User contributions for Knightlord07
5 May 2023
- 06:2306:23, 5 May 2023 diff hist +58 Black Hole No edit summary
- 06:2306:23, 5 May 2023 diff hist +40 Yellow Comet No edit summary
- 06:2106:21, 5 May 2023 diff hist +41 Green Earth No edit summary
- 06:2006:20, 5 May 2023 diff hist +40 Brown Desert No edit summary
- 06:1906:19, 5 May 2023 diff hist +56 Blue Moon No edit summary
- 06:1706:17, 5 May 2023 diff hist +61 Amber Corona No edit summary
- 06:1506:15, 5 May 2023 diff hist +1 Brown Desert No edit summary
- 06:1506:15, 5 May 2023 diff hist +96 Brown Desert No edit summary
- 06:1306:13, 5 May 2023 diff hist +60 Orange Star No edit summary
- 06:0306:03, 5 May 2023 diff hist +243 N Anti Tank Cannon Created page with "Indirect attack unit. When under direct enemy attack it can counter-attack Unit type: Ground Firerange: 1-3 Movepoints: 4 Movetype: Tire B Vision: 2 Fuel: 50/50 Ammo 1 6/6 Costs: 11000 Category:GameplayCategory:Units(Gameplay)"
- 06:0106:01, 5 May 2023 diff hist +379 N Neo Spider Tank Created page with "Lash's signature spider tank. Her NeoSpider Tank uses revolutionary Black Hole design to allow the tank to mantain as much weight as possible while still having the agility to navigate mountains. Unit type: Ground Firerange: 1-1 Movepoints: 5 Movetype: Crawler Vision: 2 Fuel: 50/50 Ammo 1 4/4 Ammo 2 10/10 Costs: 13500 Category:GameplayCategory:Units(Gameplay)"
- 05:5905:59, 5 May 2023 diff hist +261 N Crystal Tank Created page with "Special heavy armored tank. The tank healed by some fraction of the damage dealt. Unit type: Ground Firerange: 1-1 Movepoints: 5 Movetype: Tank Vision: 1 Fuel: 50/50 Ammo 1 3/3 Ammo 2 5/5 Costs: 14000 Category:GameplayCategory:Units(Gameplay)"
- 05:5705:57, 5 May 2023 diff hist +296 N Intel Truck Created page with "The intel truck is a defenseless unit that can create a cloaks all owned units around it. Cloaked units are stealthed but can still be attack by other units Unit type: Ground Movepoints: 6 Movetype: Tire A Vision: 1 Fuel: 70/70 Costs: 5000 Category:GameplayCategory:Units(Gameplay)"
- 05:5505:55, 5 May 2023 diff hist +240 N Hot Tank Created page with "High mobility. Gains firepower based on the distance moved this turn. Unit type: Ground Firerange: 1-1 Movepoints: 12 Movetype: Tire A Vision: 4 Fuel: 80/80 Ammo 1 10/10 Costs: 5500 Category:GameplayCategory:Units(Gameplay)"
- 05:5305:53, 5 May 2023 diff hist +304 N Auto Tank Created page with "Light tank unit. Good mobility make it useful on battlefield. Can attack a second time after performing an attack each turn Unit type: Ground Firerange: 1-1 Movepoints: 6 Movetype: Tank Vision: 2 Fuel: 70/70 Ammo 1 5/5 Ammo 2 10/10 Costs: 10000 Category:GameplayCategory:Units(Gameplay)"
- 05:5205:52, 5 May 2023 diff hist +294 N Chaperon Created page with "Specialised anti-air unit. Can negate one indirect attack per turn on own units. Damage negation is based on current units alive Unit type: Ground Firerange: 1-3 Movepoints: 6 Movetype: Tank Vision: 2 Fuel: 60/60 Ammo 1 6/6 Costs: 8000 Category:GameplayCategory:Units(Gameplay)"
- 05:5005:50, 5 May 2023 diff hist +233 N Oozium Created page with "Can move over all ground terrains and enemy units. Immediatly destroys units its move over Unit type: Ground Movepoints: 1 Movetype: Oozium Vision: 1 Fuel: 100/100 Costs: 10000 Category:GameplayCategory:Units(Gameplay)"
- 05:4805:48, 5 May 2023 diff hist +204 N Iron Shield Gen Created page with "Unarmed unit that can give an allied unit a huge defense boost. Unit type: Ground Movepoints: 5 Movetype: Crawler Vision: 1 Fuel: 70/70 Costs: 7000 Category:GameplayCategory:Units(Gameplay)"
- 05:4705:47, 5 May 2023 diff hist +248 N Logistic Truck Created page with "The logistic truck is a defenseless unit that can supplies units and gain funds based on amount of resupply. Unit type: Ground Movepoints: 5 Movetype: Tire A Vision: 1 Fuel: 60/60 Costs: 5000 Category:GameplayCategory:Units(Gameplay)"
- 05:4505:45, 5 May 2023 diff hist +200 N Repair Tank Created page with "Unarmed unit that can repair units for 1Hp for free each turn. Unit type: Ground Movepoints: 5 Movetype: Tank Vision: 1 Fuel: 70/70 Costs: 7000 Category:GameplayCategory:Units(Gameplay)"
- 05:4405:44, 5 May 2023 diff hist +310 N Royal Guard Created page with "Reinforced Tank that buffs allied units at the start of the each turn. Attack and defence capabilities superior to standard tank. Unit type: Ground Firerange: 1-1 Movepoints: 5 Movetype: Tank Vision: 2 Fuel: 50/50 Ammo 1 5/5 Ammo 2 10/10 Costs: 14000 Category:GameplayCategory:Units(Gameplay)"
- 05:3805:38, 5 May 2023 diff hist +1 Smuggler No edit summary
- 05:3805:38, 5 May 2023 diff hist +341 N Siege Cannon Created page with "Long Range indirect attack unit with low movement. Attack cannot be launched after unit has moved. The siege cannon gets a fire power boost for not moving more than one turn. Unit type: Ground Firerange: 4-7 Movepoints: 3 Movetype: Tank Vision: 1 Fuel: 30/30 Ammo 1 4/4 Costs: 20000 Category:GameplayCategory:Units(Gameplay)"
- 05:3605:36, 5 May 2023 diff hist +269 N Smuggler Created page with "High mobility. Can resupply other unit. Get a free repair and resupply on any building. Unit type: Ground Firerange: 1-1 Movepoints: 8 Movetype: Tire A Vision: 2 Fuel: 80/80 Ammo 1 10/10 Ammo 2 1/1 Costs: 4500 Category:GameplayCategory:Units(Gameplay)"
- 05:3405:34, 5 May 2023 diff hist +266 N Tank Hunter Created page with "Reinforced Tank his armor piercing cannon destroy fuel in addition to dealing damage. Unit type: Ground Firerange: 1-1 Movepoints: 5 Movetype: Rank Vision: 2 Fuel: 50/50 Ammo 1 5/5 Ammo 2 10/10 Costs: 14000 Category:GameplayCategory:Units(Gameplay)"
- 05:3105:31, 5 May 2023 diff hist +443 N Ranger Created page with "An indirect support unit. Uses the attack of the best available indirect unit which is in range of the ranger to attack an enemy unit in range of the ranger. This either extends the range of the indirect unit or boost it's damage output. Unit type: Infantry Firerange: 2-3 (Indirect) 1 (Direct) Movepoints: 3 Movetype: Mech Vision: 3 Fuel: 100/100 Ammo 1 10/10 Ammo 2 3/3 Costs: 3000 Category:GameplayCategory:Units(Gameplay)"
- 05:2705:27, 5 May 2023 diff hist +309 N Partisan Created page with "Can capture bases. Vision +3 when on mountains. Lead to rebellions in nearby cities (3) making it harder to capture buildings Unit type: Infantry Firerange: 1-1 Movepoints: 3 Movetype: Feet Vision: 2 Fuel: 100/100 Ammo 1 10/10 Ammo 2 1/1 Costs: 2500 Category:GameplayCategory:Units(Gameplay)"
- 05:2605:26, 5 May 2023 diff hist +277 N Commando Created page with "Attack power high. Can capture bases. Vision +3 when on mountains and get cloaked in addition Unit type: Infantry Firerange: 1-1 Movepoints: 4 Movetype: Mech Vision: 3 Fuel: 100/100 Ammo 1 10/10 Ammo 2 3/3 Costs: 5000 Category:GameplayCategory:Units(Gameplay)"
- 05:2305:23, 5 May 2023 diff hist +221 N AT Cycle Created page with "Infantry unit. High mobility. Able to capture bases Unit type: Infantry Firerange: 1-1 Movepoints: 5 Movetype: Tire B Vision: 2 Fuel: 70/70 Ammo 1 5/5 Costs: 3000 Category:GameplayCategory:Units(Gameplay)"
- 05:2005:20, 5 May 2023 diff hist +296 N Cruiser Created page with "Naval Unit. Strong against air units and submarines. Transport X 2 Helis Unit type: Naval Firerange: 1-1 Movepoints: 6 Movetype: Ship Vision: 5 Fuel: 100/100 (lose -1 fuel per turn) Ammo 1 9/9 Ammo 2 9/9 Costs: 12000 Loading Place: 0/2 Category:GameplayCategory:Units(Gameplay)"
- 05:1805:18, 5 May 2023 diff hist +262 N Battleship Created page with "Naval Unit. Has unique ability to launch indirect attack after moving. Unit type: Naval Firerange: 3-5 Movepoints: 5 Movetype: Ship Vision: 3 Fuel: 100/100 (lose -1 fuel per turn) Ammo 1 6/6 Costs: 24000 Category:GameplayCategory:Units(Gameplay)"
- 05:1605:16, 5 May 2023 diff hist +390 N Battle Cruiser Created page with "A Pocket Battleship. Weaker and faster, more suited for engaging with other Naval Units and well armed to defend against and engage Air Units. Unit type: Naval Firerange: 2-3 (Indirect range), 1 (Direct anti air range) Movepoints: 6 Movetype: Ship Vision: 1 Fuel: 100/100 (lose -1 fuel per turn) Ammo 1 9/9 Ammo 2 9/9 Costs: 14000 Category:GameplayCategory:Units(Gameplay)"
- 05:1305:13, 5 May 2023 diff hist +269 N Aircraft Carrier Created page with "Naval Unit. Can carry 2 air units and produce Waterplanes Unit type: Naval Firerange: 2-6 Movepoints: 5 Movetype: Ship Vision: 4 Fuel: 100/100 (lose -1 fuel per turn) Ammo 1 9/9 Costs: 20000 Loading Place: 0/2 Category:GameplayCategory:Units(Gameplay)"
- 04:0104:01, 5 May 2023 diff hist +246 N Lander Created page with "Naval unit. Can transport X 2 ground units. No attack capability Unit type: Naval Movepoints: 6 Movetype: Boat Vision: 1 Fuel: 100/100 (lose -1 fuel per turn) Costs: 8000 Loading Place 0/2 Category:GameplayCategory:Units(Gameplay)"
- 03:5803:58, 5 May 2023 diff hist +248 N Black Boat Created page with "Naval Unit. Has unique ability to repair other units. Can carrier X 2 infantry units. Unit type: Naval Movepoints: 6 Movetype: Small boat Vision: 1 Fuel: 60/60 Costs: 7500 Loading Place: 0/2 Category:GameplayCategory:Units(Gameplay)"
- 03:5603:56, 5 May 2023 diff hist +1 Missile Boat No edit summary
- 03:5603:56, 5 May 2023 diff hist +307 N Missile Boat Created page with "Short range Naval Unit that can engage other Naval Units at a ditance. Like all boats, can also traverse rivers. Unit type: Naval Firerange: 1-2 Movepoints: 7 Movetype: Small boat Vision: 2 Fuel: 60/60 (lose -1 fuel per turn) Ammo 1 1/1 Costs: 7000 Category:GameplayCategory:Units(Gameplay)"
- 03:5103:51, 5 May 2023 diff hist +319 N Destroyer Created page with "Mine laying Naval Unit that has powerful though limited offensive capability and can place Watermines on sea tiles. Unit type: Naval Firerange: 1-1 Movepoints: 7 Movetype: Boat Vision: 3 Fuel: 100/100 (lose -1 fuel per turn) Ammo 1 3/3 Ammo 2 3/3 Costs: 10000 Category:GameplayCategory:Units(Gameplay)"
- 03:4603:46, 5 May 2023 diff hist −6 Frigate No edit summary
- 03:4603:46, 5 May 2023 diff hist +267 N Frigate Created page with "Mid sized Naval Unit for scouting and hunting down smaller Naval Units Unit type: Naval Firerange: 1-2 Movepoints: 7 Movetype: Small boat Vision: 5 Fuel: 100/100 (lose -1 fuel per turn) Ammo 1 6/6 Costs: 9000 Category:GameplayCategory:Units(Gameplay)"
- 03:4303:43, 5 May 2023 diff hist +303 N Torpedo boat Created page with "Short range Naval Unit intended for harrasing much larger naval Units. Like all boats, can traverse rivers Unit type: Naval Firerange: 1-1 Movepoints: 6 Movetype: Small boat Vision: 2 Fuel: 100/100 (lose -1 fuel per turn) Ammo 1 3/3 Costs: 8500 Category:GameplayCategory:Units(Gameplay)"
- 03:3603:36, 5 May 2023 diff hist +250 N Gun Boat Created page with "Short range Naval Unit that can contest any waterways and capture naval properties Unit type: Naval Firerange: 1-1 Movepoints: 7 Movetype: Small boat Vision: 2 Fuel: 70 Ammo 1 3/3 Costs: 4000 Category:GameplayCategory:Units(Gameplay)"
- 03:2603:26, 5 May 2023 diff hist +225 N Water Mine Created page with "Naval Mine. Explodes when tapping a none air unit and dealing 5 damage to the trapped unit Unit type: Naval Movepoints: 0 Movetype: Ship Vision: 1 Fuel: -/- Costs: 1000 Category:GameplayCategory:Units(Gameplay)"
- 03:2303:23, 5 May 2023 diff hist +283 N Submarine Created page with "Naval unit. After diving, it remains hidden unless enemy unit adjacent. Unit type: Naval Firerange: 1-1 Movepoints: 6 Movetype: Ship Vision: 5 Fuel: 70/70 (lose 1- unstealth, -5 stealth fuel per turn) Ammo 1 6/6 Costs: 14000 Category:GameplayCategory:Units(Gameplay)"
- 03:2003:20, 5 May 2023 diff hist +288 N Missile Submarine Created page with "Submarine that can fire at range at enemy force without taking a lot of risk Unit type: Naval Firerange: 2-6 Movepoints: 5 Movetype: Ship Vision: 1 Fuel: 70/70 (lose 1- unstealth, -5 stealth fuel per turn) Ammo 1 5/5 Costs: 20000 Category:GameplayCategory:Units(Gameplay)"
- 03:1603:16, 5 May 2023 diff hist +341 N Kirov Created page with "Kirov Reporting. Special Air Unit with extrem high defense but low mobility and no fuel comsumtion at the start of a turn. Can attack ground and naval units. Exceptional power. Unit type: Air Firerange: 1-1 Movepoints: 5 Movetype: Air Vision: 2 Fuel: 100/100 Ammo 1 6/6 Costs: 20000 Category:GameplayCategory:Units(Gameplay)"
- 03:1203:12, 5 May 2023 diff hist +250 N Water Plane Created page with "Air unit. Can attack any unit. Only produced at sea by Carries. Unit type: Air Firerange: 1-1 Movepoints: 7 Movetype: Air Vision: 3 Fuel: 50/50 (lose -5 fuel per turn) Ammo 1 3/3 Costs: 15000 Category:GameplayCategory:Units(Gameplay)"
- 03:1103:11, 5 May 2023 diff hist +24 Black Bomb No edit summary
- 03:1003:10, 5 May 2023 diff hist +213 N Black Bomb Created page with "Air unit. Has unique ability to explode in a huge explosion damaging all units Unit type: Air Movepoints: 9 Movetype: Air Vision: 1 Fuel: 70/70 Costs: 20000 Category:GameplayCategory:Units(Gameplay)"
- 03:0903:09, 5 May 2023 diff hist +305 N Stealth Bomber Created page with "Air unit. After hiding, it remains hidden unless enemy units adjacent. Can attack any unit. Unit type: Air Firerange: 1-1 Movepoints: 7 Movetype: Air Vision: 2 Fuel: 60/60 (lose -5 unstealth, lose -8 stealth fuel per turn) Ammo 1 6/6 Costs: 21000 Category:GameplayCategory:Units(Gameplay)"