Welcome to Commander Wars Wiki
The project is separated in three parts.
- The core engine written in C++ using oxygine as a render and input engine and qt as an interpreter, language support etc. framework
- The resources folder containing the javascript default data and images and sounds or music
- The mods folder containing mods for the core engine
Consult the Github page for bug reports, feedback and feature requests.
The releases page of the game can be found here .
This is the F.A.Q.
Join the Discord Server to discuss the game, and get more scripting help.
A custom CO card generator
This simple tool was created to help you generate your CO
Recent Changes
- 07:42, 31 October 2024 Knightlord's Origin Story 3 Expansion Campaign (hist | edit) [271 bytes] Knightlord07 (talk | contribs) (Created page with "Knightlord's Origin Story 3 Expansion created by Knightlord07 Tackle 60 main mission to stop Adler's Madness & NNGO world domination of Lambda Land itself Download [https://drive.google.com/file/d/11J1MMbnkWue7w3o7ByYRSzHQsjXSBiO2/view here] Category:Community Maps") Tag: Visual edit
Content Categories
Modding tutorials contain scripting reference for custom COs and Units.
Technical guides contain guides intended for developers, they are technical in nature.
Gameplay articles are intended to help players understand the game.
Mod list List of Mod created by people from Discord COW community
Map list List of Map created by COW Discord community