Ground Units
Revision as of 21:51, 5 October 2023 by Admin (talk | contribs) (→Modifying stats or properties of specific Units)
Notice: Infantry Units are not included in this list, as they are their own Type.
Ground Units stats and properties can be modified as a whole, by using the GameEnums.UnitType_Ground variable. For instance:
CO_TEST.getOffensiveBonus = function (co, attacker, atkPosX, atkPosY,
defender, defPosX, defPosY, isDefender, action,luckmode, map) {
if (co.getIsCO0() === true) {
switch (co.getPowerMode()) {
case GameEnums.PowerMode_Power:
if (attacker.getUnitType() === GameEnums.UnitType_Ground) {
return 30;
}
break;
//rest of the code goes here
}
}
}
Increases the Offense of Ground Units by 30% during the CO Power.
Modifying stats or properties of specific Units
Each Unit can be modified through a comparison of the UnitID. The Unit ID can be obtained through unit.getUnitID() And it's of a String type.
Possible values are:
| Ground Units | Primary Weapon String | Secondary Weapon String |
|---|---|---|
| ANTITANKCANNON | WEAPON_A_TANK_CANNON | N/A |
| APC | N/A | N/A |
| ARTILLERY | WEAPON_CANNON | N/A |
| FLAK[1] | WEAPON_VULCAN_CANNON | N/A |
| FLARE | WEAPON_FLARE | WEAPON_FLARE_MG |
| HEAVY_TANK[2] | WEAPON_HEAVY_TANK_GUN | WEAPON_HEAVY_TANK_MG |
| HOELLIUM[3] | N/A | N/A |
| LIGHT_TANK[4] | N/A | N/A |
| MEGATANK | N/A | N/A |
| MISSILE | N/A | N/A |
| NEOTANK | N/A | N/A |
| PIPERUNNER | N/A | N/A |
| RECON | N/A | N/A |
| ROCKETTHROWER[5] | N/A | N/A |
| ZCOUNIT_AUTO_TANK[6] | N/A | N/A |
| ZCOUNIT_CHAPERON | N/A | N/A |
| ZCOUNIT_CRYSTAL_TANK[7] | N/A | N/A |
| ZCOUNIT_HOT_TANK[8] | N/A | N/A |
| ZCOUNIT_INTEL_TRUCK[9] | N/A | N/A |
| ZCOUNIT_IRON_SHIELD_GENERATOR[10] | N/A | N/A |
| ZCOUNIT_LOGIC_TRUCK[11] | N/A | N/A |
| ZCOUNIT_NEOSPIDER_TANK[12] | N/A | N/A |
| ZCOUNIT_REPAIR_TANK[13] | N/A | N/A |
| ZCOUNIT_ROYAL_GUARD[14] | N/A | N/A |
| ZCOUNIT_SIEGE_CANNON[15] | N/A | N/A |
| ZCOUNIT_SMUGGLER[16] | N/A | N/A |
| ZCOUNIT_TANK_HUNTER[17] | N/A | N/A |
Of these, the ones with the ZCOUNIT_ prefix are Units specific to COs that cannot be deployed by the rest.
Notes
- ↑ Same Unit as Anti Air
- ↑ Same Unit as Md Tank
- ↑ Same Unit as Oozium
- ↑ Same Unit as Tank
- ↑ Same Unit as Rocket Launcher
- ↑ CO Unit of Jugger, Epoch, Rattigan
- ↑ CO Unit of Sabaki, Von Bolt, Caulder
- ↑ CO Unit of Koal, Will, Adder
- ↑ CO Unit of Sonja, Conrad, Lin, Walter
- ↑ CO Unit of Ozzy, Napoleon
- ↑ CO Unit of Colin, Sasha, Yukio
- ↑ CO Unit of Lash, Minamoto,Melanthe
- ↑ CO Unit of Andy, Brenner, Alexis
- ↑ CO Unit of Kanbei, Peter
- ↑ CO Unit of Gage, Grit, Smitan, Nana
- ↑ CO Unit of Hachi, Varlot, Sanjuro
- ↑ CO Unit of Max, Jake, Jess, Robosturm