Hammer: Difference between revisions
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Get it via by Discord | Get it via by Discord | ||
Latest up to date [https://drive.google.com/file/d/1zz9NYRVvocYxMnxyf7CgvikxK-Ct_Jtc/view here] | |||
==Pros== | ==Pros== |
Latest revision as of 13:42, 9 July 2024
Hammer was created by Knightlord07
Get it via by Discord
Latest up to date here
Pros
- Gain lots of funds starting turns
- cheaper unit cost without any firepower loss
- Cop gain better cheaper price cost
- Scop allow him to build on Temp building such as harbour & airport
- While his scop allow him to get ridiculous cheaper price you can just built whatever unit you want
- Large co zone for 20% firepower & defense
- Can make a large hordes of aircrafts, navies & ground units
- Turn any map into naval/air combat since your opponent doesn't have any harbour or airport to respond your threats
- The secret feature is HQ
Cons
- It will be difficult to controls cities
- Need an APC to build temporary building if you want a naval or air units
- His scop can build bunch of megatanks from cities to make your life horrifying to see his megatanks
- His cop & scop are his biggest strength allow him to get ridiculous unit price cost
- You are facing a co who turn into a high funds battle
- His scop allow opponent player to build anything as well that including HQ to build a hovercraft from it!
- Gain more funds than your opponent does