Conrad

Revision as of 14:44, 23 September 2023 by Knightlord07 (talk | contribs) (Created page with " Bio: "A damage analyst from Teal Isle who favours precise tactics. Very intelligent, but inexperienced." Hit: Precise information Miss: Unknown variable. CO Description: "Alexander is loved by his citizens so much that they have a tendency to resist being captured." Day to Day: Conrad's units gain 1% firepower per units sight on opponents units, -20% counter attack. CO Unit: Intel Truck CO Zone: 3 Range, All units firepower and defense increase to 10%, 5% fi...")
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Bio: "A damage analyst from Teal Isle who favours precise tactics. Very intelligent, but inexperienced."

Hit: Precise information

Miss: Unknown variable.

CO Description: "Alexander is loved by his citizens so much that they have a tendency to resist being captured."


Day to Day: Conrad's units gain 1% firepower per units sight on opponents units, -20% counter attack.

CO Unit: Intel Truck

CO Zone: 3 Range, All units firepower and defense increase to 10%, 5% firepower when attack if it on his owned units sight.


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CO Power: Calulated Strike

         All of Conrad's units gain +1 vision, +10 firepower & defense. They also gain an additional +5 firepower when attacking from his units sight.

Super CO Power: Precision Assault

         Conrad's next attack this turn deals +50 luck damage. For the rest of the turn, all combat damage that exceeds the opponents current HP is carried over next engagement. +10 firepower & defense. They also gain an additional +5 firepower when attacking from his units sight.