Building
Revision as of 04:38, 26 November 2023 by Knightlord07 (talk | contribs) (Created page with "Building in the game can be modified. Building in the game can be manipulated by coding it {| class="wikitable" style="margin:auto" |+ Available actions |- ! Building name !! Terrain stars!! Income !! Description |- | __zblackhole_factorybase || 0 || 0 || allow you to produce air, ground & naval unit from 3 doors |- |- | __zvolcanbase || 0 || 0 || deal -5HP each days |- |- | airport || 3 || 1000 || allow to build & resupplies air units |- |- | amphibiousfactory || 3 ||...")
Building in the game can be modified. Building in the game can be manipulated by coding it
Building name | Terrain stars | Income | Description |
---|---|---|---|
__zblackhole_factorybase | 0 | 0 | allow you to produce air, ground & naval unit from 3 doors |
__zvolcanbase | 0 | 0 | deal -5HP each days |
airport | 3 | 1000 | allow to build & resupplies air units |
amphibiousfactory | 3 | 1000 | allow you to build & resupplies hovercrafts units |
depot | 2 | 0 | allow to resupplies ground units only half of it supplies per turn |
factory | 3 | 1000 | allow you to build & resupplies ground units |
field_base | 3 | 0 | it act like an hq without 1000 income |
forthq | 4 | 1000 | it an hq but it harder to capture & have extra 1 defense star |
harbour | 3 | 1000 | allow you to build & resupplies naval units |
hq | 3 | 1000 | it act like players goal to defeat your opponent by capping their hq in order to win |
labor | 3 | 1000 | allow you to build oozium unit |
mine | 3 | 3000 | give you 3000 income per turn |
oilrig | 3 | 3000 | give you 3000 income per turn |
pipestation | 3 | 2000 | it allow you to build & resupply piperunner |
powerstation | 2 | 0 | allow you increase powermeter charge 20% |
rader | 3 | 0 | increase FOW vision range +5 |
silo | 2 | 0 | empty missile silo |
silo_rocket | 2 | 0 | allow you to fire the silo rocket & deal -3HP |
temporary_harbour | 1 | 0 | But an apc need to build it, it act like an harbour but it only allow naval units repair & resupplies |
temporary_airport | 1 | 0 | But an apc need to build it, it act like an airport but it only allow air units repair & resupplies |
tower | 3 | 0 | increase firepower +10 |
town | 3 | 1000 | allow to resupplies or repair any ground units |
zblack_building_destroyed | 0 | 0 | destroyed black hole building |
zblack_building_cannon_(N,E,S,W) | 0 | 0 | it will deal -5HP per turn with larger range only target single unit |
zcystall | 0 | 0 | allow you to heal +2HP & resupplies by it surrounding units |
zdeathray_(N,E,S,W) | 0 | 0 | deals -8HP damage need to wait until 7 days are up |
zdesertweld_(n_s, e_w) | 0 | 0 | reduce indirect firing range -1 |