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Combined display of all available logs of Commander Wars. You can narrow down the view by selecting a log type, the username (case-sensitive), or the affected page (also case-sensitive).
(newest | oldest) View (newer 50 | older 50) (20 | 50 | 100 | 250 | 500)- 06:45, 6 May 2023 Knightlord07 talk contribs created page Custom Co Tier list (Created page with "This under development for a while further stuff will be add in later (KL07)")
- 06:36, 6 May 2023 Knightlord07 talk contribs created page The Overlooked one (Created page with "The Overlooked One was release in April 27th 2023 made by Captain Trek's project some of the co's are from Mangs Romhack:Mangsvance which didn't make in the game but it going to be arrive in COW already with a full blown mod project. Grab the latest release May 4th 2023 via by Discord Campaign is coming soon!")
- 06:05, 6 May 2023 Knightlord07 talk contribs created page Cow First Contest Cos (Created page with "The First Contest Cos was started back in 2022 it pretty much jam pack co's with new & interesting gameplay mechanics such as Naval units go in lands tiles, unyielding unit never get wipe out, increase damage by wind current, want a infantry or mech for sacrifice your own vehicles for a trade & start a huge blitz planned attack?, building 3 type of superweapons to change the tide of the battlefield, prevent your opponent co using any of his cop or scop and debuff with po...")
- 05:23, 6 May 2023 Knightlord07 talk contribs created page Geese Howard (Created page with "Geese Howard was release in 12th April 2023 just a normal type co made by Knightlord07 Get in via by Discord ==Pros== *It can be useful on certain choke points when you want to use his cop *His scop can push your opponent infantry off a props you want to capture and can deal damage behind opponents unit *Tag with Brenner with an good defense boost & healing effect ==Cons== *His main weakness is indirect units since it can able bombardment his units at certain choke poi...")
- 05:13, 6 May 2023 Knightlord07 talk contribs created page Theresa Apocalypse (Created page with "Therese Apocalypse was release in 14th April 2023 and it is part of my completely bonkers/off the chart co Get in via by Discord ==Pros== *Has 30% firepower & defence *Cop increase indirect range to 4 (Better than Grit or Gage indirect ranges) *Scop increase the luck damage to 85 chance for her to grab some lucky shots *Tag with Knightlord07 increase the Luck damage you ever imaged! *Co Boarded rise her firepower & defence up to 80% ==Cons== *Does not have any weakness...")
- 04:50, 6 May 2023 Knightlord07 talk contribs created page Knightlord07 (Created page with "This Custom Co was release in April 12th 2023 part of my created yourself Co idea from me. Get in via by Discord ==Pros== *High Luck damage *Co boarded increase the Luck damage even further *Prey your rng luck rolls to get a 1hko ==Cons== *Get a -10 luck damage not co boarded *Co boarded increase the luck damage to -70 *Chance getting a curse luck rolls not get a 1hko ==Trivia== This Co based on me (Knightlord07) with gacha game still I haven't got any good units to p...")
- 04:24, 6 May 2023 Knightlord07 talk contribs created page Standalone Custom Co (Created page with "The Standalone Custom Co made by COW discord community, it would affect some gameplays or other weird effects. Anyways here is the list of Custom Co made by community! Feel free add more to it & edit (KL07) Theresa Apocalypse Knightlord07 Geese Howard Category:Mods")
- 09:12, 5 May 2023 Knightlord07 talk contribs created page Xander Crew (Created page with "Xander Crew was release in April 6th 2020 with few custom co's and created by XxKradst. The fully release Xander Crew was release in October 30th 2022 with fully custom campaign style. The latest release was November 3rd 2022 with some minor changes of map layouts Get it via by COW Discord link to try it out.")
- 08:52, 5 May 2023 Knightlord07 talk contribs created page Category:Mods (Created page with "This is under WIP for a while (KL07) Xander Crew Going to put more later! (KL07)")
- 06:03, 5 May 2023 Knightlord07 talk contribs created page Anti Tank Cannon (Created page with "Indirect attack unit. When under direct enemy attack it can counter-attack Unit type: Ground Firerange: 1-3 Movepoints: 4 Movetype: Tire B Vision: 2 Fuel: 50/50 Ammo 1 6/6 Costs: 11000 Category:GameplayCategory:Units(Gameplay)")
- 06:01, 5 May 2023 Knightlord07 talk contribs created page Neo Spider Tank (Created page with "Lash's signature spider tank. Her NeoSpider Tank uses revolutionary Black Hole design to allow the tank to mantain as much weight as possible while still having the agility to navigate mountains. Unit type: Ground Firerange: 1-1 Movepoints: 5 Movetype: Crawler Vision: 2 Fuel: 50/50 Ammo 1 4/4 Ammo 2 10/10 Costs: 13500 Category:GameplayCategory:Units(Gameplay)")
- 05:59, 5 May 2023 Knightlord07 talk contribs created page Crystal Tank (Created page with "Special heavy armored tank. The tank healed by some fraction of the damage dealt. Unit type: Ground Firerange: 1-1 Movepoints: 5 Movetype: Tank Vision: 1 Fuel: 50/50 Ammo 1 3/3 Ammo 2 5/5 Costs: 14000 Category:GameplayCategory:Units(Gameplay)")
- 05:57, 5 May 2023 Knightlord07 talk contribs created page Intel Truck (Created page with "The intel truck is a defenseless unit that can create a cloaks all owned units around it. Cloaked units are stealthed but can still be attack by other units Unit type: Ground Movepoints: 6 Movetype: Tire A Vision: 1 Fuel: 70/70 Costs: 5000 Category:GameplayCategory:Units(Gameplay)")
- 05:55, 5 May 2023 Knightlord07 talk contribs created page Hot Tank (Created page with "High mobility. Gains firepower based on the distance moved this turn. Unit type: Ground Firerange: 1-1 Movepoints: 12 Movetype: Tire A Vision: 4 Fuel: 80/80 Ammo 1 10/10 Costs: 5500 Category:GameplayCategory:Units(Gameplay)")
- 05:53, 5 May 2023 Knightlord07 talk contribs created page Auto Tank (Created page with "Light tank unit. Good mobility make it useful on battlefield. Can attack a second time after performing an attack each turn Unit type: Ground Firerange: 1-1 Movepoints: 6 Movetype: Tank Vision: 2 Fuel: 70/70 Ammo 1 5/5 Ammo 2 10/10 Costs: 10000 Category:GameplayCategory:Units(Gameplay)")
- 05:52, 5 May 2023 Knightlord07 talk contribs created page Chaperon (Created page with "Specialised anti-air unit. Can negate one indirect attack per turn on own units. Damage negation is based on current units alive Unit type: Ground Firerange: 1-3 Movepoints: 6 Movetype: Tank Vision: 2 Fuel: 60/60 Ammo 1 6/6 Costs: 8000 Category:GameplayCategory:Units(Gameplay)")
- 05:50, 5 May 2023 Knightlord07 talk contribs created page Oozium (Created page with "Can move over all ground terrains and enemy units. Immediatly destroys units its move over Unit type: Ground Movepoints: 1 Movetype: Oozium Vision: 1 Fuel: 100/100 Costs: 10000 Category:GameplayCategory:Units(Gameplay)")
- 05:48, 5 May 2023 Knightlord07 talk contribs created page Iron Shield Gen (Created page with "Unarmed unit that can give an allied unit a huge defense boost. Unit type: Ground Movepoints: 5 Movetype: Crawler Vision: 1 Fuel: 70/70 Costs: 7000 Category:GameplayCategory:Units(Gameplay)")
- 05:47, 5 May 2023 Knightlord07 talk contribs created page Logistic Truck (Created page with "The logistic truck is a defenseless unit that can supplies units and gain funds based on amount of resupply. Unit type: Ground Movepoints: 5 Movetype: Tire A Vision: 1 Fuel: 60/60 Costs: 5000 Category:GameplayCategory:Units(Gameplay)")
- 05:45, 5 May 2023 Knightlord07 talk contribs created page Repair Tank (Created page with "Unarmed unit that can repair units for 1Hp for free each turn. Unit type: Ground Movepoints: 5 Movetype: Tank Vision: 1 Fuel: 70/70 Costs: 7000 Category:GameplayCategory:Units(Gameplay)")
- 05:44, 5 May 2023 Knightlord07 talk contribs created page Royal Guard (Created page with "Reinforced Tank that buffs allied units at the start of the each turn. Attack and defence capabilities superior to standard tank. Unit type: Ground Firerange: 1-1 Movepoints: 5 Movetype: Tank Vision: 2 Fuel: 50/50 Ammo 1 5/5 Ammo 2 10/10 Costs: 14000 Category:GameplayCategory:Units(Gameplay)")
- 05:38, 5 May 2023 Knightlord07 talk contribs created page Siege Cannon (Created page with "Long Range indirect attack unit with low movement. Attack cannot be launched after unit has moved. The siege cannon gets a fire power boost for not moving more than one turn. Unit type: Ground Firerange: 4-7 Movepoints: 3 Movetype: Tank Vision: 1 Fuel: 30/30 Ammo 1 4/4 Costs: 20000 Category:GameplayCategory:Units(Gameplay)")
- 05:36, 5 May 2023 Knightlord07 talk contribs created page Smuggler (Created page with "High mobility. Can resupply other unit. Get a free repair and resupply on any building. Unit type: Ground Firerange: 1-1 Movepoints: 8 Movetype: Tire A Vision: 2 Fuel: 80/80 Ammo 1 10/10 Ammo 2 1/1 Costs: 4500 Category:GameplayCategory:Units(Gameplay)")
- 05:34, 5 May 2023 Knightlord07 talk contribs created page Tank Hunter (Created page with "Reinforced Tank his armor piercing cannon destroy fuel in addition to dealing damage. Unit type: Ground Firerange: 1-1 Movepoints: 5 Movetype: Rank Vision: 2 Fuel: 50/50 Ammo 1 5/5 Ammo 2 10/10 Costs: 14000 Category:GameplayCategory:Units(Gameplay)")
- 05:31, 5 May 2023 Knightlord07 talk contribs created page Ranger (Created page with "An indirect support unit. Uses the attack of the best available indirect unit which is in range of the ranger to attack an enemy unit in range of the ranger. This either extends the range of the indirect unit or boost it's damage output. Unit type: Infantry Firerange: 2-3 (Indirect) 1 (Direct) Movepoints: 3 Movetype: Mech Vision: 3 Fuel: 100/100 Ammo 1 10/10 Ammo 2 3/3 Costs: 3000 Category:GameplayCategory:Units(Gameplay)")
- 05:27, 5 May 2023 Knightlord07 talk contribs created page Partisan (Created page with "Can capture bases. Vision +3 when on mountains. Lead to rebellions in nearby cities (3) making it harder to capture buildings Unit type: Infantry Firerange: 1-1 Movepoints: 3 Movetype: Feet Vision: 2 Fuel: 100/100 Ammo 1 10/10 Ammo 2 1/1 Costs: 2500 Category:GameplayCategory:Units(Gameplay)")
- 05:26, 5 May 2023 Knightlord07 talk contribs created page Commando (Created page with "Attack power high. Can capture bases. Vision +3 when on mountains and get cloaked in addition Unit type: Infantry Firerange: 1-1 Movepoints: 4 Movetype: Mech Vision: 3 Fuel: 100/100 Ammo 1 10/10 Ammo 2 3/3 Costs: 5000 Category:GameplayCategory:Units(Gameplay)")
- 05:23, 5 May 2023 Knightlord07 talk contribs created page AT Cycle (Created page with "Infantry unit. High mobility. Able to capture bases Unit type: Infantry Firerange: 1-1 Movepoints: 5 Movetype: Tire B Vision: 2 Fuel: 70/70 Ammo 1 5/5 Costs: 3000 Category:GameplayCategory:Units(Gameplay)")
- 05:20, 5 May 2023 Knightlord07 talk contribs created page Cruiser (Created page with "Naval Unit. Strong against air units and submarines. Transport X 2 Helis Unit type: Naval Firerange: 1-1 Movepoints: 6 Movetype: Ship Vision: 5 Fuel: 100/100 (lose -1 fuel per turn) Ammo 1 9/9 Ammo 2 9/9 Costs: 12000 Loading Place: 0/2 Category:GameplayCategory:Units(Gameplay)")
- 05:18, 5 May 2023 Knightlord07 talk contribs created page Battleship (Created page with "Naval Unit. Has unique ability to launch indirect attack after moving. Unit type: Naval Firerange: 3-5 Movepoints: 5 Movetype: Ship Vision: 3 Fuel: 100/100 (lose -1 fuel per turn) Ammo 1 6/6 Costs: 24000 Category:GameplayCategory:Units(Gameplay)")
- 05:16, 5 May 2023 Knightlord07 talk contribs created page Battle Cruiser (Created page with "A Pocket Battleship. Weaker and faster, more suited for engaging with other Naval Units and well armed to defend against and engage Air Units. Unit type: Naval Firerange: 2-3 (Indirect range), 1 (Direct anti air range) Movepoints: 6 Movetype: Ship Vision: 1 Fuel: 100/100 (lose -1 fuel per turn) Ammo 1 9/9 Ammo 2 9/9 Costs: 14000 Category:GameplayCategory:Units(Gameplay)")
- 05:13, 5 May 2023 Knightlord07 talk contribs created page Aircraft Carrier (Created page with "Naval Unit. Can carry 2 air units and produce Waterplanes Unit type: Naval Firerange: 2-6 Movepoints: 5 Movetype: Ship Vision: 4 Fuel: 100/100 (lose -1 fuel per turn) Ammo 1 9/9 Costs: 20000 Loading Place: 0/2 Category:GameplayCategory:Units(Gameplay)")
- 04:01, 5 May 2023 Knightlord07 talk contribs created page Lander (Created page with "Naval unit. Can transport X 2 ground units. No attack capability Unit type: Naval Movepoints: 6 Movetype: Boat Vision: 1 Fuel: 100/100 (lose -1 fuel per turn) Costs: 8000 Loading Place 0/2 Category:GameplayCategory:Units(Gameplay)")
- 03:58, 5 May 2023 Knightlord07 talk contribs created page Black Boat (Created page with "Naval Unit. Has unique ability to repair other units. Can carrier X 2 infantry units. Unit type: Naval Movepoints: 6 Movetype: Small boat Vision: 1 Fuel: 60/60 Costs: 7500 Loading Place: 0/2 Category:GameplayCategory:Units(Gameplay)")
- 03:56, 5 May 2023 Knightlord07 talk contribs created page Missile Boat (Created page with "Short range Naval Unit that can engage other Naval Units at a ditance. Like all boats, can also traverse rivers. Unit type: Naval Firerange: 1-2 Movepoints: 7 Movetype: Small boat Vision: 2 Fuel: 60/60 (lose -1 fuel per turn) Ammo 1 1/1 Costs: 7000 Category:GameplayCategory:Units(Gameplay)")
- 03:51, 5 May 2023 Knightlord07 talk contribs created page Destroyer (Created page with "Mine laying Naval Unit that has powerful though limited offensive capability and can place Watermines on sea tiles. Unit type: Naval Firerange: 1-1 Movepoints: 7 Movetype: Boat Vision: 3 Fuel: 100/100 (lose -1 fuel per turn) Ammo 1 3/3 Ammo 2 3/3 Costs: 10000 Category:GameplayCategory:Units(Gameplay)")
- 03:46, 5 May 2023 Knightlord07 talk contribs created page Frigate (Created page with "Mid sized Naval Unit for scouting and hunting down smaller Naval Units Unit type: Naval Firerange: 1-2 Movepoints: 7 Movetype: Small boat Vision: 5 Fuel: 100/100 (lose -1 fuel per turn) Ammo 1 6/6 Costs: 9000 Category:GameplayCategory:Units(Gameplay)")
- 03:43, 5 May 2023 Knightlord07 talk contribs created page Torpedo boat (Created page with "Short range Naval Unit intended for harrasing much larger naval Units. Like all boats, can traverse rivers Unit type: Naval Firerange: 1-1 Movepoints: 6 Movetype: Small boat Vision: 2 Fuel: 100/100 (lose -1 fuel per turn) Ammo 1 3/3 Costs: 8500 Category:GameplayCategory:Units(Gameplay)")
- 03:36, 5 May 2023 Knightlord07 talk contribs created page Gun Boat (Created page with "Short range Naval Unit that can contest any waterways and capture naval properties Unit type: Naval Firerange: 1-1 Movepoints: 7 Movetype: Small boat Vision: 2 Fuel: 70 Ammo 1 3/3 Costs: 4000 Category:GameplayCategory:Units(Gameplay)")
- 03:26, 5 May 2023 Knightlord07 talk contribs created page Water Mine (Created page with "Naval Mine. Explodes when tapping a none air unit and dealing 5 damage to the trapped unit Unit type: Naval Movepoints: 0 Movetype: Ship Vision: 1 Fuel: -/- Costs: 1000 Category:GameplayCategory:Units(Gameplay)")
- 03:23, 5 May 2023 Knightlord07 talk contribs created page Submarine (Created page with "Naval unit. After diving, it remains hidden unless enemy unit adjacent. Unit type: Naval Firerange: 1-1 Movepoints: 6 Movetype: Ship Vision: 5 Fuel: 70/70 (lose 1- unstealth, -5 stealth fuel per turn) Ammo 1 6/6 Costs: 14000 Category:GameplayCategory:Units(Gameplay)")
- 03:20, 5 May 2023 Knightlord07 talk contribs created page Missile Submarine (Created page with "Submarine that can fire at range at enemy force without taking a lot of risk Unit type: Naval Firerange: 2-6 Movepoints: 5 Movetype: Ship Vision: 1 Fuel: 70/70 (lose 1- unstealth, -5 stealth fuel per turn) Ammo 1 5/5 Costs: 20000 Category:GameplayCategory:Units(Gameplay)")
- 03:16, 5 May 2023 Knightlord07 talk contribs created page Kirov (Created page with "Kirov Reporting. Special Air Unit with extrem high defense but low mobility and no fuel comsumtion at the start of a turn. Can attack ground and naval units. Exceptional power. Unit type: Air Firerange: 1-1 Movepoints: 5 Movetype: Air Vision: 2 Fuel: 100/100 Ammo 1 6/6 Costs: 20000 Category:GameplayCategory:Units(Gameplay)")
- 03:12, 5 May 2023 Knightlord07 talk contribs created page Water Plane (Created page with "Air unit. Can attack any unit. Only produced at sea by Carries. Unit type: Air Firerange: 1-1 Movepoints: 7 Movetype: Air Vision: 3 Fuel: 50/50 (lose -5 fuel per turn) Ammo 1 3/3 Costs: 15000 Category:GameplayCategory:Units(Gameplay)")
- 03:10, 5 May 2023 Knightlord07 talk contribs created page Black Bomb (Created page with "Air unit. Has unique ability to explode in a huge explosion damaging all units Unit type: Air Movepoints: 9 Movetype: Air Vision: 1 Fuel: 70/70 Costs: 20000 Category:GameplayCategory:Units(Gameplay)")
- 03:09, 5 May 2023 Knightlord07 talk contribs created page Stealth Bomber (Created page with "Air unit. After hiding, it remains hidden unless enemy units adjacent. Can attack any unit. Unit type: Air Firerange: 1-1 Movepoints: 7 Movetype: Air Vision: 2 Fuel: 60/60 (lose -5 unstealth, lose -8 stealth fuel per turn) Ammo 1 6/6 Costs: 21000 Category:GameplayCategory:Units(Gameplay)")
- 03:05, 5 May 2023 Knightlord07 talk contribs created page Fighter (Created page with "Air Unit. Can attack air units. Most mobile aircraft. Unit type: Air Firerange: 1-1 Movepoints: 9 Movetype: Air Vision:2 Fuel: 100/100 (lose -5 fuel per turn) Ammo 1 6/6 Costs: 20000 Category:GameplayCategory:Units(Gameplay)")
- 03:03, 5 May 2023 Knightlord07 talk contribs created page Bomber (Created page with "Air Unit. Can attack ground and naval units. Exceptional power. Unit type: Air Firerange: 1-1 Movepoints: 7 Movetype: Air Vision: 2 Fuel: 100/100 (lose -5 fuel per turn) Ammo 1 6/6 Costs: 20000 Category:GameplayCategory:Units(Gameplay)")
- 02:59, 5 May 2023 Knightlord07 talk contribs created page Transport Plane (Created page with "Air unit. Carriers X 2 ground units. No attack capability. Units can only be loaded on roads, bridges and airports, but it can unloaded everywhere Unit type: Air Movepoints: 7 Movetype: Air Vision: 3 Fuel: 100/100 (lose -5 fuel per turn) Costs: 20000 Loaded Place: 0/2 Category:GameplayCategory:Units(Gameplay)")
- 02:55, 5 May 2023 Knightlord07 talk contribs created page Duster (Created page with "Air Unit. Can attack ground and air units. Medium power. Unit type: Air Firerange: 1-1 Movepoints: 8 Movetype: Air Vision: 4 Fuel: 100/100 (lose -5 fuel per turn) Ammo 1 10/10 Costs: 13000 Category:GameplayCategory:Units(Gameplay)")