Compiling on Linux

Revision as of 18:44, 18 February 2022 by en>Admin
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This compilation guide has been tested with Fedora 35 and Ubuntu 21.10

Setting up the environment

Download and install QT from here QT Installer

Make sure to install the Multimedia components under 'Additional Libraries' in the installer. As of February 2022, there is an Audio Glitch, specific to QT 6.2.2 and bellow, so in order to make Audio work properly, you will have to install 6.2.3 and above.

Once installed, modify your ~/.bashrc to include the following:

LD_LIBRARY_PATH=/home/username/Qt/6.2.3/gcc_64/lib:$LD_LIBRARY_PATH

Modify it so that it matches your installation of Qt

Install cmake, latest version. In general, those included by default in the system packages are not suitable as they tend to be outdated.

Compilation Setup

git clone the source from the master branch Install the latest version of Vulkan for your distribution. Modify the CMakeLists.txt file, to include the following, such that you change it to match your installation directories:

set(Qt6_DIR "/home/username/Qt/6.2.3/gcc_64/lib/cmake/Qt6") 
set(XDG_RUNTIME_DIR "/run/user/1000") 
set(XKB_INCLUDE_DIR "/usr/include/xcb") 
set(XKB_LIBRARY "/usr/lib/x86_64-linux-gnu/") 
set(Vulkan_INCLUDE_DIR "/usr/lib/x86_64-linux-gnu/")

Compiling with CMake

Finally run

cmake .
make
sudo make install

The game will be compiled and installed on the system

Reporting issues

As of now, the issues can be directly reported through the github Issues Page open one up, in case there are glitches or bugs found.