Langrisser Vol1

Revision as of 04:02, 24 November 2023 by Knightlord07 (talk | contribs) (Page polishing text update)

Langrisser/Advancegrisser Vol1 (mods/Langrisser vol1)is a mod for Commanders Wars, this mod tries to mimic the Original Langrisser gameplay style with Mobile gameplay experiences, there are 65 co's spanning from ancient Elthlead/El Sallia heroes to Yeless heroes, this brings the mainline Langrisser characters into COW.

Langrisser Vol1 created by Knightlord07

Featuring characters from Langrisser 1&2,3,4&5 (I&II,III,IV&V)

Download link here

Patch link here

Hotfix link here

Compatible mods: N/A

Incompatible mods: N/A

Required mods: N/A

Tags: N/A

Version 1.0

Tier List

  • S or higher broken
  • A good or needed balance
  • B perfectly as balance
  • C need buff/weak
  • D needed a better buff/very weak

Note: + is pros while - is cons

Info

This mod is from my ideas to add Langrisser characters into AW style gameplay, if any bugs you encountered on my mod please ask me on Discord so I can fix it in no time, this mod is also known as Advancegrisser since I give it an actual name for it (KL07). This project is probably inspired by Kartal's Fire Emblem AW2 romhack instead of having units we have langrisser characters rather than FE 6-8 characters.

This is mainly a playable character from the Langrisser series, since Langrisser 3 doesn't have a CO zone range I made them up

Changelog

Fix some of my own typing mistakes, & change stats/powers around

  • Change Volkoff powers mainly the COP & SCOP
  • Change the description on Imeda (from Water to Ice I want it to be like the game original game)
  • Fix McClaine stats now he can build units from his owned cities & SCOP temporary airports
  • Add new tag powers
  • Change CO zone into Command Zone feels more like the actual Langrisser game itself
  • Fix some typos errors & stats

Roster

Each faction represented a mainline Langrisser series

List of COs & factions
Legion of Glory

(LG/OS)

Imperial Empire

(IE/BM)

Origin of Light

(OL/GE)

Army Of Darkness

(AOD/BH)

Yeless Legend

(YL/AC & BD)

Ledin Leon Dieharte Lana Landius
Chris Lance Dios Sonya Sigma (Werner)
Narm Laias Freya Ivar Lambda (Mariandel)
Volkoff Laetitia Gilbert Listell Brenda
Thorn Digos Lewin Est Alfred
Taylor Betty Luna Ost Clarett
Jessica Emerick Silver Wolf Null Rachel
Albert Altemuller Tiaris Ricky
Hawking Vargas Pierre McClaine
Elwin Imelda Liffany Angelina
Hein Rohga Do Kahni Shelfianiel
Liana Egbert Kirikaze Serena
Scott Varna Fauvel Ranford
Cherie Sophia
Keith Jugler
Aaron
Lester

* Locked by default.

Army of Light/Legion of Glory COs (OS)

From Langrisser 1 & 2 (I&II)

(Aaron) B (Old) A (Patch) (Defensive)

  • +His D2d & CO effect buff defense & +20 counter
  • +COP buff defense
  • +SCOP buff defense & +80 counter
  • -Short COzone range
  • -Somewhat long power meter
  • His SCOP can smack back if you dare attack this old man

(Albert) A/SS (Old) S/SS (Patch) (Urban warfare/Offensive)

  • +His D2d buff units when standing on urban terrains +20 defense, while his CO Effect buff his both firepower & defense +25
  • +COP buff units firepower when standing on urban terrains +40 firepower
  • +SCOP buff units firepower when standing on urban terrains
  • -Short Cozone range
  • -Short Power meter
  • -Can spam able his powers
  • -His units need to be standing on urban terrains

(Cherie) C/A (Old) C/S (Patch) (Air superior/Offensive)

  • +Her D2d & CO effect buff her air units +40 firepower (+25 firepower) & does consume less fuel per turn
  • +COP buff firepower +30
  • +SCOP buff firepower & luck +70
  • -Require the airport to be good with her
  • -She will be weak unless there is an airport map
  • -Short COzone range

(Chris) B (Old) B/A (Patch) (Support)

  • +Her D2d give extra 4HP repairs, while her CO effect buff defense +25
  • +COP buff defense also heal 2HP & +45 defense
  • +SCOP buff defense & firepower (+65atk & +75def)
  • -Short Cozone range

(Elwin) A/S (Old) S (Patch) (Offensive)

  • +His D2d buff more firepower & little defense (+30 & +15), while his Co effects buff both firepower & defense +20
  • +COP buff firepower +60
  • +SCOP buff both firepower & defense +70
  • -Short Cozone range
  • -Powers can be somewhat spamable

(Hawking) B/A (Old) A (Patch) (Balance)

  • +His D2d & Co effects buff firepower & defense
  • +COP buff firepower
  • +SCOP buff movement
  • -Short Cozone range
  • -His power meter is long

(Hein) B (Old) A (Patch) (Balance/Support)

  • +His D2d buff firepower, while his Co effect buff defense
  • +COP buff both firepower & defense
  • +SCOP spawn a random unit at HQ
  • -Short Cozone range
  • -His SCOP is an RNG loot box

(Jessica) C (Old) B (Patch) (Support)

  • +Her D2d & Co effect buff her firepower
  • +COP deal -2HP global damage
  • +SCOP is just Eagle SCOP with Andy Power (Please just skip the animation)
  • -Short Cozone range
  • -Long power meter
  • -Her normal power can be spamable

(Keith) C/A (Old) C/S (Patch) (Air superior/Offensive)

  • +His D2d buff air units' firepower & doesn't consume any fuel on his air units, while his Co effect buff firepower on air units
  • +COP buff air unit firepower
  • +SCOP buff air unit firepower
  • -Short Cozone range
  • -Normal power spamable
  • -Require the airport to be good at it

(Ledin) A/S (Old) S/SS (Patch) (Defensive)

  • +His D2d gains both firepower & defense that include his unit price are cheaper, while his CO effect buff defense
  • +COP reduce incoming damage by 55%
  • +SCOP buff defense & counter
  • -Short Cozone range
  • -His powers are his tools blocking off chokepoints
  • -You can just potshot his units with indirect units

(Lester) C/A (Old) C/S (Patch) (Naval & hovercraft superior)

  • +His D2d & Co effect buff his naval & hovercraft units
  • +COP buff naval hovercraft firepower
  • +SCOP allow him to gain 70% worth of funds when attacking +80 firepower applies on hovercraft & naval
  • -Require harbour to be good with his boats
  • -Require hovercraft factory to be good with hovercraft
  • -Short Cozone range
  • -Prefer on water rather than air

(Liana) B/A (Old) A (Patch) (Support)

  • +Her D2d gain extra 3HP repair & doesn't need the funds for repairing her unit it is a freebie, while her CO effect heals 3HP that also affects her D2d making her pretty easy medic
  • +COP Heal 5HP & buff defense
  • +SCOP buff firepower and treat her units as full HP
  • +She can negate Listell's powers
  • -Short COzone range
  • -Her D2d & Co effects are the only thing to keep her units alive even longer
  • -She is just a water-down version of Caulder but with freebie repairs

(Narm) B (Old) B/A (Patch) (Support)

  • +Her D2d buff firepower, while her CO effect buff defense
  • +COP buff her range
  • +SCOP her indirect units can counter direct units & buff their range
  • -Short Cozone range
  • -Is Not that scary unless her SCOP active, indirect turns into cannons

(Scott) C/B (Old) B/A (Patch) (Defensive)

  • +His D2d & CO effects buff his defense and make him a bit more durable from enemy attacks
  • +COP buff his unit defense
  • +SCOP buff his unit defense
  • -Short Cozone range
  • -He can just pull off a defensive line or hold a certain chokepoint before his powers end his next turn

(Taylor) C/A (Old) C/S (Patch) (Naval & hovercraft superior)

  • +His D2d buff naval & hovercraft firepower & defense, while his CO effect buff naval & hovercraft firepower
  • +COP buff naval & hovercraft units firepower
  • +SCOP plunder opponent units 100% worth of funds when attacking & +90 firepower applies on hovercraft & naval
  • -Short Cozone range
  • -Require harbour to be good at his boats
  • -Require hovercraft factory to be good at his hovercraft

(Thorn) B/A (Old) A (Patch) (Defensive/Support)

  • +His D2d & Co effect buff his defense
  • +COP call in Partisans
  • +SCOP call in medium tanks (Heavy tanks)
  • -Short COzone range
  • -Normal power is spamable with more partisan on the field
  • -Not that scary unless an army of partisan or medium tanks await your arrival

(Volkoff) A/S (Old) S (Patch) (Offensive)

  • +His D2d affects his unit ranks so the higher the ranks the stronger, while his CO effect also enchanted his soldier's ranks even further
  • +COP higher ranks soldiers do more damage & take less damage
  • +SCOP allow them to promote their units ranks
  • -Need kill for his units to be good at
  • -COP is the only thing that will keep his units ranking higher
  • -The higher ranks soldiers you will be in deep trouble
  • -Long power meter
  • -Short Cozone range

Imperial/Empire Army COs(BM)

From Langrisser 1,2,3 (I,II,III)

(Altemuller) S/SSS+ (Old) SS/SSS+ (Patch) (Offensive) Sidenote: he is not Sephiroth from FF7

  • +D2d & CO effects are the same but his CO effects buff it even better
  • +Large COZone range
  • +COP buff his defense
  • +SCOP exchanged 45% of his defense for 120% firepower
  • -His power meter is long
  • -SCOP is scary but he lost 45% of his defense
  • -COP become walls

(Betty) S/SS (Old) S+/SS (Patch) (Offensive)

  • +D2d increases firepower & defense, while the Co effect increases firepower
  • +COP buff firepower
  • +SCOP reduce incoming damage by 50% (She just as hard as a rock)
  • -Short Cozone range
  • -Somewhat scary if she active her SCOP so her units are in semi-god mode

(Digos) S/SSS+ (Old) SS/SSS+ (Patch) (Offensive)

  • +His d2d both firepower & defense are 50%, while his CO effect increase it even further
  • +COP turn his unit into god mode
  • +SCOP turn his unit into super god mode
  • -Require more funds for him to build a larger army
  • -It will be difficult to destroy his units if his powers active
  • -Some maps won't help him if there are low income for him
  • -He just Kanbei 8.0
  • -His power meter is very long to grab his SCOP
  • -can't afford any high-tech units such as megatanks, bombers, battleships & etc
  • -Have to rely on his infantries to become a meat shield before bringing in the bigger guns

(Emerick) B/A (Old) A (Patch) (Offensive)

  • +D2d & Co effect increase his firepower
  • +COP buff firepower
  • +SCOP can shut down the opponent's unit production
  • -Short COzone range
  • -SCOP is the real deal
  • -Not that scary to face him

(Imelda) C/A (Old) C/S (Patch) (Naval & hovercraft Offensive)

  • +Her d2d & Co zone effect applies to her naval & hovercraft units
  • +COP deal -3HP global damage
  • +SCOP exchange her units defense for firepower
  • -She is not good if the map doesn't have a harbor to build her fleet
  • -She is only good with ships, boats & hovercrafts

(Laetitia) A/SS (Old) S/SS (Patch) (Offensive)

  • +Her d2d allows her units to get extra movement, while her CO effect increases firepower
  • +COP buff her firepower & movement
  • +SCOP buff her firepower & movement, also her units will be treated as full HP
  • -Longest power meter
  • -Short Cozone range
  • -Her SCOP is the real deal if you are not careful enough about it
  • -She can waste more fuel if her powers are on
  • -She can waste fuel on aircraft & naval units a lot faster now
  • -She can get neutral props quickly & win the capture phase

(Laias) A\SS (Old) S/SS (Patch) (Offensive)

  • +His d2d & CO effect applies to direct units
  • +COP increase direct firepower
  • +SCOP increase direct firepower
  • -He only buffs his firepower on direct units
  • -Short COzone range
  • -Long power meter

(Lance) B/A (Old) A/S (Patch) (Offensive)

  • +His d2d & Co effect applies on ground & air units
  • +COP buff firepower
  • +SCOP buff firepower & movement
  • -Somewhat long power meter
  • -Careful if you did not try to provoke his SCOP

(Leon) B/A (Old) A (Patch) (Offensive)

  • +His D2d buff his firepower & movement, while his Co affects both firepower & defense
  • +COP buff his movement
  • +SCOP buff firepower & movement
  • -Short Cozone range
  • -Careful when you place your units because his SCOP can rekt you up

(Rohga) A/S (Old) S (Patch) (Offensive)

  • +His d2d buff luck damage, while Co effect buff firepower
  • +COP buff his firepower
  • +SCOP buff both firepower & luck
  • +Can score high damage from luck
  • -Short Cozone range
  • -His luck may be an issue if he gets very lucky

(Egbert) B (Old) B/A (Patch) (Balance)

  • +His D2d buff his firepower & defense, while his Co effect buffs his defense
  • +COP deal -3HP damage global
  • +SCOP buff his firepower
  • -Short Cozone range
  • -Decent power meter
  • -SCOP can destroy most of the units before ending his turn

(Vargas) B/S (Old) A/S (Patch) (Defensive)

  • +His D2d buff his defense & firepower, but his firepower is kinda of small, while his CO effect buff his defense
  • +COP buff his defense
  • +SCOP buff his firepower
  • -Short CO range
  • -His units are tough to tear down!
  • -His defense should be able to withstand most of the opponent's attacks if it is on a chokepoint that is

(Varna) C/A (Old) B/S (Patch) (Balance)

  • +Her D2d & CO effect applies on air & indirect units
  • +COP buff her firepower
  • +SCOP buff her air & indirect units firepower
  • +Large COzone range
  • -Long power meter
  • -She is good with indirect & air
  • -Require the airport to build her air unit from it so she is good

Origin of Light COs(GE)

From Langrisser 3 (III)

(Dieharte) S (Old) S+/SS (Patch) (Offensive)

  • +D2d +30 luck & +20 firepower & Co effect increase his luck damage
  • +COP buff his firepower
  • +SCOP buff his firepower & movement
  • -Short CO range
  • -Depends on rng if he got lucky enough

(Dios) B (Old) A (Patch) (Support)

  • +D2d increased his indirect range & firepower, while his Co effect enchanted his unit firepower
  • +COP buff indirect unit's firepower & range
  • +SCOP allow his indirect become naval ships
  • -Short Cozone range
  • -A speed Co's can bypass or just charge toward it

(Do Kahni) B (Old) B/A (Patch) (Balance)

  • +D2d allow his units to move freely from any terrain, while his Co effects buff defense
  • +COP buff firepower
  • +SCOP buff firepower & luck
  • -Since his units can wiz through any terrain you might have a hard time catching his units
  • -His powers are not that scary

(Fauvel) C/B (Old) B (Patch) (Support)

  • +His D2d gives his units extra 2Hp repairs, while his Co effects buff his defense up
  • +COP buff both firepower & defense
  • +SCOP buff both firepower & defense
  • -His repairs can just drain his funds
  • -His powers not that strong

(Freya) B/A (Old) A/S (Patch) (Defensive)

  • +Her D2d buff her defense, while her CO effect buff firepower
  • +COP buff her defense & counter
  • +SCOP buff her defense & counter
  • +Large COzone range
  • -Her power meter is long
  • -Her units are not tough unless you have some indirect support for some potshot at her units

(Gilbert) B/A (Old) A/S (Patch) (Offensive)

  • +His D2d buff his firepower & defense, while his Co effect buff firepower
  • +COP buff firepower
  • +SCOP buff firepower
  • +Large Cozone range
  • -Somewhat long power meter
  • -SCOP can be his deadly power

(Jugler) B (Old) A (Patch) (Balance/Offensive)

  • +His D2d buff his firepower, while his Co effects buff his defense perfectly balance as always
  • +COP buff his defense
  • +SCOP buff his defense
  • -Long power meter
  • -Not that scary unless he uses his SCOP

(Kirikaze) A/S (Old) S (Patch) (Offensive)

  • +His D2d buff luck, while his CO effect buff firepower
  • +Larger Cozone range
  • +COP buff firepower & luck
  • +SCOP buff firepower, counter & get a first strike useful in certain chokepoints or make defensive walls
  • -SCOP can be easily avoided by using indirect for some potshots
  • -Long power meter

(Lewin) C/B (Old) B/A (Patch) (Balance)

  • +His D2d allow his units to heal some HP when attacking, while his CO effect buff his firepower & defense
  • +COP buff firepower
  • +SCOP buff firepower
  • +Short power meter you have a choice to choose from
  • -His power meter can spam either his normal or super
  • -Not that scary

(Liffany) B (Old) B/A (Patch) (Support)

  • +Her D2d buff her firepower, while her Co effect buff defense
  • +COP buff her firepower
  • +SCOP spawn a black bomb at HQ
  • -Short Cozone range
  • -Long power meter
  • -Not that scary unless she spawns a black bomb by surprise

(Sophia) B (Old) B/A (Patch) (Defensive/Support)

  • +Her D2d buff her defense, while her Co effect buff her defense
  • +COP buff her defense
  • +SCOP buff defense & heal 6HP
  • -Her normal power can be spamable
  • -Short Cozone range
  • -Not scary

(Tiaris) C/B (Old) B (Patch) (Defensive/Support)

  • +Her D2d gain extra 2Hp repairs, while her Co effects buff defense
  • +COP Heal 4HP & buff firepower & defense
  • +SCOP Heal 8HP & buff firepower & defense
  • -Short COzone range
  • -Can sometimes spam her power
  • -A short power meter can spam her power to heal

(Silver Wolf) B (Old) B+ (Patch) (Support)

  • +His D2d & Co effect buff his unit firepower
  • +COP gave him some free shipments of supplies
  • +SCOP Spawn a unit
  • -Short COzone Range
  • -His SCOP can be an RNG loot box
  • -Power meter long

(Luna) B/A (Old) A (Patch) (Balance/Support)

  • +Her D2d & CO effects buff her firepower & defense
  • +COP buff terrain stars
  • +SCOP extra movement & buff terrains stars
  • -Short Cozone range
  • -Normal power can be spamable

(Pierre) B (Old) B/A (Patch) (Balance)

  • +His D2d & CO effect buff his firepower & defense
  • +COP buff both firepower & defense
  • +SCOP buff both firepower & defense
  • +Large Cozone range
  • -Normal power can be spamable
  • -Not that scary to face him

Army of Darkness/Demon Tribe COs(BH)

From Langrisser 2 & 4 (II,IV)

(Lana) A/S (Old) S (Patch) (Support)

  • +Her d2d only buff indirect unit ranges, while her CO effect buff her firepower
  • +COP allow her indirect units to fire & forget
  • +SCOP buff her firepower & range
  • -It can be easy for a movement COs to wiz into Lana's indirect's minimum range
  • -Short Co range
  • -COP make her units act like naval units
  • -SCOP only buff her indirect range so just get out of her indirect range sight

(Sonya) A/S (Old) S (Patch) (Offensive)

  • +Her d2d buff her firepower, while her CO effect enchanted her d2d up
  • +COP buff her firepower
  • +SCOP buff her firepower & wiz through any terrains
  • -Her short CO range
  • -Her power meter is long

(Est) B/A (Old) A (Patch) (Defensive)

  • +Her D2D is defensive but not good with offensive, while her CO Effect increases her D2D defense up
  • +COP buff defense
  • +SCOP buff defense
  • -She is not so scared to face her
  • -Her power meter is long

(Ost) B/A (Old) A (Patch) (Offensive)

  • +His d2d is offensive but not good with defensive, while his CO Effect increases his d2d firepower up
  • +COP buff firepower
  • +SCOP buff firepower
  • -He is just a downgrade version of Grimm

(Listell) A/SSS (Old) S/SSS (Patch) (Support)

  • +Her D2d increase her defense, while her CO effect increase firepower
  • +COP force opponents units pay 300% more funds on repairs
  • +SCOP force opponents no longer pay for repairs
  • +Her COP is just focusing opponents drain their funds so they can't afford any units or higher tech units such as megatank, bomber, battleships & ects
  • +Her CO zone range is large
  • -Prepare the worst outcome if her powers is ready to use
  • -Her power is the major problem you going to face
  • -Hope you like spending your repairs funds like water!
  • -She can shut down any money type co's
  • -Freebies co's won't been affect her powers
  • -SCOP just her secret weapon

(Null) B/S (Old) A/S (Patch) (Support)

  • +D2d buff his firepower, while his CO effect buff his defense
  • +COP allow him to spawn Neos on owned cities
  • +SCOP allow him to spawn Bcopters on owned cities
  • +The only one who has the largest CO zone range from this mod
  • -His CO zone is quite a issue you going to face
  • -Need more cities to conquer in order to pump those Neos or Bcopters

(Ivar) A/S (Old) A/SS (Patch) (Defensive)

  • +His d2d become a wall, while his CO effect make his unit into super walls
  • +COP allow him gain firepower
  • +SCOP exchange his 80% of his defense into firepower (Good trade off)
  • +Large CO zone range
  • -You going to have a long fight try to break his walls
  • -If he boarded a unit expect to have a longest fight in your life (rather then facing Helter from SFW)

Yeless Legend COs (AC & BD)

From Langrisser 4 & 5 (IV & V)

(Landius) A/SS (Old) S+/SSS (Patch) (Tank/Defensive)

  • +Has more defense than firepower
  • +CO Zone is large also buff his defense
  • +COP make his unit more durable & hit harder in counter
  • +SCOP will make his units into a brick walls (does not contain any nano machines)
  • +He can be useful blocking off some chokepoints or form a massive wall
  • -Has longer power meter
  • -It is wise to use his powers depends on the situation on the battlefield
  • -Difficult to break his walls due to his high defense

(Ricky) B/S (Old) A/SS (Patch) (Balance)

  • +He has balance with firepower & defense
  • +His CO zone range is large also enchanted with his d2d
  • +COP allow to buff his units firepower
  • +SCOP is just OP Mode
  • -Has a long Co meter
  • -It is wise to use his powers
  • -He can be overshadow other co's
  • -His SCOP can bust your units up if you not prepare for that

(Rachel) B (Old) B+ (Patch) (Balance) Note: don't you get yourself mistake AW3 Rachel

  • +Her units are well balance
  • +CO zone enchanted her d2d up
  • +COP allow her unit restore HP when attacking
  • +SCOP allow her to summon a GuyFrame (Megatank) on HQ
  • -Her power meter is long
  • -Depends what the situation are you in if you need to use the powers

(McClaine) A/SS (Old) A+/SS (Patch) (Support)

  • +Allow to call in reinforcements on cities & cheaper unit cost
  • +His CO zone buff firepower & defense
  • +COP buff his firepower
  • +Large Co zone range
  • +SCOP allow him to build units on Temp Airport for air unit to build on
  • -Require APC to build a temp airport to build air units
  • -He is not that scary to face him

(Angelina) B/A (Old) A/S (Patch) (Balance/Offensive)

  • +Her D2d increase firepower & defense while her Co zone effect enchanted her d2d up
  • +Large CO zone range
  • +COP increase lucky crits damage
  • +SCOP increase firepower applies on naval & air units
  • -Her powers depends what kinds of situation you in
  • -Her SCOP only buff up air & naval units
  • -Require naval nor air units to be good with her SCOP

(Shelfaniel) B/A (Old) A/S (Patch) (Support)

  • +Her d2d allow her direct units disguise as indirects (Or called mini naval ships) & buff up indirects range
  • +Her COP do global damage -4HP
  • +Her SCOP turn her indirects into Siege Cannon++ that mean her indirects can snipe any units depends on the maps you choose & also it buff firepower
  • -Her SCOP is only thing is threatening you if you provoke her to much
  • -Her Global damage is scary but not so scary
  • -She can harass your units few tiles aways

(Serena) A (Old) A/S (Patch) (Defensive)

  • +Her D2d just increase her defense while her Co zone effect increase bit
  • +COP become a mini tank mode
  • +SCOP become actual tank
  • -It depends on the situation on the battlefield if you need to use her powers
  • -Her unit can take pot shots from Shelfaniel or any other Indirects Co's

(Ranford) A/SS (Old) S/SS (Patch) (Balance/Offensive) Note: please skip his SCOP animation to process the game

  • +His D2d buff his firepower & defense also add his Co zone effect as well
  • +COP buff his firepower
  • +SCOP can act again, heal 3HP, buff firepower & defense & increase movement (Eagle & Andy SCOP make it broken!)
  • +Large Cozone Range
  • -His power meter is quite long
  • -It will be difficult to face him due to his SCOP can caught you off guard

(Sigma) B/A (Old) A (Patch) (Support)

  • +D2d increase firepower & indirect range, while his co zone effect buff his firepower
  • +COP buff his range up
  • +SCOP turn direct unit into indirect firing range & buff firepower
  • -Not to scary to face him in 1v1 match
  • -SCOP can be a problem

(Lambda) A/SS (Old) S/SS (Patch) (Support) Sidenote: if Carin doesn't have buff on plain tiles here your actual solution co

  • +Her d2d is just buff her units while standing on nature terrains (including plain tile) & buff firepower, while her Co effect is buff her d2d up
  • +COP buff her units up on nature terrains
  • +SCOP buff firepower & nature terrains
  • -Any non nature terrains won't help her units in the fight
  • -She is only good at nature terrains (she really need to touch some grass & talk to trees)
  • -Her power meter is short so expect her power been use offend

(Brenda) B/A (Old) A/SS (Patch) (Balance)

  • +Her d2d applies on air & ground units, while her CO effect enchanted her d2d applies on air & ground
  • +Her COzone range is large
  • +COP buff her firepower
  • +SCOP buff her firepower & defense
  • -Her d2d should be focus on ground & air rather than other units such as naval & infantries
  • -Can get caught off guard if she use her SCOP
  • -Require an airport to make her air units strong

(Alfred) B/A (Old) A/S (Patch) (Balance)

  • +His d2d buff up his naval, hovercraft & ground, while his Co effect buff his defense
  • +COP allow him to buff firepower
  • +SCOP buff naval, hovercraft & ground units
  • -Require harbor to be good with naval
  • -Require hovercraft factory to be good with naval
  • -His d2d applies on ground & naval, so any map without harbor that can be bad for him

(Clarett) A/S (Old) S/SS (Patch) (Offensive)

  • +Her d2d make her units strike very hard due to high luck, while her Co effect buff her firepower
  • +Her Cozone Range is quite large
  • +COP buff her luck make it more deadly luck damage
  • +SCOP buff luck & firepower make her units become deadly killers
  • -Her SCOP is the problem you might face
  • -Her power meter is long so expect her use her normal or saving up her super

Trivia

This mod is try to replica Langrisser Mobile playstyle but this might improve on the future

Factions name are from Langrisser Mobile/Original Langrisser factions name