Langrisser Mobile Collabs created by Knightlord07

Featuring many of characters from different series

Tier list

  • S or S higher, way to strong or OP in general (I could nerf or ban)
  • A decent may be strong I could nerf it bit
  • B balance maybe it need some buffs
  • C weak but buff need it soon
  • D So weak need to buff up

Vol1

Release date TBA

This pack contain

  • Trails in the sky (Legend of Heroes: Trails in the Sky)
  • Sakura Wars
  • Yu Yu Hakusho (Ghost Fighter)
  • Record of Lodoss War
  • Trails of the Cold Steel III (Legend of Heroes: Trails of the Cold Steel 3)

Total 21

Stay Tune!

Vol2

Release date 14th August

Get it via by Discord

This pack contain

  • Overlord
  • Mashin Hero Wataru (Keith Courage in Alpha Zone)
  • Legendary Armor Samurai troopers (Ronin Warriors)
  • Valkyria Chronicles

Total 12

Vol2 Pros+

(Ainz) (S/SSS) (Smasher/Offensive)

  • 3 stats start with +30
  • COP allow to debuff opponent firepower -90%
  • SCOP allow him to fire a special laser and deal 4HP & it stun
  • Large Co zone

(Albedo) (A/SS) (Defender/Defensive)

  • +40 defense
  • CO boarded +80
  • COP reduce opponent damage 20%
  • SCOP allow her gain +20 defense, reduce opponent damage 50% & -20 luck
  • Her units are really really tough walls to break

(Shalltear) (B/S) (Balance)

  • +15 firepower
  • +10 defense when CO boarded
  • COP debuff opponent luck -20
  • SCOP can steal +2HP when attacking

(Ryo) (A/S) (Balance/Offensive)

  • Start with both firepower & defense +30
  • +20 CO when boarded
  • COP buff his d2d up to +20
  • SCOP buff firepower & luck +60

(Toma) (C) (Support)

  • Oddly enough he start with +3 firing range that is effect his direct units (Flak must be jealous about Toma's d2d that mean his bomber are indirect! (Flak approve this!))
  • +20 luck when Co boarded
  • COP buff his firing range +2
  • SCOP buff firepower +30 & firing range +5

(Kayura) (B) (Balance/Offensive)

  • +25 firepower
  • COP buff firepower & defense +20
  • SCOP buff firepower +50

(Wataru) (A/S) (Smasher/Offensive)

  • +20 firepower
  • +40 firepower when CO boarded
  • COP buff firepower +60
  • SCOP is a trade off gain +80 firepower but lose -20 defense

(Shibakuka) (B/A) (Balance)

  • +20 both firepower & defense
  • +10 both firepower & defense when CO boarded
  • COP allow him to gain 30% HP when attacking & buff +20 firepower
  • SCOP buff his firepower +60 & +30 defense

(Himiko) (C/B) (Speedy)

  • Can pass any terrains & +2 movements
  • +20 defense when CO boarded
  • COP Buff Crit +25
  • SCOP Buff firepower +30 & crit +60

(Selvaria (A/SS) (Smasher/Offensive)

  • +40 both firepower & defense on infantries
  • +40 crit when CO boarded plus she can heal 2HP per turn
  • COP buff 3 stats +20
  • SCOP heal her units 3HP, buff crit +225 & increase firing range +7
  • Large Co zone range

(Alicia) (S/SSS) (Support/Offensive)

  • +30 firepower & +15 defense
  • Her d2d is increase when Co boarded
  • COP call in partisan reinforcement
  • SCOP full heal & buff firepower +60

(Isara) (A/S) (Support/Offensive)

  • +30 firepower & +20 defense on ground vehicles
  • +10 firepower when CO boarded plus she can heal 1HP per turn
  • COP allow her direct units firing range +2 & buff firepower +15
  • SCOP is a better version of COP
  • Large CO zone range

Vol2 Cons-

(Ainz)

  • Can't really afford any units due to budget issue
  • When CO boarded he trading off his defense for firepower, it a double edge sword mode
  • COP is the only thing is try to scary you off
  • SCOP is somewhat a threatening but it will stun you with a large radius
  • He just Kanbei 3.0 or higher
  • He CO power meter is long

(Albedo)

  • Her defense are the only thing is blocking you from entering her base
  • COP is not that threatening
  • SCOP is the only way to scary someone off
  • Her units are more durability tough to break her walling off
  • Stand Here I realize, you just like me, trying to making history, but who's to judge, the right from wrong, when our guard is down, because of Albedo's tankiest units (joke)

(Shalltear)

  • She is not that threatening
  • COP is not a threat
  • Even her SCOP is not that scary either as well
  • Short CO zone

(Ryo)

  • He somewhat threating
  • COP can be a problem
  • SCOP is major serious problem

(Toma)

  • Direct units can just snipe for 3 tiles aways
  • COP & SCOP can just buff indirect units
  • Expect him to build a bomber or expansive units such as aircraft, ground vehicles or naval units only for direct attack into indirect attack

(Kayura)

  • She not that threatening
  • Still there are some weakness you can pull off against her
  • SCOP somewhat a threat

(Wataru)

  • His COP & SCOP are the biggest problem due to it just his d2d buffed
  • His SCOP lose -20 defense

(Shibakuka)

  • Not that threatening
  • His SCOP is a problem
  • Short Co zone range

(Himiko)

  • She is not that threatening either, but the problem is her units can just wiz any terrains & move faster
  • SCOP is her biggest threat if her units are lucky or not

(Selvaria)

  • She is mainly an infantries co
  • Her unique units are difficult to maintain in the battlefield
  • Her unique units mainly swapped with standard infantries
  • If she CO boarded a units her units heal next turn
  • Expect her spam lots of infantries (General Fai will be proud!)
  • COP maybe threat but her SCOP is the main deal!
  • her units maybe a problem due to not having firepower or defense boosted on naval, ground vehicles or aircrafts
  • Just pray your RNG God if you get so lucky
  • If her indirect units already setup for her SCOP get yourself blasted!

(Alicia)

  • Her d2d might be a problem if she CO boarded a unit
  • Her reinforcements are a problem if the maps have lots of cities to own or conquer it
  • Her unique units are swapped with an infantry & recon it will be difficult to maintain it
  • SCOP is a problem it a full heal that maybe caught you off guard

(Isara)

  • Her units mainly her ground vehicles are the only problem you have to face
  • Her unique units have been swapped with the standard units so it will be difficult to maintain the battle if you got the funds for it
  • Her COP & SCOP allow her direct units to snipe
  • Her units will slowly repair itself for next turn
  • Her main problem is that she is just the same as Selvaria but except her infantries, aircraft & naval are not her best

Vol3

Release in 8th August 2023

Get it via by Discord

This pack contain

  • Gintama
  • Legend of Heroes Kuro no Kiseki
  • Shining Resonance

Total 9

Vol 3 Pros+

(Gintoki) (S/SSS) (Smasher/Offensive)

  • Strong on defense
  • Co board a unit will grant him +40 firepower
  • COP allow him to restore 5hp & grant firepower boost
  • SCOP gain 3 stats (firepower, defense & luck) up to +80

(Shinpachi) (D/S) (Gambler/RNG god)

  • Start with +50 luck damage
  • Co allow him add +40 luck
  • COP allow him to debuff opponents defense -30
  • Large Co zone range
  • SCOP allow him to debuff opponents defense & firepower -60
  • His co meter look similar to Adder's co meter

(Kagura) (S/SS) (Smasher/Offensive)

  • Start with +25 firepower
  • Co allow her grant +40 defense
  • COP allow her units get refill
  • SCOP allow her units grant +80 firepower

(Excella) (C/ if there an airport on map is SS) (Air domination/Air Power)

  • Start with Air units buffs +35 firepower & defense
  • Co allow her air units grant +20 firepower
  • COP allow her summon unique aircraft from HQ & buff air units +30 firepower & defense
  • SCOP allow her buff global on her units +35 firepower & +60 defense
  • Large co zoned range
  • Can turn any battlefield if there any airports on the map she can turn the tide of battle

(Kirika) (B) (Healer/Support)

  • Units repair 3HP
  • Co allow her unit grant +20 defense
  • COP give her units +40 firepower
  • SCOP allow her units heal 8HP & grant both firepower & defense +60

(Sonia) (B) (Defender/Defensive)

  • Her units always get a first strike during counter attack
  • Co grant her +15 defense
  • COP allow her units buff +30 defense
  • SCOP allow her units heal 6HP & buff firepower +40

(Agnes) (B) (Defender/Support)

  • Start off with +30 defense
  • Co allow her grant +20 firepower
  • COP allow her units grant +30 defense
  • SCOP allow her units heal full HP & grant +60 firepower

(Elaine) (A\S) (Money printer/Offensive)

  • Receive more funds start at the turns
  • Co increase her crit (luck) by +10
  • COP allow her crit to raise +15
  • SCOP allow her units grant +2 movement & +80 firepower

(Van) (C\B) (Ground vehicle/Balance)

  • Good with ground vehicles +20 firepower
  • Co allow him grant +20 defense
  • COP allow him do global firepower buff +30
  • SCOP allow him do global firepower buff +70
  • Large Co zoned range

Vol 3 Cons-

(Gintoki)

  • He might be scary if you face him while he on a higher tech units such as tanks, aircrafts or naval units
  • His COP is just a adrenaline rush
  • His SCOP might be the strongest & the fear the most of
  • His co meter is long but he might pull some tricks up his mind
  • He may threatening you by his SCOP

(Shinpachi)

  • -50 luck damage
  • Co -40 luck damage
  • He just a perfectly luck balance co
  • You might have some skills issue with him
  • You must pray your RNG & skill issue as well!
  • Have fun yeeting his units into the meat grinder
  • His COP & SCOP are the only thing weaken your units

(Kagura)

  • Her COP allow her get some free food
  • Her SCOP allow her units become crazy with that firepower
  • She is not that scary to face her
  • Please call her China Girl (joke)

(Excella)

  • She only good with air units
  • Need airport to be good at it
  • Her COP give her 1 kirov per HQ owned so it not that scary to face a single Kirov
  • Her SCOP is the only thing is threatening you
  • Her HQ nor airport can be place with AA or missile to lock it down

(Kirika)

  • She is not too threatening at you
  • Her Cop sort of scary but it her SCOP is the problem

(Sonia)

  • Ride Waifu, Waifu fight back, Destroyed Waifu, Waifu gone...think about Waifu Regret (joke)
  • Sonia will bite you back if you dare attack her first
  • Her COP can be a problem but her SCOP is the only problem you might face
  • Only weakness is indirect units to avoid her first strike

(Agnes)

  • She is not so scary except her units turn into semi wall defense like
  • COP increase her units durability to live longer if it take lots of opponents units attacks
  • SCOP can be the only issue if you not prepare for her heal

(Elaine)

  • Turn any maps into high funds mode
  • Her crit do little damage not so serious
  • COP is just a minor while her SCOP is the real deal you going to face

(Van)

  • He is only good with ground vehicles
  • His COP & SCOP can be a problem can smash though your units into pieces

Trivia

The collabs characters/heroes are from here https://wikigrisser-next.com/heroes/gallery

There is few jokes are reference to memes in this page.

Their power names are reference to their Langrisser Mobile skill/power

Isara & Selvaria her CO effect might be C&C:General reference & mods

  • Isara Co effects is based on C&C:Generals Zero Hour Assault troop crawler, Emperor Overlord Tank & Overlord Tank with a speaker tower addon upgrade
  • Selvaria Co effects is from C&C:Generals Zero Hour mod such as Contra X or any ZH mod with a propaganda officer (propaganda infantry) that will heal units in the surrounding areas