Nasuverse
Nasuverse created by Knightlord07
Downloadable Mod link here https://drive.google.com/file/d/1i1bSSqae7Gg7GVobJgascbuXI7sbGHni/view
Patch link here
This mods bring Type Moon fan favourite series such as Tsukihime/Melty Blood & Fate Series with 43 co's in total
Info
This is one of the mods I was thinking about releasing this year Halloween (2023) so I was like "I want to bring VN & Fighting games into AW style that I actually own Type Moon Manga (comic books) I did own from my Overseas trip years ago, still it one of favourite well known series!"
Rosters
| Tsukihime/Melty Blood | Fate | 
|---|---|
| Sion | Shirou | 
| Satsuki | Medea (Caster) | 
| Arcueid | Bazett | 
| Akiha | Rin | 
| Aoko | Artoria (Saber) | 
| Shiki Tohno | Souichirou | 
| Riesbyfe | Diarmuid (ZeroLancer) | 
| White Len | Medusa (Rider) | 
| Michael | Luviagelite | 
| Wallachia | Leysritt | 
| Nrvnqsr | Cu Chulainn (Lancer) | 
| Neco Arc | Heracles (Berserker) | 
| Neco Arc Chaos | IIIyal | 
| Ciel | Sasaki (Assassin) | 
| Hisui | No Name (Archer) | 
| Kohaku | Kirei | 
| Kouma | Shinji | 
| Len | Taiga | 
| Shiki Ryougi | Sakura | 
| Miyako | Gilgamesh (Archer) | 
| Shiki Nanaya | Artoria Lily (Saber Lily) | 
| Artoria Alter (Saber Alter) | 
* Locked by default.
Strength & Weakness +/-
Sion B/A (Offensive/Support)
- +Start with +20 firepower
 - +CO zone effect +25 defense
 - +COP deal -4HP global damage
 - +SCOP lifesteal 300% & +90 firepower
 - -I hope anyone like to eat her COP for meals
 - -SCOP need to watch out for it!
 - -Short CO zone
 - -Moderated power meter
 
Riesbyfe A/S (Defensive)
- +Start with +30 defense
 - +CO zone effect +20 firepower
 - +COP +60 defense
 - +SCOP +80 defense & +400 counter
 - -Long power meter
 - -Short CO zone
 - -Her Powers make her units into walls (Make sure you don't want to punch them)
 - -SCOP can really really hurt from her units
 
Satsuki SSS++ (Offensive)
- +Start with +50 firepower
 - +Co zone effect +40 firepower
 - +COP 140% lifesteal & +30 firepower
 - +SCOP 280% lifesteal & +60 firepower
 - -COP can be spamable
 - -Can pretty much rekt anyone
 
White Len A/S (Offensive)
- +Start with +40 firepower
 - +Co zone effect +20 defense
 - +COP Lifesteal 80% & +30 firepower
 - +SCOP deal -3HP global damage, turn weather into snow for 1 turn & units are unaffected by snow weather effect
 - -COP can be spamable
 - -SCOP can ruin your day
 
Arcueid B/A (Balance)
- +Start with +10 firepower
 - +Co zone effect +10 defense
 - +COP +90 firepower
 - +SCOP +390 firepower
 - -COP is her risky card
 - -Long power meter
 - -SCOP can rekt for 1 turn
 
Michael A/S (Support)
- +Start with Regen +2HP per turn
 - +Co zone effect +40 firepower
 - +COP Heal +5HP
 - +SCOP Spawn random units on cities
 - -His Regen can be a pain to deal with
 - -COP can heal half of his units HP
 - -SCOP can spawn random units so he can grab an hordes
 - -Long power meter
 
Akiha S/SS (Offensive)
- +Start with both firepower & defense +25
 - +Co zone effect +15 both firepower & defense
 - +COP +90 firepower
 - +SCOP +900 firepower
 - -She didn't brought any special items on her
 - -Long power meter
 
Wallachia (Zepia) B/A (Support)
- +Start with 50% lifesteal when attacking
 - +CO zone effect +20 firepower
 - +COP -4HP global & heal +4HP to his units
 - +SCOP 150% lifesteal & +90 firepower
 - -COP can turn the tide for him
 - -SCOP can be dangerous about it
 
Aoko S/SS (Offensive)
- +Start with +40 firepower
 - +Co zone effect +30 defense
 - +COP +70 firepower
 - +SCOP +4 movement & +180 firepower
 - -SCOP can ruin your day
 - -Long power meter
 
Nrvnqsr S/SS (Offensive/Support)
- +start with +40 firepower
 - +Co zone effect +20 defense
 - +COP spawn in random ground units
 - +SCOP +200 firepower & +50 defense
 - -COP can call in more reinforcements if he has more cities under his controls
 - -SCOP can destroy anything
 
Shiki Tohno A/SS (Balance)
- +start with +15 firepower
 - +Co zone effect +15 defense
 - +COP +60 firepower
 - +SCOP chance to instant kill a unit with high luck damage
 - -Not scary to face him
 - -SCOP pretty much RNG god praying time
 - -Long power meter
 
Neco Arc SS/SSS++ (Money Maker/Horde)
- +Start with +20 firepower
 - +Co zone effect +20 defense
 - +COP receive whooping 500% of your current funds plus -20% discount
 - +SCOP allow units to act again, build on cities & -70% discount
 - -Long power meter
 - -COP can just make more buru nyu money
 - -SCOP is a dead set game!
 
Neco Arc Chaos S/SSS (Offensive/Support)
- +Start with +40 firepower
 - +CO zone effect +50 firepower
 - +COP debuff opponent units firepower & luck -40
 - +SCOP +350 firepower
 - -He start with -30% of income so you have relay on infantries capture more props to earn more funds
 - -Cannot afford stronger units
 - -SCOP his super ace card
 - -Can rekt anyone
 
Kouma SS/SSS++ (Offensive)
- +Start with +70 firepower
 - +Co zone effect +15 defense
 - +COP +90 firepower
 - +SCOP +150 firepower & +40 defense
 - -SCOP is ace card
 - -Somewhat long power meter
 - -Probably can rekt anyone
 
Ciel A/S (Support)
- +Start with Regen +3HP per turn
 - +Co zone effect +20 firepower
 - +COP heal +6HP
 - +SCOP +190 firepower
 - -Long power meter
 - -COP is her curry break
 - -SCOP if you anger her she bring out her big gun!
 
Hisui A/S (Balance)
- +Start with both firepower & defense +30
 - +Co zone effect +20 firepower
 - +COP Deal -3HP global
 - +SCOP +210 firepower & 120 defense
 - -COP not really scary
 - -SCOP is going to be trouble for you
 - -Probably start play Melty Blood or wanna play some KOF!
 - -Do not underestimated her gaming skill!
 
Kohaku SSS (Offensive)
- +Start with +40 firepower
 - +Co zone effect +20 firepower
 - +COP +80 firepower
 - +SCOP +290 firepower
 - -Short Co zone
 - -SCOP is her Koha-Ace Card
 - -Long power meter
 
Len B (Balance)
- +Start with +10 firepower
 - +Co zone effect +20 defense
 - +COP heal +4HP & +20 firepower
 - +SCOP heal +8HP, +2 movement & +70 firepower
 - -Not that scary she just a cat like eating cakes
 - -COP spamable
 - -Short Co zone range
 
Shiki Ryougi A/SS (Offensive)
- +Start with +30 firepower
 - +Co zone effect +20 defense
 - +COP +50 firepower
 - +SCOP chance to instant kill a unit with higher luck damage
 - -SCOP is her only ace card
 
Miyako SS/SSS (Offensive)
- +Start with +60 firepower & +30 defense
 - +Co zone effect +30 defense
 - +COP +70 firepower & +160 counter
 - +SCOP +170 firepower & +500 counter
 - -Her powers with counters can slap you back so hard you probably start flying
 - -Long power meter
 - -Short Co zone
 - -Don't try to provoke her too much
 
Shiki Nanaya A/S (Balance)
- +Start with +25 firepower
 - +Co zone effect +30 defense
 - +COP Can do double attack & double damage
 - +SCOP chance to instant kill a unit with extreme high luck
 - -SCOP can say bye bye to your unit then
 - -Long power meter
 
Cu Chulainn (Lancer) A/SS (Balance)
- +Start with +20 firepower
 - +Co zone effect +20 defense
 - +COP debuff units firepower & luck -40
 - +SCOP chance to instant kill with high luck damage
 - -Short CO zone
 - -Long power meter
 
Souichirou SS/SSS++ (Offensive)
- +Start with +50 firepower
 - +Co zone effect +40 defense
 - +COP +80 defense
 - +SCOP +350 firepower
 - -Short CO zone
 - -SCOP is the only way he can show what the true meaning of pain!
 - -COP can be spamable
 
Heracles (Berserker) SS/SSS (Offensive)
- +Start with +70 firepower
 - +Co zone effect +60 firepower
 - +COP +90 firepower
 - +SCOP deal -8HP global
 - -lose -10 defense
 - -His Powers are scary to face him
 - -He is just Grimm with extra firepower boost with global damage
 
Shirou S+/SSS (Offensive)
- +Start with +60 firepower
 - +Co zone effect +25 defense
 - +COP +50 firepower
 - +SCOP +250 firepower
 - -Short CO zone
 - -Powers are spamable
 
IIIya A/SS (Balance)
- +Start with +30 firepower
 - +Co zone effect +40 defense
 - +COP +90 defense & +80 damage reduce
 - +SCOP +180 firepower
 - -SCOP is her ace card
 - -COP can pretty much been a tank for 1 turn
 - -Short Co zone
 - -Long power meter
 
Medea (Caster) S/SS (Support/Offensive)
- +start with +35 firepower
 - +Co zone effect +20 defense
 - +COP call in Partisan on cities
 - +SCOP +200 firepower
 - -COP can make a hordes of partisans
 - -SCOP can pretty much smack someone with her RULE BREAKER!
 - -COP spamable
 - -Short CO zone
 
Sasaki (Assassin) B/A (Balance)
- +Start with +40 firepower
 - +Co zone effect +20 defense
 - +COP +2 movement & debuff -20 firepower & -30 luck
 - +SCOP get first strike during counter & +200 counter
 - -Short power meter so he can spam his power
 - -Short Co zone
 - -SCOP can be pepper him some indirect units
 
Medusa (Rider) SSS++ (Offensive)
- +Start with +50 firepower & +2 movement applies on vehicle based type units
 - +Co zone effect +40 defense
 - +COP deal -1HP global & it will stun them
 - +SCOP deal -8HP global
 - -SCOP is her scary ace card
 - -COP can make your day worse
 - -Long power meter
 - -A superior version of Jess who doesn't have good air or naval firepower
 - -Might able to outclass vanilla or any custom co's powers if they underestimated her
 
No Name (Archer) A/SS (Offensive)
- +Start with +70 firepower
 - +Co zone effect +20 defense
 - +COP +70 firepower
 - +SCOP deal -8HP global & +90 firepower
 - -SCOP can buff & deal global damage
 - -Long power meter
 - -Short Co zone
 
Bazett A/S (Offensive)
- +Start with +40 firepower direct units only
 - +Co zone effect +25 defense
 - +COP Push opponent unit 4 tiles away & +50 firepower applies on direct units
 - +SCOP direct & indirect +4 range & +80 firepower applies on direct units
 - -Probably want some direct units so they can begin to punch some stuff up
 - -COP spamable
 - -Prefer direct units only
 
Kirei S/SSS (Offensive)
- +Start with +40 firepower
 - +Co zone effect +30 defense
 - +COP +30 firepower & +2 range for direct & indirect
 - +SCOP +8HP & +190 firepower
 - -Long power meter
 - -COP become a harass mode
 - -He like his Mapo Tofu as he eat that on the battlefield
 
Diarmuid (ZeroLancer) A/S (Offensive)
- +Start with +20 firepower
 - +Co zone effect +40 luck
 - +COP increase movement +3
 - +SCOP +60 firepower & attack twice
 - -Short Co zone range
 - -COP can speed up his units faster
 - -SCOP can make double damage on his turn
 
Shinji C/B (Balance)
- Start with +10 firepower
 - +Co zone effect +20 defense
 - +COP +70 firepower
 - +SCOP full heal & +100 firepower
 - -Short Power meter
 
Leysritt A/S (Offensive)
- +Start with +30 firepower
 - +Co zone effect +20 defense
 - +COP +40 firepower
 - +SCOP +90 firepower
 - -COP spamable
 
Taiga SS+/SSS++ (Offensive)
- +Start with +50 applies on directs units
 - +Co zone effect +40 defense
 - +COP +60 firepower, +50 defense applies on direct units & +80 counter
 - +SCOP +180 firepower, +80 defense applies on direct units & +320 counter
 - -Her d2d doesn't applies on indirect units
 - -She is just Max if Infantries was favour to him!
 - -SCOP allow her anger of her TIGER SPIRIT!
 - -Her Powers can just slap really hard
 - -Long power meter
 
Rin SS+/SSS+ (Offensive)
- +Start with +45 firepower
 - +Co zone effect +30 defense
 - +COP +60 firepower & grant direct & indirect range +3
 - +SCOP +150 firepower & +100 defense
 - -Short Co zone
 - -COP allow her to harass units from 3 tiles alway
 - -Long power meter
 
Sakura SS/SSS++ (Offensive)
- +Start with +50 firepower
 - +Co zone effect +40 defense
 - +COP Heal +7HP
 - +SCOP +190 firepower & +150 defense
 - -Short Co zone
 - -Long power meter
 
Luviagelite SS/SSS++ (Offensive)
- +Start with +50 firepower & +40 income gain
 - +Co zone effect +25 defense
 - +COP +80 firepower & +40 defense
 - +SCOP +250 firepower & +140 defense
 - -Don't wanna mess with her if her powers are on
 - -Short Co zone
 - -Long power meter
 
Gilgamesh (Archer) SS/SSS++ (Money Maker/Offensive)
- +Start with +60 firepower
 - +Co zone effect +30 defense
 - +COP add 350% to your current funds
 - +SCOP deal -6HP global damage
 - -SCOP can be scary about it
 - -COP can just grab more funds to be rich & afford stronger units
 
Artoria (Saber) A/SS (Offensive)
- +Start with +40 firepower & +30 defense
 - +Co zone effect +20 defense
 - +COP +50 firepower
 - +SCOP deal -7HP global
 - -Do you really want an Excalibur at your face?
 - -She demand you to make some food!
 - -Long power meter
 
Artoria Lily (Saber Lily) B/A (Balance)
- +Start with +30 firepower
 - +Co zone effect +15 defense
 - +COP +35 luck
 - +SCOP deal -5HP global
 - -Not scary
 - -Anyone can over shadow this young king
 - -Long power meter
 
Artoria Alter (Saber Alter) S/SSS (Offensive)
- +Start with +80 firepower
 - +Co zone effect +15 defense
 - +COP +70 firepower
 - +SCOP deal -9HP global
 - -An Excalibur Morgan at your face!
 - -Scary to face her due to her firepower
 
Trivia
Some of the Co's in this mods I add in some bit of memes & humour for some certain characters.
The Tagpower names are from Carnival Phanstasm, Type Moon Manga books mainly the Type Moon Academy Chibichuki, Fate series (mainline), Tsukihime & Melty Blood in general