Helicopters Unit type: Air Firerange: 1-1 Movepoints: 6 Movetype: Air Vision:2 Fuel: 100/100 (lose -2 fuel per turn) Ammo 1 6/6 Ammo 2 10/10 Costs: 9000 Category:GameplayCategory:Units(Gameplay)")
- 02:51, 5 May 2023 Knightlord07 talk contribs created page Transport Copter (Created page with "Air unit. Carriers x 1 Infantry units. No attack capability Unit type: Air Movepoints: 6 Movetype: Air Vision: 1 Fuel: 100/100 (lose -2 fuel per turn) Costs: 5000 Loading Place: 0/1 Category:GameplayCategory:Units(Gameplay)")
- 02:46, 5 May 2023 Knightlord07 talk contribs created page Piperunner (Created page with "Indirect attack unit. Can attack all units. Can only move over pipelines. Unit type: Ground Firerange: 2-5 Movepoints: 9 Movetype: Piperunner Vision: 4 Fuel: 99/99 Ammo 1 9/9 Costs: 20000 Category:GameplayCategory:Units(Gameplay)")
- 02:43, 5 May 2023 Knightlord07 talk contribs created page Megatank (Created page with "Most powerful Tank. Boast superlative attack and defence capabilities. Unit type: Ground Firerange: 1-1 Movepoints: 5 Movetype: Tank Vision: 2 Fuel: 50/50 Ammo 1 5/5 Ammo 2 10/10 Costs: 16000 Category:GameplayCategory:Units(Gameplay)")
- 02:42, 5 May 2023 Knightlord07 talk contribs created page Rockets (Created page with "Indirect attack unit. Powerful with a wide attack range. Unit type: Ground Firerange: 3-5 Movepoints: 5 Movetype: Tire A Vision: 3 Fuel: 50/50 Ammo 1 5/5 Costs: 15000 Category:GameplayCategory:Units(Gameplay)")
- 02:40, 5 May 2023 Knightlord07 talk contribs created page Neotank (Created page with "Reinforced Tank. Attack and defence capabilities superior to standard tank. Good mobility make it useful on battlefield. Unit type: Ground Firerange: 1-1 Movepoints: 6 Movetype: Tank Vision: 2 Fuel: 70/70 Ammo 1 5/5 Ammo 2 10/10 Costs: 14000 Category:GameplayCategory:Units(Gameplay)")
- 02:38, 5 May 2023 Knightlord07 talk contribs created page Missile (Created page with "Indirect attack unit. Only capable of striking air targets. Unit type: Ground Firerange: 2-6 Movepoints: 3 Movetype: Tire A Vision: 5 Fuel: 50/50 Ammo 1 5/5 Costs: 12000 Category:GameplayCategory:Units(Gameplay)")
- 02:34, 5 May 2023 Knightlord07 talk contribs created page Heavy Hovercraft (Created page with "Reinforced Tank. Attack and defence capabilities superior to standard hovercraft. Can move over most terrains Unit type: Hovercraft Firerange: 1-1 Movepoints: 5 Movetype: Hovercraft Vision: 2 Fuel: 50/50 Ammo 1 5/5 Ammo 2 10/10 Costs: 12000 Category:GameplayCategory:Units(Gameplay)")
- 02:32, 5 May 2023 Knightlord07 talk contribs created page Heavy Tank (Created page with "Reinforced Tank. Attack and defence capabilities superior to standard tank Unit type: Ground Firerange: 1-1 Movepoints: 5 Movetype: Tank Vision: 2 Fuel: 50/50 Ammo 1 5/5 Ammo 2 10/10 Costs: 12000 Category:GameplayCategory:Units(Gameplay)")
- 02:30, 5 May 2023 Knightlord07 talk contribs created page Hover Anti Air (Created page with "Specialised anti-air and anti-infantry unit. Can also attack ground forces. Can move over most terrains Unit type: Hovercraft Firerange: 1-1 Movepoints: 5 Movetype: Hovercraft Vision: 2 Fuel: 60/60 Ammo 1 6/6 Costs: 7000 Category:GameplayCategory:Units(Gameplay)")
- 02:28, 5 May 2023 Knightlord07 talk contribs created page Anti Air (Created page with "Specialised anti-air and anti-infantry unit. Can also attack ground forces Unit type: Ground Firerange: 1-1 Movepoints: 6 Movetype: Tank Vision: 2 Fuel: 60/60 Ammo 1 6/6 Costs: 7000 Category:GameplayCategory:Units(Gameplay)")
- 02:26, 5 May 2023 Knightlord07 talk contribs created page Hovercraft (Created page with "Hovercraft unit. Good mobility make it useful on battlefield. Can move over most terrains Unit type: Hovercraft Firerange: 1-1 Movepoints: 5 Movetype: Hovercraft Vision: 2 Fuel: 70/70 Ammo 1 6/6 Ammo 2 10/10 Costs: 7000 Category:GameplayCategory:Units(Gameplay)")
- 02:24, 5 May 2023 Knightlord07 talk contribs created page Light Tank (Created page with "Light tank unit. Good mobility make it useful on battlefield Unit type: Ground Firerange: 1-1 Movepoints: 6 Movetype: Tabk Vision: 2 Fuel: 70/70 Ammo 1 6/6 Ammo 2 10/10 Costs: 7000 Category:GameplayCategory:Units(Gameplay)")
- 02:21, 5 May 2023 Knightlord07 talk contribs created page Artillerycraft (Created page with "Indirect attack unit. Attack cannot be launched after unit has moved. Can move over most terrains Unit type: Hovercraft Firerange: 2-3 Movepoints: 4 Movetype: Hovercraft Vision: 1 Fuel: 70/70 Ammo 1 6/6 Costs: 6000 Category:GameplayCategory:Units(Gameplay)")
- 02:03, 5 May 2023 Knightlord07 talk contribs created page Artillery (Created page with "Indirect attack unit, Attack cannot be launched after unit moved Unit type: Ground Firerange: 2-3 Movepoints: 5 Movetype: Treads Vision: 1 Fuel: 50/50 Ammo 1 6/6 Costs: 6000 Category:GameplayCategory:Units(Gameplay)")
- 18:04, 4 May 2023 Admin talk contribs created page Category:Units(Gameplay) (Created page with "This lists the units of the game, from a gameplay perspective, for modding the units, check out: Category:Units")
- 17:00, 4 May 2023 Knightlord07 talk contribs created page Flare (Created page with "In Fog Of War, can fire flare rocket. Illuminates 2 square area where it lands Unit Type: Ground Firerange: 1-1 Movepoints: 5 Vision 2 Fuel: 60/60 Ammo 1 3/3 Ammo 2 10/10 Cost 5000")
- 16:57, 4 May 2023 Knightlord07 talk contribs created page APC (Created page with "Carrier X 1 infantry unit, supplies units and build airports and ports Unit Type: Ground Movepoints: 6 Vision 1 Fuel: 70/70 Ammo 1 1/1 Cost 5000 Loading Place: 0/1")
- 16:55, 4 May 2023 Knightlord07 talk contribs created page Recon (Created page with "Reconaissance unit. High mobility. Good range of vision Unit Type: Ground Firerange: 1-1 Movepoints: 8 Vision 5 Fuel: 80/80 Ammo 1 10/10 Cost 4000")
- 16:52, 4 May 2023 Knightlord07 talk contribs created page Sniper (Created page with "Indirect infantry unit exceptionly strong against other infantry units. Can capture bases. Unit Type: Infantry Firerange: 1-1 Movepoints: 3 Vision 2 Fuel: 100/100 Ammo 1 10/10 Cost 2500")
- 16:51, 4 May 2023 Knightlord07 talk contribs created page Motorbike (Created page with "Infantry unit. High Mobility. Can capture bases. Unit Type: Infantry Firerange: 1-1 Movepoints: 5 Vision 2 Fuel: 70/70 Ammo 1 10/10 Cost 2500")
- 16:46, 4 May 2023 Knightlord07 talk contribs created page Mech (Created page with "Attack Power High. Can capture bases. Vision +3 when on mountains")
- 16:38, 4 May 2023 Knightlord07 talk contribs created page Infantry (Created page with "Cheapest Unit. Can capture bases. Vision +3 on mountains Unit Type: Infantry Firerange: 1-1 Movepoints: 3 Fuel: 100/100 Ammo 1 10/10 Cost 1000")
- 16:27, 4 May 2023 User account Knightlord07 talk contribs was created
- 15:40, 18 April 2023 Firewito talk contribs created page Rattigan (Created page with " Bio: "A dutiful CO of the Yellow Comet army addled by a childhood phobia. Blames Sensei for Yellow Comet's lack of former glory." Hit: Yellow Comet Miss: Infestations. CO Description: "Rattigan's troops are trained to be extremely capable at dealing with large regiments of units, but are taken off guard by lone units." Day to Day: Units firepower increase to 5% when fighting enemy units that have allies within 2 range, against lone enemies units have 10% less...")
- 14:28, 18 April 2023 Firewito talk contribs created page Kanbei (Created page with " Bio: "The emperor of Yellow Comet. A skilled commander who has a soft spot for his daughter." Hit: Sonja. Miss: Computers. CO Description: "All units have high offensive and defensive capabilities, but are expensive to deploy." Day to Day: All units firepower and defense increase to 15% but cost 20% more. CO Unit: Royal Guard. CO Zone: 2 Range, All units firepower and defense increase to 50%. xxxxXXX CO Power: Morale Boost. All units firepow...")
- 13:55, 18 April 2023 Firewito talk contribs created page Grimm (Created page with " Bio: "A Yellow Comet commander with a dynamic personality. Could care less about the details. His nickname is Lighting Grimm." Hit: Donuts. Miss: Planning. CO Description: "Firepower of all units is increased, thanks to his daredevil nature, but their defenses are reduced." Day to Day: All units firepower increase to 30% but have 10% less defense. CO Unit: AT Cycle. CO Zone: 3 Range, All units firepower increase to 50%. (150/100 units) xxxXXX CO Power: Kn...")
- 13:48, 18 April 2023 Firewito talk contribs created page Sensei (Created page with " Bio: "A former paratrooper rumored to have been quite the commander in his day. Cranky Paratrooper" Hit: Lazy, rainy days. Miss: Busy malls. CO Description: "Copters have incredibly high firepower, but naval units are weaker. Foot soldiers have increased firepower." Day to Day: Battle Copters firepower increase to 30%, Transport type units have +1 Move but his Naval units have 10% less firepower. CO Unit: Commando. CO Zone: 1 Range, Battle Copters fi...")
- 12:47, 18 April 2023 Firewito talk contribs created page Sonja (Created page with " Bio: "Kanbei's cool and collected daughter who likes to plan before acting. She excels in gathering information. Sees All, Knows All" Hit: Computers. Miss: Bugs. CO Description: "Keeps HP intel hidden from foes. Reduces enemy terrain defensive cover by one. However, she suffers from chronic bad luck." Day to Day: All units get +1 Vision, hides own units HP and has +5% bad luck. Reduces all enemy defense stars by 1. CO Unit: Intel Truck. CO Zone: 2 Range, Smo...")
- 20:31, 17 April 2023 Firewito talk contribs created page Walter (Created page with " Bio: "Commander of the Capitol Guard of Teal Islands. He excels in survival and sheer tenacity. The Long Standing Guardian" Hit: Tongue Twisters. Miss: Colloquialisms. CO Description: "Using Teal Isles intelligence division, Walter can view units' HP more accurately than other COs." Day to Day: Walter can see enemies HP as 100/100. CO Unit: Intel Truck. CO Zone: 2 Range, All units firepower and defense increase to 20%. xxxxxXXXX CO Power: Memento....")
- 17:13, 17 April 2023 Firewito talk contribs created page Joey (Created page with " Bio: "Loves to live and fight on the edge. He prefers risks and gambles over safety." Hit: Disadvantages. Miss: Cheaters. CO Description: "Joey likes to live on the edge. Units are stronger when engaging stronger units, but firepower is reduced when engaging a weaker unit." Day to Day: NONE. CO Unit: NONE. CO Zone: 3 Range, Units that attack an enemy that costs more funds gain 60% firepower, but lose 10% firepower when attacking a cheaper unit. (100/110 because...")
- 16:16, 17 April 2023 Firewito talk contribs created page Cassidy (Created page with " Bio: "An extremely belligerent member of Teal Island that is notorious for her ruthlessness. She fights purely for the thrill of battle and is feared by both enemies and allies." Hit: Roses. Miss: Violets. CO Description: "Cassidy's ruthlessness rubs off on her troops. Units show no mercy to enemy units equal to or below their own strength." Day to Day: NONE. CO Unit: NONE. CO Zone: 2 Range, Units gain 40% firepower against units that have the same HP or lower....")
- 13:54, 17 April 2023 Firewito talk contribs created page Greyfield (Created page with " Bio: "Wants to rule as the supreme global leader. Ambitious and power-hungry." Hit: Power. Miss: Insubordinates. CO Description: "Copter, seaplanes and sea units have higher firepower and defense." Day to Day: NONE. CO Unit: Missile Submarine. CO Zone: 3 Range, Transport Copters, Battle Copters, Water Planes and Naval units firepower increase to 20% and defense to 50%. xxxXXX CO Power: Supply Chain. All units refill all Ammo, Fuel an...")
- 13:43, 17 April 2023 Firewito talk contribs created page Waylon (Created page with " Bio: "A Teal Isle Commander. Destructive, egotistical and extremely vain." Hit: Living the good life. Miss: Responsibility. CO Description: "Air units have higher firepower and defense." Day to Day: NONE. CO Unit: Kirov. CO Zone: 2 Range, Air units firepower increase to 30% and defense to 40%. xxxXXX CO Power: Bad Company. Air units firepower increase to 30% and defense to 200%. Super CO Power: Wingman. Air units firepower increase to...")
- 13:30, 17 April 2023 Firewito talk contribs created page Davis (Created page with " Bio: "He is a coward who always sides with the winning side." Hit: Side with the winning side. Miss: Side with the losing side. CO Description: "Gains luck and mussfortune based on the amount of troops on the field." Day to Day: NONE. CO Unit: NONE. CO Zone: 3 Range, Davis gets +2% luck for every allied unit he has more than the enemy, up to a maximum of +50% luck. And gets +2% bad luck for every unit the enemy has over his allies, up to a maximum of +60% bad lu...")
- 22:43, 16 April 2023 Firewito talk contribs created page Amy (Created page with " Bio: "The Commander-in-Chief of Pink Frontier. A former physicist who was thrust into war. She is now a hardened naval commander." Hit: Quantum Theory. Miss: Hawke. CO Description: "She can command hovercraft units at optimal level. Reefs pose no problem for Amy's units." Day to Day: Reef move costs lower to 1 and Hovercraft type units get +1 Move. CO Unit: NONE. CO Zone: 2 Range, Hovercraft type units firepower increase to 80%. xxxXXXXX CO Power: Fluid D...")
- 22:28, 16 April 2023 Firewito talk contribs created page Nana (Created page with " Bio: "The lovable, cute, and amazingly talented granddaughter of Hachi. Known to be incredibly scary when angry." Hit: Artemis. Miss: Ozzy. CO Description: "Indirect attacks deal one HP of damage to all nearby units, no matter their allegiance." Day to Day: NONE. CO Unit: Siege Cannon. CO Zone: 2 Range, Indirect attacks deal 1 HP dmg to any units within 1 range of the target. xxxxxXXXX CO Power: Chain Reaction. Direct units now deal 2 HP...")
- 22:11, 16 April 2023 Firewito talk contribs created page Alexis (Created page with " Bio: "A crystal-obsessed person. Blindly follows orders." Hit: Crystals. Miss: Experiments. CO Description: "Units heal at half the normal rate on owned properties, but units still heal while standing next to them." Day to Day: Properties repair 1 HP less but repair 1 HP to units at 1 range. (Several properties can repair the same unit.)(Com towers are properties and repair at 1 range, Temporary Ports/Airports dont.) CO Unit: Repair Tank. CO Zone: 3 Range, A...")
- 21:15, 16 April 2023 Firewito talk contribs created page Aira (Created page with " Bio: "A reserved commander who is often found daydreaming. Likes to walk in the wind." Hit: Cool Breezes. Miss: Surprises. CO Description: "Aira never felt a need to specialize, so all units are average." Day to Day: NONE. CO Unit: NONE. CO Zone: 3 Range, All units firepower and defense increase to 20%. xxxxXXXX CO Power: Gust Storm. Enemy units consume 5 times more fuel and the weather changes to Sun. CO Zone Effect becomes global. Super CO Power:...")
- 20:54, 16 April 2023 Firewito talk contribs created page Mina (Created page with " Bio: "Mina is very protective of those around her, and willing to fight to keep them safe. Don't let her cute appearance deceive you." Hit: Victory. Miss: Uncertainty. CO Description: "Mina's troops have no real strength or weakness." Day to Day: NONE. CO Unit: NONE. CO Zone: 3 Range, All units firepower and defense increase to 20%. xxxXXXXX CO Power: Potent of Misfortune. The enemy gets +50% bad luck. CO Zone Effect becomes global. Super CO Power:...")
- 18:38, 16 April 2023 Firewito talk contribs created page Hachi (Created page with " Bio: "Owner of the Battle Maps shop. Rumored to be Orange Star's former commander-in-chief." Hit: Tea. Miss: Medicine. CO Description: "Uses secret trade routes to get slightly lower deployment costs for all units." Day to Day: Units are 10% cheaper. CO Unit: Smuggler. CO Zone: 1 Range, The default +10/+10. xxxXX CO Power: Barter. Units are 50% cheaper. Super CO Power: Merchant Union. Units are 50% cheaper and Cities can build units.")
- 18:33, 16 April 2023 Firewito talk contribs created page Nell (Created page with " Bio: "Rachel's older sister and supreme commander of the Orange Star army, Nell is an able commanding officer with a superb sense of fashion." Hit: Willful students. Miss: Downtime. CO Description: "Sometimes strikes with slightly more force than expected. She's the first to tell you she was born lucky." Day to Day: NONE. CO Unit: NONE. CO Zone: 3 Range, Luck increases by 15%. xxxXXX CO Power: Lucky Star. Luck increases by 60%. Super CO Power: Lad...")
- 18:29, 16 April 2023 Firewito talk contribs created page Rachel (Created page with " Bio: "Brings a breath of fresh air to her troops. Strives to follow in the footsteps of her older sister, Nell. Led the Allied Nations during the Omega war. Rocket Girl" Hit: Hard Work. Miss: Excuses. CO Description: "Her troops are quite hardworking, and they increase repairs by one on properties." Day to Day: Properties repair 1 extra HP. CO Unit: NONE. CO Zone: 2 Range, All units firepower and defense increase to 20%. xxxXXX CO Power: Lucky Lass....")
- 18:22, 16 April 2023 Firewito talk contribs created page Jake (Created page with " Bio: "A young, energetic Orange Star CO who is a top-notch tank commander." Hit: Clubbin'. Miss: Easy listening. CO Description: "Fights well in the open. Firepower of all units increased on plains." Day to Day: NONE. CO Unit: Tank Hunter. CO Zone: 3 Range, All units on Plains have their firepower increased to 70%. xxxXXX CO Power: Beat Down. All units on Plains have their firepower increased to 70%. Land Indirects units get +1 Range. Super CO...")
- 18:15, 16 April 2023 Firewito talk contribs created page Sami (Created page with " Bio: "A strong-willed Orange Star special forces captain who loves long hair. Despite having short hair. Whatever, IS." Hit: Chocolate. Miss: Cowards. CO Description: "As an infantry specialist, her foot soldiers do more damage and capture faster. Non-infantry direct-combat units have weaker firepower." Day to Day: Infantry type units have 10% increased firepower, units capture 50% faster, Transport type units have +1 Move and Direct units have 10% less firepower....")
- 18:01, 16 April 2023 Firewito talk contribs created page Max (Created page with " Bio: "A brave and loyal friend, not to mention a strong fighter. Max hates any kind of treachery, preferring a good, old-fashioned brawl." Hit: Weight Training. Miss: Studying. CO Description: "Non-infantry direct-combat units are tops." Day to Day: Non-infantry Direct units have 15% increased firepower, Indirect units have -1 Range and 10% less firepower. CO Unit: Tank Hunter. CO Zone: 3 Range, Non-infantry Direct units have 45% increased firepower. xxxXX...")
- 17:49, 16 April 2023 Firewito talk contribs created page Andy (Created page with " Bio: "A whiz with a wrench, this mechanical boy wonder earned fame as the hero who saved Macro Land in the last great war." Hit: Mechanics. Miss: Waking up too early CO Description: "No real weaknesses. Proficient with air, sea and land units. Ready to fight wherever and whenever." Day to Day: NONE. CO Unit: Repair Tank. CO Zone: 3 Range, All units firepower and defense increase to 20%. xxxXXX CO Power: Hyper Repair. All units heal 2 HP, their f...")